Player Matchup

Zhong Kui
Zhong Kui
Minicooper500
Zhong Kui
Level 88
God Stats
1W - 0L
1,492 SR
Queue Stats
42W - 44L
1,626 Elo+
Solo
Maui
Maui
ThynameisPrice
Maui
Level 120
God Stats
11W - 14L
1,752 SR
Queue Stats
252W - 219L
1,579 Elo+
Solo
Awilix
Awilix
XTMist
Awilix
Level 124
God Stats
1W - 1L
1,502 SR
Queue Stats
156W - 142L
1,655 Elo+
Solo
Team Averages
Level 111
1,582 SR
1,620 Elo+

VS

Team Averages
Level 88
1,497 SR
1,486 Elo+
Anubis
Anubis
 
Anubis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
AlbinoTrashPanda
Maui
Level 125
God Stats
0W - 3L
1,391 SR
Queue Stats
150W - 168L
1,521 Elo+
Solo
Kukulkan
Kukulkan
Jp-_-JFT96
Kukulkan
Level 60
God Stats
1W - 2L
1,600 SR
Queue Stats
94W - 111L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Minicooper500
Zhong Kui
13
6 / 0 / 4
8,522
775
7,201
6,431
5,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 0 / 9
7,498
682
5,625
9,426
7,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Awilix
XTMist
Awilix
12
4 / 2 / 6
7,957
723
7,410
6,913
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 1 / 1
6,867
624
4,075
4,253
2,206
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

10
1 / 3 / 1
6,923
629
2,023
9,462
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Jp-_-JFT96
Kukulkan
10
0 / 6 / 2
6,578
598
6,728
8,936
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
2
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
1
1
1.5
L
1
3
1
0.5
L
Kukulkan
Jp-_-JFT96
Kukulkan
0
6
2
0.17
W
Zhong Kui
Minicooper500
Zhong Kui
6
0
4
8
W
0
0
9
4.5
W
Awilix
XTMist
Awilix
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,236
Damage
12,826
22,770
Taken
22,651
15,402
Mitigated
13,385
6,829
Healing
2,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,075
325
0
1,857
4,253
2,206
0
1,780
2,318
15,472
0
L
2,023
504
0
1,142
9,462
7,557
0
3,964
5,292
9,317
0
L
Kukulkan
Jp-_-JFT96
Kukulkan
6,728
440
0
0
8,936
3,622
0
6,410
2,215
18,911
0
W
Zhong Kui
Minicooper500
Zhong Kui
7,201
899
0
2,552
6,431
5,522
812
4,441
1,990
33,013
0
W
5,625
1,152
0
2,872
9,426
7,491
126
5,071
4,355
19,822
0
W
Awilix
XTMist
Awilix
7,410
3,468
0
1,405
6,913
2,389
593
3,802
3,111
0
27,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,977
Gold Earned
20,368
129
Minions Killed
77
9
Camps Cleared
0
603,025
Distance Traveled
459,606
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,867
624
23
2
0
106,422
5
L
Maui
6,923
629
12
1
0
193,926
2
L
Kukulkan
6,578
598
42
4
0
159,258
2
W
Zhong Kui
8,522
775
63
6
4
183,860
2
W
Maui
7,498
682
25
2
1
208,060
3
W
Awilix
7,957
723
41
4
4
211,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role