Player Matchup

Chaac
Chaac
FKS_NorriX
Chaac
Level 55
God Stats
2W - 1L
1,359 SR
Queue Stats
15W - 14L
1,417 Elo+
Party 2
Maui
Maui
Karma_XDA
Maui
Level 59
God Stats
1W - 1L
1,483 SR
Queue Stats
15W - 14L
1,417 Elo+
Party 2
Chernobog
Chernobog
Leskinte
Chernobog
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 89L
1,445 Elo+
Solo
Aphrodite
Aphrodite
jesterswar
Aphrodite
Level 152
God Stats
27W - 25L
1,513 SR
Queue Stats
352W - 371L
1,412 Elo+
Solo
Awilix
Awilix
ketz_lp
Awilix
Level 108
God Stats
20W - 22L
1,416 SR
Queue Stats
716W - 770L
1,414 Elo+
Solo
Team Averages
Level 104
1,454 SR
1,421 Elo+

VS

Team Averages
Level 91
1,368 SR
1,359 Elo+
Vulcan
Vulcan
Ernj_Jews1
Vulcan
Level 116
God Stats
22W - 34L
1,525 SR
Queue Stats
324W - 348L
1,500 Elo+
Solo
Maui
Maui
PROF_Tiggy
Maui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 117L
1,394 Elo+
Party 1
Neith
Neith
Phoenix9752
Neith
Level 101
God Stats
16W - 19L
1,376 SR
Queue Stats
35W - 68L
1,212 Elo+
Party 3
Lancelot
Lancelot
Prof_JAMMsoares
Lancelot
Level 69
God Stats
1W - 2L
1,321 SR
Queue Stats
85W - 116L
1,431 Elo+
Party 1
Hercules
Hercules
leethal465_
Hercules
Level 108
God Stats
0W - 4L
1,120 SR
Queue Stats
31W - 51L
1,258 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
6 / 1 / 15
12,771
532
28,261
27,362
27,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Maui
17
3 / 1 / 15
10,619
442
14,765
20,244
10,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
Leskinte
Chernobog
18
7 / 3 / 16
12,068
503
15,968
19,802
8,388
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
jesterswar
Aphrodite
17
3 / 1 / 6
11,093
462
8,201
11,103
5,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
ketz_lp
Awilix
20
15 / 1 / 5
13,048
544
25,949
24,760
11,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ernj_Jews1
Vulcan
16
1 / 5 / 1
10,419
434
25,791
17,889
9,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 10 / 0
8,470
353
5,728
33,713
34,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
1 / 7 / 2
9,881
412
9,589
17,331
7,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
16
3 / 6 / 2
10,518
438
13,219
22,034
10,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
leethal465_
Hercules
15
2 / 6 / 1
9,531
397
5,807
26,535
21,960
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
13
34
Kills
7
7
Deaths
34
57
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Ernj_Jews1
Vulcan
1
5
1
0.3
W
Chaac
6
1
15
13.5
W
Maui
3
1
15
10.5
W
Chernobog
Leskinte
Chernobog
7
3
16
5
L
0
10
0
0
L
1
7
2
0.29
L
Lancelot
3
6
2
0.67
W
Aphrodite
jesterswar
Aphrodite
3
1
6
6
W
Awilix
ketz_lp
Awilix
15
1
5
17.5
L
Hercules
leethal465_
Hercules
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,144
Damage
60,134
103,271
Taken
117,502
62,665
Mitigated
83,548
43,263
Healing
18,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Ernj_Jews1
Vulcan
25,791
8,929
0
419
17,889
9,080
0
5,027
12,560
98,867
0
W
Chaac
28,261
5,956
0
12,814
27,362
27,223
1,992
6,310
21,052
0
110,232
W
Maui
14,765
1,945
0
2,387
20,244
10,200
864
9,795
10,449
71,067
0
W
Chernobog
Leskinte
Chernobog
15,968
9,316
0
7,338
19,802
8,388
3,289
5,051
14,751
0
82,263
L
5,728
1,529
0
6,280
33,713
34,514
0
6,593
26,243
28,833
3,822
L
9,589
3,774
48
3,338
17,331
7,818
1,050
1,613
15,303
0
76,668
L
Lancelot
13,219
2,773
0
1,086
22,034
10,176
0
3,540
18,192
0
80,000
W
Aphrodite
jesterswar
Aphrodite
8,201
558
5,786
5,810
11,103
5,102
2,441
3,759
7,344
70,394
0
W
Awilix
ketz_lp
Awilix
25,949
10,606
0
9,128
24,760
11,752
3,095
6,149
18,611
0
125,418
L
Hercules
leethal465_
Hercules
5,807
1,833
113
7,483
26,535
21,960
1,080
5,609
19,800
43
37,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,599
Gold Earned
48,819
661
Minions Killed
466
0
Camps Cleared
0
2,354,990
Distance Traveled
2,084,966
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,419
434
152
6
0
398,323
1
W
Chaac
12,771
532
162
7
0
526,183
0
W
Maui
10,619
442
94
4
0
484,115
2
W
Chernobog
12,068
503
114
5
0
457,895
1
L
Maui
8,470
353
47
2
0
396,828
3
L
Neith
9,881
412
110
5
0
357,120
3
L
Lancelot
10,518
438
97
4
0
478,660
3
W
Aphrodite
11,093
462
134
6
0
348,246
4
W
Awilix
13,048
544
157
7
0
538,551
2
L
Hercules
9,531
397
60
3
0
454,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role