Player Matchup

Hercules
Hercules
AdamsIntentions
Hercules
Level 158
God Stats
1W - 3L
1,602 SR
Queue Stats
197W - 200L
1,549 Elo+
Party 1
Sobek
Sobek
CrispyD0FImo
Sobek
Level 123
God Stats
2W - 2L
1,637 SR
Queue Stats
345W - 339L
1,471 Elo+
Solo
Xbalanque
Xbalanque
FinalHellFire
Xbalanque
Level 155
God Stats
4W - 7L
1,282 SR
Queue Stats
187W - 170L
1,576 Elo+
Solo
Achilles
Achilles
Pajyx
Achilles
Level 160
God Stats
2W - 7L
1,345 SR
Queue Stats
218W - 223L
1,555 Elo+
Solo
He Bo
He Bo
TrentonSchott
He Bo
Level 129
God Stats
0W - 2L
1,191 SR
Queue Stats
105W - 104L
1,570 Elo+
Party 1
Team Averages
Level 145
1,411 SR
1,544 Elo+

VS

Team Averages
Level 139
1,605 SR
1,547 Elo+
Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
GaurdianAngelv1
Ah Puch
Level 153
God Stats
9W - 5L
1,610 SR
Queue Stats
409W - 367L
1,563 Elo+
Solo
Osiris
Osiris
RSR L3y3nd
Osiris
Level 97
God Stats
4W - 1L
1,770 SR
Queue Stats
60W - 54L
1,581 Elo+
Solo
Bakasura
Bakasura
maplearmadyl
Bakasura
Level 159
God Stats
11W - 10L
1,646 SR
Queue Stats
275W - 258L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
5
1 / 2 / 0
3,971
567
1,603
7,380
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

7
0 / 1 / 0
4,034
576
3,177
5,126
3,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
FinalHellFire
Xbalanque
7
0 / 2 / 0
3,929
561
1,645
4,077
1,018
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Pajyx
Achilles
6
0 / 2 / 0
3,830
547
3,019
6,185
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 2 / 0
3,177
454
849
2,064
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
1 / 0 / 2
4,591
656
2,078
2,900
661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maui
 
Maui
7
0 / 1 / 4
4,520
646
1,722
5,442
2,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
1 / 0 / 2
4,494
642
2,954
2,455
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Osiris
RSR L3y3nd
Osiris
8
1 / 0 / 1
4,523
646
3,617
6,270
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
maplearmadyl
Bakasura
9
6 / 0 / 1
5,348
764
4,477
5,752
2,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
9
9
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
0
2
2
W
Maui
 
Maui
0
1
4
2
L
Hercules
1
2
0
0.5
L
0
1
0
0
L
Xbalanque
FinalHellFire
Xbalanque
0
2
0
0
W
1
0
2
2
L
Achilles
Pajyx
Achilles
0
2
0
0
W
Osiris
RSR L3y3nd
Osiris
1
0
1
1.5
L
0
2
0
0
W
Bakasura
maplearmadyl
Bakasura
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,293
Damage
14,848
24,832
Taken
22,819
10,816
Mitigated
9,723
7,352
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,078
1,447
30
1,410
2,900
661
0
0
2,900
0
24,868
W
Maui
 
Maui
1,722
505
1,191
2,263
5,442
2,227
0
0
5,442
16,347
0
L
Hercules
1,603
640
0
2,074
7,380
3,589
0
2,101
4,948
0
11,663
L
3,177
451
0
2,650
5,126
3,121
0
0
4,741
20,698
0
L
Xbalanque
FinalHellFire
Xbalanque
1,645
444
0
979
4,077
1,018
210
718
3,259
0
22,450
W
2,954
88
0
882
2,455
842
0
672
1,783
27,036
0
L
Achilles
Pajyx
Achilles
3,019
1,583
0
1,353
6,185
2,358
0
317
5,483
0
19,605
W
Osiris
RSR L3y3nd
Osiris
3,617
1,566
0
2,920
6,270
3,792
0
2,028
3,736
0
23,619
L
849
34
0
296
2,064
730
0
1,540
524
6,465
0
W
Bakasura
maplearmadyl
Bakasura
4,477
2,694
0
1,980
5,752
2,201
0
738
4,932
0
26,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,941
Gold Earned
23,476
135
Minions Killed
237
0
Camps Cleared
0
586,355
Distance Traveled
748,247
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,591
656
49
7
0
134,558
1
W
Maui
4,520
646
28
4
0
144,805
1
L
Hercules
3,971
567
13
2
0
121,496
2
L
Sobek
4,034
576
33
5
0
129,453
1
L
Xbalanque
3,929
561
39
6
0
117,449
1
W
Ah Puch
4,494
642
46
7
0
149,801
2
L
Achilles
3,830
547
39
6
0
152,108
1
W
Osiris
4,523
646
41
6
0
147,156
2
L
He Bo
3,177
454
11
2
0
65,849
0
W
Bakasura
5,348
764
73
10
0
171,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role