Player Matchup

Bellona
Bellona
BlackSwordsmen-_
Bellona
Level 29
God Stats
2W - 3L
1,663 SR
Queue Stats
18W - 19L
1,372 Elo+
Party 2
Thor
Thor
FadingSpirit-_-
Thor
Level 76
God Stats
0W - 3L
1,315 SR
Queue Stats
144W - 175L
1,386 Elo+
Party 2
Atlas
Atlas
JoyboyJin
Atlas
Level 75
God Stats
7W - 6L
1,623 SR
Queue Stats
62W - 89L
1,399 Elo+
Party 2
Heimdallr
Heimdallr
SYLITC_MOONLIGHT
Heimdallr
Level 69
God Stats
0W - 3L
1,139 SR
Queue Stats
53W - 93L
1,367 Elo+
Party 2
Merlin
Merlin
Xohphia
Merlin
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 95L
1,413 Elo+
Party 2
Team Averages
Level 65
1,448 SR
1,387 Elo+

VS

Team Averages
Level 99
1,487 SR
1,504 Elo+
Cupid
Cupid
BADP0P0
Cupid
Level 106
God Stats
2W - 1L
1,352 SR
Queue Stats
89W - 76L
1,432 Elo+
Party 3
Terra
Terra
JoJo volpe
Terra
Level 49
God Stats
10W - 4L
1,542 SR
Queue Stats
41W - 37L
1,500 Elo+
Party 1
Hades
Hades
Nutachi
Hades
Level 146
God Stats
18W - 14L
1,581 SR
Queue Stats
93W - 77L
1,558 Elo+
Party 1
Lancelot
Lancelot
gavin1234567893
Lancelot
Level 47
God Stats
5W - 5L
1,340 SR
Queue Stats
92W - 84L
1,405 Elo+
Party 3
Cabrakan
Cabrakan
go1dendragon143
Cabrakan
Level 147
God Stats
4W - 2L
1,619 SR
Queue Stats
117W - 93L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 1
6,754
482
6,852
15,017
12,900
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 0
6,448
461
6,833
15,085
5,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
JoyboyJin
Atlas
10
1 / 4 / 2
6,789
485
9,644
12,745
6,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
9
1 / 6 / 1
5,839
417
8,700
12,917
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Xohphia
Merlin
9
0 / 5 / 0
5,625
402
4,211
7,718
3,205
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BADP0P0
Cupid
13
3 / 2 / 5
7,654
547
6,805
13,190
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Terra
11
3 / 1 / 6
7,463
533
3,530
11,659
7,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
Nutachi
Hades
15
6 / 0 / 7
9,519
680
11,518
11,232
6,133
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
15
5 / 1 / 10
9,057
647
9,960
11,619
5,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
15
8 / 2 / 3
9,249
661
11,301
11,963
8,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
6
Kills
25
26
Deaths
6
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cupid
BADP0P0
Cupid
3
2
5
2.75
L
2
8
1
0.31
L
2
3
0
0.67
W
Terra
3
1
6
6
L
Atlas
JoyboyJin
Atlas
1
4
2
0.5
W
Hades
Nutachi
Hades
6
0
7
9.5
L
Heimdallr
1
6
1
0.25
L
Merlin
Xohphia
Merlin
0
5
0
0
W
Lancelot
5
1
10
10
W
Cabrakan
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,240
Damage
43,114
63,482
Taken
59,663
32,951
Mitigated
33,137
13,280
Healing
23,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BADP0P0
Cupid
6,805
3,254
40
5,870
13,190
4,863
1,026
3,534
9,656
0
54,765
L
6,852
2,577
0
2,171
15,017
12,900
0
10,956
4,061
0
33,453
L
6,833
2,374
0
3,386
15,085
5,643
0
4,890
10,195
0
42,672
W
Terra
3,530
570
2,769
2,550
11,659
7,757
418
4,433
7,226
20,445
0
L
Atlas
JoyboyJin
Atlas
9,644
3,073
183
3,864
12,745
6,732
0
3,450
9,295
40,776
0
W
Hades
Nutachi
Hades
11,518
2,355
682
6,728
11,232
6,133
3,194
2,797
8,435
80,092
0
L
Heimdallr
8,700
3,238
286
2,620
12,917
4,471
144
1,880
11,037
0
35,440
L
Merlin
Xohphia
Merlin
4,211
277
250
520
7,718
3,205
0
5,173
2,545
34,635
0
W
Lancelot
9,960
2,517
0
920
11,619
5,761
0
2,009
9,610
0
78,064
W
Cabrakan
11,301
1,633
0
3,770
11,963
8,623
448
1,082
10,881
60,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,455
Gold Earned
42,942
274
Minions Killed
481
0
Camps Cleared
0
1,178,035
Distance Traveled
1,459,915
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,654
547
95
7
0
268,966
3
L
Bellona
6,754
482
53
4
0
202,983
0
L
Thor
6,448
461
71
5
0
278,263
1
W
Terra
7,463
533
25
2
0
276,310
7
L
Atlas
6,789
485
36
3
0
249,492
1
W
Hades
9,519
680
141
10
0
261,531
0
L
Heimdallr
5,839
417
59
4
0
236,707
3
L
Merlin
5,625
402
55
4
0
210,590
0
W
Lancelot
9,057
647
107
8
0
402,075
0
W
Cabrakan
9,249
661
113
8
0
251,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role