Player Matchup

Athena
Athena
ItsTheBadLarry3
Athena
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 220L
1,374 Elo+
Party 1
Thanatos
Thanatos
ItsTheSlickRick
Thanatos
Level 110
God Stats
2W - 4L
1,474 SR
Queue Stats
64W - 67L
1,430 Elo+
Party 1
Vamana
Vamana
MerKaDynasty
Vamana
Level 69
God Stats
10W - 17L
1,533 SR
Queue Stats
151W - 189L
1,411 Elo+
Party 1
Artemis
Artemis
MerKaGalaxy
Artemis
Level 38
God Stats
1W - 2L
1,517 SR
Queue Stats
27W - 38L
1,360 Elo+
Party 1
Merlin
Merlin
TheBabyBeanski
Merlin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 171L
1,394 Elo+
Party 1
Team Averages
Level 81
1,505 SR
1,394 Elo+

VS

Team Averages
Level 93
1,544 SR
1,456 Elo+
Achilles
Achilles
CausticVeil2528
Achilles
Level 21
God Stats
1W - 0L
1,476 SR
Queue Stats
6W - 5L
1,437 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ClickClackPOW314
Morgan Le Fay
Level 152
God Stats
2W - 1L
1,634 SR
Queue Stats
62W - 75L
1,439 Elo+
Party 2
Artemis
Artemis
MCarloBERT-_-
Artemis
Level 122
God Stats
40W - 36L
1,531 SR
Queue Stats
197W - 194L
1,434 Elo+
Party 2
Fenrir
Fenrir
XxPacheco23xX
Fenrir
Level 47
God Stats
5W - 2L
1,602 SR
Queue Stats
86W - 91L
1,457 Elo+
Party 3
Athena
Athena
lnSaNe_-Savage
Athena
Level 125
God Stats
9W - 17L
1,478 SR
Queue Stats
225W - 216L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,557
378
6,246
22,697
19,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
12
0 / 6 / 1
7,659
383
5,659
16,855
8,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
17
1 / 4 / 1
10,819
541
14,188
18,622
10,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
MerKaGalaxy
Artemis
14
2 / 5 / 0
8,474
424
7,811
13,125
4,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 6 / 1
9,164
458
6,314
14,649
6,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
6 / 0 / 5
11,390
570
12,101
18,018
18,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
ClickClackPOW314
Morgan Le Fay
16
5 / 1 / 10
10,272
514
17,352
12,409
6,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
16
2 / 2 / 8
10,292
515
10,701
14,020
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
10 / 2 / 4
11,290
565
13,103
15,476
8,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 0 / 11
10,735
537
12,676
20,566
22,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
5
Kills
27
27
Deaths
5
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Achilles
6
0
5
8.5
W
Morgan Le Fay
ClickClackPOW314
Morgan Le Fay
5
1
10
10
L
0
6
1
0.08
L
Thanatos
0
6
1
0.08
W
Artemis
2
2
8
3
L
Vamana
1
4
1
0.38
L
Artemis
MerKaGalaxy
Artemis
2
5
0
0.4
L
2
6
1
0.42
W
10
2
4
6
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,218
Damage
65,933
85,948
Taken
80,489
49,433
Mitigated
60,977
23,955
Healing
30,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
12,101
3,984
0
9,101
18,018
18,006
106
1,418
16,600
0
73,148
W
Morgan Le Fay
ClickClackPOW314
Morgan Le Fay
17,352
888
0
3,193
12,409
6,182
690
4,291
8,118
69,196
0
L
6,246
1,637
616
4,204
22,697
19,811
0
9,199
13,232
32,200
0
L
Thanatos
5,659
1,414
0
9,633
16,855
8,396
0
7,347
9,508
0
56,943
W
Artemis
10,701
5,670
0
7,022
14,020
6,072
3,559
1,250
12,770
0
72,069
L
Vamana
14,188
7,410
0
3,379
18,622
10,095
378
3,457
13,969
7
94,953
L
Artemis
MerKaGalaxy
Artemis
7,811
3,875
0
1,616
13,125
4,599
0
2,470
10,655
0
55,158
L
6,314
643
0
4,507
14,649
6,532
0
7,719
6,832
59,272
0
W
13,103
3,929
0
3,200
15,476
8,407
1,263
2,640
12,836
0
87,274
W
12,676
3,250
676
6,854
20,566
22,310
115
3,990
16,576
47,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,673
Gold Earned
53,979
455
Minions Killed
504
0
Camps Cleared
0
1,811,447
Distance Traveled
2,024,432
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,390
570
124
6
0
398,794
1
W
Morgan Le Fay
10,272
514
84
4
0
397,146
3
L
Athena
7,557
378
39
2
0
365,655
7
L
Thanatos
7,659
383
79
4
0
401,515
1
W
Artemis
10,292
515
121
6
0
333,645
2
L
Vamana
10,819
541
161
8
0
390,928
5
L
Artemis
8,474
424
85
4
0
335,745
1
L
Merlin
9,164
458
91
5
0
317,604
5
W
Fenrir
11,290
565
118
6
0
430,233
1
W
Athena
10,735
537
57
3
0
464,614
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role