Player Matchup

Merlin
Merlin
Nemnus
Merlin
Level 27
God Stats
1W - 0L
1,660 SR
Queue Stats
11W - 20L
1,287 Elo+
Party 1
Izanami
Izanami
XradeTheSmall
Izanami
Level 28
God Stats
4W - 5L
1,455 SR
Queue Stats
24W - 38L
1,374 Elo+
Party 1
Athena
Athena
iMewoo
Athena
Level 57
God Stats
4W - 0L
1,614 SR
Queue Stats
14W - 20L
1,348 Elo+
Party 1
Bastet
Bastet
itsmeivyyert
Bastet
Level 29
God Stats
2W - 0L
1,708 SR
Queue Stats
16W - 12L
1,505 Elo+
Party 1
Thanatos
Thanatos
orakuruu
Thanatos
Level 41
God Stats
4W - 3L
1,444 SR
Queue Stats
48W - 39L
1,416 Elo+
Party 1
Team Averages
Level 36
1,576 SR
1,386 Elo+

VS

Team Averages
Level 80
1,501 SR
1,440 Elo+
Tyr
Tyr
 
Tyr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Dollydaplug
Medusa
Level 101
God Stats
2W - 5L
1,189 SR
Queue Stats
368W - 410L
1,458 Elo+
Solo
Ra
Ra
GnomeGnome17
Ra
Level 68
God Stats
0W - 2L
1,489 SR
Queue Stats
71W - 70L
1,463 Elo+
Party 3
Sobek
Sobek
HydroIsSaved
Sobek
Level 64
God Stats
10W - 6L
1,746 SR
Queue Stats
41W - 49L
1,404 Elo+
Party 2
Ao Kuang
Ao Kuang
Peyton0715
Ao Kuang
Level 66
God Stats
1W - 2L
1,582 SR
Queue Stats
79W - 95L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Nemnus
Merlin
16
8 / 2 / 2
10,033
557
16,906
12,906
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
15
0 / 4 / 3
9,260
514
9,292
13,195
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
iMewoo
Athena
12
1 / 3 / 9
8,927
496
6,438
17,785
14,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
18
3 / 0 / 7
11,391
633
13,002
11,857
5,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
orakuruu
Thanatos
14
3 / 3 / 4
9,455
525
9,508
18,365
8,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 4 / 0
7,409
412
2,484
12,289
8,078
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
16
5 / 2 / 2
9,797
544
14,241
18,871
7,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 3
9,550
531
10,843
14,855
8,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 4
8,375
465
5,527
17,822
21,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Peyton0715
Ao Kuang
11
1 / 3 / 3
7,389
411
5,262
16,752
6,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
15
Kills
12
12
Deaths
15
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
0
0
L
Medusa
5
2
2
3
L
4
4
3
1.38
L
2
2
4
2
W
Merlin
Nemnus
Merlin
8
2
2
4.5
L
Ao Kuang
Peyton0715
Ao Kuang
1
3
3
0.83
W
Izanami
0
4
3
0.38
W
Athena
iMewoo
Athena
1
3
9
1.83
W
Bastet
3
0
7
6.5
W
Thanatos
orakuruu
Thanatos
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,146
Damage
38,357
74,108
Taken
80,589
37,725
Mitigated
51,768
28,695
Healing
30,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,484
217
0
3,124
12,289
8,078
0
1,140
11,149
0
43,184
L
Medusa
14,241
7,319
0
11,347
18,871
7,841
0
2,220
16,651
0
90,653
L
10,843
2,383
2,234
4,796
14,855
8,208
924
6,986
7,869
85,468
0
L
5,527
762
0
4,998
17,822
21,355
28
9,377
8,445
18,700
0
W
Merlin
Nemnus
Merlin
16,906
1,157
0
1,354
12,906
5,985
0
6,316
6,590
70,528
0
L
Ao Kuang
Peyton0715
Ao Kuang
5,262
2,024
0
4,061
16,752
6,286
0
3,621
13,131
49,610
0
W
Izanami
9,292
6,264
0
6,469
13,195
4,127
901
361
12,834
0
85,145
W
Athena
iMewoo
Athena
6,438
1,988
2,396
2,631
17,785
14,085
0
9,337
8,448
23,134
0
W
Bastet
13,002
3,153
0
5,666
11,857
5,425
3,302
1,290
10,567
0
92,773
W
Thanatos
orakuruu
Thanatos
9,508
2,577
0
10,179
18,365
8,103
17
5,042
13,323
0
65,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,066
Gold Earned
42,520
510
Minions Killed
454
0
Camps Cleared
0
1,799,713
Distance Traveled
1,587,486
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,409
412
83
5
0
196,749
0
L
Medusa
9,797
544
141
8
0
301,702
7
L
Ra
9,550
531
128
7
0
340,848
2
L
Sobek
8,375
465
30
2
0
375,274
1
W
Merlin
10,033
557
100
6
0
328,730
0
L
Ao Kuang
7,389
411
72
4
0
372,913
0
W
Izanami
9,260
514
143
8
0
338,039
2
W
Athena
8,927
496
19
1
0
353,020
10
W
Bastet
11,391
633
152
8
0
399,872
3
W
Thanatos
9,455
525
96
5
0
380,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role