Player Matchup

Ishtar
Ishtar
CibustDer
Ishtar
Level 106
God Stats
4W - 5L
1,639 SR
Queue Stats
78W - 87L
1,582 Elo+
Solo
Xing Tian
Xing Tian
MBoorstein
Xing Tian
Level 109
God Stats
15W - 16L
1,502 SR
Queue Stats
87W - 89L
1,565 Elo+
Party 1
Tiamat
Tiamat
donnieblaze75
Tiamat
Level 156
God Stats
0W - 1L
1,375 SR
Queue Stats
93W - 91L
1,582 Elo+
Party 1
Team Averages
Level 124
1,505 SR
1,576 Elo+

VS

Team Averages
Level 136
1,514 SR
1,596 Elo+
Charybdis
Charybdis
Kaze Dragon
Charybdis
Level 141
God Stats
6W - 12L
1,393 SR
Queue Stats
413W - 380L
1,634 Elo+
Party 2
Sobek
Sobek
Mn Chowder
Sobek
Level 160
God Stats
13W - 10L
1,546 SR
Queue Stats
520W - 454L
1,609 Elo+
Party 2
Chang'e
Chang'e
Natedog1802
Chang'e
Level 107
God Stats
28W - 22L
1,602 SR
Queue Stats
263W - 287L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CibustDer
Ishtar
9
1 / 4 / 1
6,206
621
5,815
9,640
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
MBoorstein
Xing Tian
10
1 / 3 / 0
6,678
668
4,885
14,201
14,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 5 / 2
6,177
618
6,391
10,398
7,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kaze Dragon
Charybdis
13
3 / 0 / 7
7,711
771
9,747
5,158
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
13
1 / 2 / 11
8,566
857
7,289
15,954
18,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Natedog1802
Chang'e
13
8 / 0 / 3
8,534
853
12,980
8,936
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ishtar
CibustDer
Ishtar
1
4
1
0.38
W
Charybdis
Kaze Dragon
Charybdis
3
0
7
6.5
L
Xing Tian
MBoorstein
Xing Tian
1
3
0
0.33
W
Sobek
1
2
11
3.25
W
Chang'e
Natedog1802
Chang'e
8
0
3
9.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,091
Damage
30,016
34,239
Taken
30,048
25,485
Mitigated
25,028
4,046
Healing
14,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
CibustDer
Ishtar
5,815
3,628
0
1,594
9,640
4,345
0
5,584
4,056
0
17,972
W
Charybdis
Kaze Dragon
Charybdis
9,747
5,491
0
1,392
5,158
2,353
2,257
2,717
2,441
0
24,512
L
Xing Tian
MBoorstein
Xing Tian
4,885
707
327
1,242
14,201
14,025
0
8,226
5,975
11,956
0
W
Sobek
7,289
798
0
5,008
15,954
18,460
245
4,929
11,025
15,502
0
W
Chang'e
Natedog1802
Chang'e
12,980
1,546
3,240
5,268
8,936
4,215
524
4,048
4,888
37,106
0
L
6,391
452
0
883
10,398
7,115
0
6,850
3,548
22,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,061
Gold Earned
24,811
82
Minions Killed
121
2
Camps Cleared
7
537,549
Distance Traveled
549,437
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,206
621
36
4
1
159,108
4
W
Charybdis
7,711
771
53
5
4
182,217
3
L
Xing Tian
6,678
668
11
1
0
193,272
0
W
Sobek
8,566
857
5
1
1
184,685
1
W
Chang'e
8,534
853
63
6
2
182,535
1
L
Tiamat
6,177
618
35
4
1
185,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role