Player Matchup

Poseidon
Poseidon
Benjamin
Poseidon
Level 140
God Stats
6W - 3L
1,690 SR
Queue Stats
43W - 28L
1,786 Elo+
Party 2
Maui
Maui
Haskuu
Maui
Level 112
God Stats
17W - 10L
1,499 SR
Queue Stats
76W - 56L
1,605 Elo+
Party 2
Odin
Odin
Urobutcher
Odin
Level 108
God Stats
9W - 8L
1,159 SR
Queue Stats
44W - 34L
1,516 Elo+
Party 2
Team Averages
Level 120
1,449 SR
1,635 Elo+

VS

Team Averages
Level 74
1,504 SR
1,429 Elo+
Rama
Rama
EvilSteak
Rama
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,284 Elo+
Solo
Scylla
Scylla
Fantasmita_nvn
Scylla
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,348 Elo+
Party 1
Cerberus
Cerberus
UnlimitedToeBoi
Cerberus
Level 54
God Stats
6W - 7L
1,512 SR
Queue Stats
19W - 11L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Benjamin
Poseidon
17
5 / 3 / 13
11,979
705
23,458
17,011
5,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maui
Haskuu
Maui
17
4 / 0 / 17
11,944
703
7,518
10,796
14,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

18
14 / 0 / 8
13,121
772
16,558
13,280
13,443
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
0 / 14 / 0
8,658
509
6,765
21,138
10,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 5 / 1
10,168
598
6,238
11,411
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
16
2 / 4 / 1
11,150
656
15,054
22,195
24,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
23
Kills
3
3
Deaths
23
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Benjamin
Poseidon
5
3
13
3.83
L
Rama
0
14
0
0
L
1
5
1
0.3
W
Maui
Haskuu
Maui
4
0
17
12.5
L
Cerberus
2
4
1
0.63
W
14
0
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,534
Damage
28,057
41,087
Taken
54,744
33,424
Mitigated
40,166
9,688
Healing
7,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Benjamin
Poseidon
23,458
5,657
0
7,980
17,011
5,662
1,130
11,690
5,321
82,039
0
L
Rama
6,765
3,897
0
290
21,138
10,156
0
11,524
9,614
0
20,989
L
6,238
418
0
710
11,411
5,719
0
7,490
3,921
34,249
0
W
Maui
Haskuu
Maui
7,518
1,895
0
491
10,796
14,319
238
4,671
5,894
23,890
0
L
Cerberus
15,054
619
0
6,346
22,195
24,291
0
12,365
9,830
52,000
0
W
16,558
9,061
412
805
13,280
13,443
1,358
5,455
7,825
0
34,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,044
Gold Earned
29,976
184
Minions Killed
217
8
Camps Cleared
6
993,670
Distance Traveled
739,480
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,979
705
117
7
5
295,122
5
L
Rama
8,658
509
42
2
1
191,747
0
L
Scylla
10,168
598
53
3
1
245,941
0
W
Maui
11,944
703
31
2
0
345,056
7
L
Cerberus
11,150
656
122
7
4
301,792
3
W
Odin
13,121
772
36
2
3
353,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role