Player Matchup

Achilles
Achilles
C9 Slushie
Achilles
Level 62
God Stats
5W - 3L
1,615 SR
Queue Stats
32W - 55L
1,281 Elo+
Party 1
Susano
Susano
LE0Hx
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,406 Elo+
Party 1
Aphrodite
Aphrodite
MalevolentClown
Aphrodite
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 58L
1,282 Elo+
Party 1
Team Averages
Level 44
1,538 SR
1,323 Elo+

VS

Team Averages
Level 71
1,393 SR
1,552 Elo+
Hades
Hades
MrSmoke024
Hades
Level 18
God Stats
2W - 0L
1,756 SR
Queue Stats
11W - 3L
1,575 Elo+
Party 2
Anhur
Anhur
aparitionzzZ
Anhur
Level 107
God Stats
2W - 1L
1,169 SR
Queue Stats
30W - 18L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
iBeatKids420
Sun Wukong
Level 89
God Stats
1W - 0L
1,254 SR
Queue Stats
63W - 53L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
C9 Slushie
Achilles
14
3 / 5 / 5
10,226
730
8,479
23,717
28,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
LE0Hx
Susano
13
3 / 8 / 2
9,674
691
10,390
19,402
7,185
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
MalevolentClown
Aphrodite
13
2 / 6 / 6
9,126
652
8,595
15,515
8,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
1 / 4 / 18
10,222
730
12,200
15,149
9,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
8 / 2 / 9
11,343
810
18,089
10,521
4,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
iBeatKids420
Sun Wukong
16
10 / 3 / 6
11,522
823
18,732
18,847
16,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
8
Kills
19
19
Deaths
9
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Achilles
C9 Slushie
Achilles
3
5
5
1.1
L
Susano
LE0Hx
Susano
3
8
2
0.5
L
Aphrodite
MalevolentClown
Aphrodite
2
6
6
0.83
W
Hades
1
4
18
2.5
W
8
2
9
6.25
W
Sun Wukong
iBeatKids420
Sun Wukong
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,464
Damage
49,021
58,634
Taken
44,517
44,151
Mitigated
30,680
13,988
Healing
17,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
C9 Slushie
Achilles
8,479
2,436
0
3,676
23,717
28,611
0
5,247
18,075
0
23,602
L
Susano
LE0Hx
Susano
10,390
664
0
174
19,402
7,185
0
3,630
15,267
0
26,639
L
Aphrodite
MalevolentClown
Aphrodite
8,595
1,563
5,177
4,961
15,515
8,355
0
3,456
11,767
36,950
0
W
Hades
12,200
1,762
1,354
5,315
15,149
9,659
225
2,656
12,493
36,523
0
W
18,089
10,876
0
3,242
10,521
4,073
1,455
1,649
8,872
0
51,608
W
Sun Wukong
iBeatKids420
Sun Wukong
18,732
4,813
428
7,021
18,847
16,948
788
5,001
13,846
0
43,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,026
Gold Earned
33,087
97
Minions Killed
164
0
Camps Cleared
12
641,631
Distance Traveled
717,784
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,226
730
16
1
0
244,051
5
L
Susano
9,674
691
46
3
0
195,591
1
L
Aphrodite
9,126
652
35
3
0
201,989
3
W
Hades
10,222
730
48
3
2
214,770
2
W
Anhur
11,343
810
66
5
5
239,304
2
W
Sun Wukong
11,522
823
50
4
5
263,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role