Player Matchup

Anhur
Anhur
DrBogus121
Anhur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,390 Elo+
Solo
Nu Wa
Nu Wa
HelPanda
Nu Wa
Level 119
God Stats
26W - 24L
1,552 SR
Queue Stats
118W - 124L
1,491 Elo+
Party 1
Hades
Hades
LuCidDReAmS1160
Hades
Level 46
God Stats
10W - 15L
1,490 SR
Queue Stats
52W - 62L
1,320 Elo+
Solo
Achilles
Achilles
RezCDN
Achilles
Level 147
God Stats
4W - 3L
1,447 SR
Queue Stats
78W - 60L
1,545 Elo+
Party 1
Bacchus
Bacchus
Shibalishious
Bacchus
Level 47
God Stats
5W - 3L
1,572 SR
Queue Stats
24W - 19L
1,488 Elo+
Party 1
Team Averages
Level 93
1,512 SR
1,447 Elo+

VS

Team Averages
Level 40
1,433 SR
1,346 Elo+
Aphrodite
Aphrodite
Zojobi
Aphrodite
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,453 Elo+
Party 2
Ares
Ares
pigenking
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,319 Elo+
Party 2
Thanatos
Thanatos
ttv mumu13
Thanatos
Level 16
God Stats
0W - 3L
1,308 SR
Queue Stats
2W - 12L
1,319 Elo+
Party 2
Chang'e
Chang'e
ttv nunu13
Chang'e
Level 11
God Stats
2W - 11L
1,352 SR
Queue Stats
2W - 12L
1,319 Elo+
Party 2
Xbalanque
Xbalanque
ttv ruru13
Xbalanque
Level 17
God Stats
2W - 5L
1,503 SR
Queue Stats
2W - 12L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
14 / 2 / 19
12,307
1,231
27,925
8,254
5,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
HelPanda
Nu Wa
19
7 / 0 / 36
12,443
1,244
30,372
4,467
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 2 / 26
11,236
1,124
18,655
12,188
7,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
RezCDN
Achilles
18
15 / 0 / 27
12,791
1,279
26,654
15,529
22,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
18
4 / 0 / 34
11,328
1,133
10,948
12,726
21,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

300

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Zojobi
Aphrodite
15
0 / 10 / 4
9,142
914
7,331
21,065
14,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
15
0 / 9 / 4
10,098
1,010
8,024
31,250
44,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
ttv mumu13
Thanatos
15
2 / 10 / 2
9,873
987
8,382
21,531
11,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
ttv nunu13
Chang'e
15
0 / 4 / 3
9,720
972
9,647
19,941
10,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
ttv ruru13
Xbalanque
15
2 / 15 / 1
9,670
967
13,180
26,657
12,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

190
Kill Participation
18
48
Kills
4
4
Deaths
48
142
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
14
2
19
11.75
W
Nu Wa
HelPanda
Nu Wa
7
0
36
25
W
8
2
26
10.5
W
Achilles
RezCDN
Achilles
15
0
27
28.5
W
Bacchus
4
0
34
21
L
Aphrodite
Zojobi
Aphrodite
0
10
4
0.2
L
Ares
0
9
4
0.22
L
Thanatos
ttv mumu13
Thanatos
2
10
2
0.3
L
Chang'e
ttv nunu13
Chang'e
0
4
3
0.38
L
Xbalanque
ttv ruru13
Xbalanque
2
15
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,554
Damage
46,564
53,164
Taken
120,444
58,870
Mitigated
94,322
9,255
Healing
22,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
27,925
21,135
0
0
8,254
5,189
0
3,152
5,102
0
52,153
W
Nu Wa
HelPanda
Nu Wa
30,372
6,332
0
210
4,467
2,053
0
3,123
1,344
55,902
0
W
18,655
1,119
752
1,809
12,188
7,962
0
5,921
6,267
32,850
0
W
Achilles
RezCDN
Achilles
26,654
9,475
0
5,728
15,529
22,433
0
7,945
7,584
0
33,979
W
Bacchus
10,948
926
511
245
12,726
21,233
0
4,861
6,567
17,973
0
L
Aphrodite
Zojobi
Aphrodite
7,331
1,095
3,402
3,468
21,065
14,524
0
10,189
10,694
19,187
0
L
Ares
8,024
1,055
0
1,256
31,250
44,437
0
14,560
16,206
12,365
0
L
Thanatos
ttv mumu13
Thanatos
8,382
1,922
0
5,020
21,531
11,684
0
12,464
8,935
0
17,911
L
Chang'e
ttv nunu13
Chang'e
9,647
639
4,814
3,627
19,941
10,711
0
11,125
8,577
49,208
0
L
Xbalanque
ttv ruru13
Xbalanque
13,180
6,684
0
982
26,657
12,966
0
11,637
14,389
0
26,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,105
Gold Earned
48,503
181
Minions Killed
172
8
Camps Cleared
2
900,891
Distance Traveled
910,878
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,307
1,231
57
6
3
157,976
4
W
Nu Wa
12,443
1,244
63
6
3
165,524
3
W
Hades
11,236
1,124
36
4
2
163,115
0
W
Achilles
12,791
1,279
14
1
0
207,517
1
W
Bacchus
11,328
1,133
11
1
0
206,759
1
L
Aphrodite
9,142
914
27
3
0
167,625
0
L
Ares
10,098
1,010
7
1
0
177,065
0
L
Thanatos
9,873
987
19
2
1
190,320
0
L
Chang'e
9,720
972
101
10
0
201,722
0
L
Xbalanque
9,670
967
18
2
1
174,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role