Player Matchup

Chiron
Chiron
FelixNNU
Chiron
Level 156
God Stats
8W - 2L
1,146 SR
Queue Stats
305W - 163L
1,613 Elo+
Party 2
Ra
Ra
UtaLSG
Ra
Level 127
God Stats
5W - 3L
1,575 SR
Queue Stats
256W - 136L
1,646 Elo+
Party 2
Fenrir
Fenrir
minetown1
Fenrir
Level 136
God Stats
3W - 1L
1,715 SR
Queue Stats
304W - 166L
1,609 Elo+
Party 2
Team Averages
Level 140
1,479 SR
1,623 Elo+

VS

Team Averages
Level 88
1,482 SR
1,465 Elo+
Izanami
Izanami
 
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Legendary Fury9
Atlas
Level 56
God Stats
4W - 6L
1,549 SR
Queue Stats
9W - 24L
1,446 Elo+
Solo
Vulcan
Vulcan
zXTalnathosXz
Vulcan
Level 126
God Stats
6W - 9L
1,398 SR
Queue Stats
197W - 232L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FelixNNU
Chiron
16
5 / 2 / 15
11,100
793
16,789
11,358
5,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
15
2 / 1 / 15
10,264
733
10,997
9,330
4,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
minetown1
Fenrir
17
13 / 1 / 6
12,180
870
11,554
11,922
11,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 8 / 1
8,796
628
4,282
15,057
7,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 5 / 0
8,548
611
6,348
17,788
18,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 7 / 2
9,049
646
12,056
11,437
6,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
20
Kills
4
4
Deaths
20
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
8
1
0.19
W
Chiron
FelixNNU
Chiron
5
2
15
6.25
L
2
5
0
0.4
W
Ra
2
1
15
9.5
W
Fenrir
minetown1
Fenrir
13
1
6
16
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,340
Damage
22,686
32,610
Taken
44,282
21,478
Mitigated
31,658
11,747
Healing
3,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,282
2,488
0
1,061
15,057
7,352
0
3,710
11,167
0
26,179
W
Chiron
FelixNNU
Chiron
16,789
8,132
1,059
2,253
11,358
5,453
2,108
7,732
3,626
0
50,902
L
6,348
2,743
0
1,870
17,788
18,121
0
5,271
12,137
18,523
0
W
Ra
10,997
1,843
2,855
3,771
9,330
4,580
414
5,574
3,756
45,607
0
W
Fenrir
minetown1
Fenrir
11,554
1,704
0
1,809
11,922
11,445
699
6,118
4,642
0
24,411
L
12,056
2,457
0
500
11,437
6,185
0
2,113
9,101
44,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,544
Gold Earned
26,393
189
Minions Killed
145
7
Camps Cleared
5
811,854
Distance Traveled
685,596
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,796
628
62
4
3
218,203
1
W
Chiron
11,100
793
80
6
3
251,937
2
L
Atlas
8,548
611
8
1
0
244,200
1
W
Ra
10,264
733
80
6
3
269,054
2
W
Fenrir
12,180
870
29
2
1
290,863
1
L
Vulcan
9,049
646
75
5
2
223,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role