Player Matchup

Mercury
Mercury
 
Mercury
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
JTK-Sergin-_-
Nu Wa
Level 125
God Stats
17W - 13L
1,543 SR
Queue Stats
539W - 565L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
Lucas LopesBR10
Baron Samedi
Level 148
God Stats
1W - 0L
1,734 SR
Queue Stats
63W - 62L
1,507 Elo+
Party 3
Maui
Maui
WaterReeare
Maui
Level 126
God Stats
6W - 0L
1,908 SR
Queue Stats
65W - 50L
1,539 Elo+
Party 3
Team Averages
Level 130
1,637 SR
1,490 Elo+

VS

Team Averages
Level 122
1,538 SR
1,470 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
GreetedSaturn30
Maui
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
78W - 102L
1,423 Elo+
Solo
Bastet
Bastet
boto_valido04
Bastet
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 215L
1,531 Elo+
Solo
Cupid
Cupid
iPedroVASCO
Cupid
Level 147
God Stats
2W - 4L
1,691 SR
Queue Stats
361W - 404L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 1 / 1
5,493
610
1,927
6,507
2,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
 
Medusa
8
1 / 1 / 1
4,851
539
3,870
4,977
1,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 1
6,338
704
6,706
4,513
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Lucas LopesBR10
Baron Samedi
9
2 / 1 / 2
5,463
607
3,130
4,569
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 2
5,037
560
1,255
4,773
2,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
2 / 3 / 0
5,797
644
3,174
4,264
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
 
Hel
9
0 / 3 / 0
5,093
566
2,838
7,767
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 1
4,551
506
1,397
3,235
1,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 1
4,397
489
1,987
6,656
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 0
4,743
527
3,864
6,567
1,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
3
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
1
3.5
W
Medusa
 
Medusa
1
1
1
1.5
L
Kukulkan
 
Kukulkan
2
3
0
0.67
L
Hel
 
Hel
0
3
0
0
L
0
0
1
0.5
W
3
0
1
3.5
W
Baron Samedi
Lucas LopesBR10
Baron Samedi
2
1
2
3
W
0
0
2
1
L
0
2
1
0.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,888
Damage
13,260
25,339
Taken
28,489
10,689
Mitigated
9,780
8,395
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,927
457
0
796
6,507
2,218
0
833
5,674
0
33,029
W
Medusa
 
Medusa
3,870
1,785
0
1,693
4,977
1,647
0
623
4,354
0
32,716
L
Kukulkan
 
Kukulkan
3,174
526
0
250
4,264
2,005
0
3,026
1,204
38,308
0
L
Hel
 
Hel
2,838
356
0
3,150
7,767
2,139
0
5,058
2,375
36,065
0
L
1,397
459
0
1,072
3,235
1,722
0
417
2,744
9,171
0
W
6,706
2,828
0
2,820
4,513
1,680
822
2,608
1,675
40,855
0
W
Baron Samedi
Lucas LopesBR10
Baron Samedi
3,130
419
154
1,304
4,569
2,181
250
1,731
2,838
36,875
0
W
1,255
465
0
1,628
4,773
2,963
0
1,384
3,389
11,086
0
L
1,987
629
0
3,120
6,656
2,045
0
1,020
5,562
0
19,308
L
3,864
1,986
172
3,239
6,567
1,869
0
999
5,513
0
32,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,182
Gold Earned
24,581
298
Minions Killed
263
0
Camps Cleared
0
879,256
Distance Traveled
786,164
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,493
610
66
7
0
216,962
2
W
Medusa
4,851
539
51
6
0
177,725
2
L
Kukulkan
5,797
644
69
8
0
155,460
2
L
Hel
5,093
566
78
9
0
187,606
2
L
Maui
4,551
506
9
1
0
142,861
1
W
Nu Wa
6,338
704
90
10
0
148,651
0
W
Baron Samedi
5,463
607
70
8
0
152,319
3
W
Maui
5,037
560
21
2
0
183,599
1
L
Bastet
4,397
489
43
5
0
138,819
1
L
Cupid
4,743
527
64
7
0
161,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role