Player Matchup

Xbalanque
Xbalanque
Austin2014Smith
Xbalanque
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,401 Elo+
Party 1
Vulcan
Vulcan
Maiym
Vulcan
Level 108
God Stats
2W - 1L
1,807 SR
Queue Stats
17W - 31L
1,291 Elo+
Solo
Hades
Hades
Roaringtaylor1
Hades
Level 89
God Stats
0W - 1L
1,433 SR
Queue Stats
11W - 16L
1,333 Elo+
Party 1
Hel
Hel
brianholloway776
Hel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,332 Elo+
Party 1
Arachne
Arachne
patash2012
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,371 Elo+
Party 1
Team Averages
Level 91
1,548 SR
1,345 Elo+

VS

Team Averages
Level 77
1,456 SR
1,348 Elo+
Nu Wa
Nu Wa
MenstrualGeyser
Nu Wa
Level 66
God Stats
4W - 4L
1,430 SR
Queue Stats
516W - 555L
1,318 Elo+
Solo
Nox
Nox
N0TAGAINDADDY
Nox
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,434 Elo+
Solo
Scylla
Scylla
Sensorrow
Scylla
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,283 Elo+
Solo
Hel
Hel
char de guerre
Hel
Level 125
God Stats
2W - 2L
1,352 SR
Queue Stats
147W - 149L
1,360 Elo+
Solo
Hercules
Hercules
ewerick
Hercules
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Austin2014Smith
Xbalanque
15
1 / 6 / 7
9,382
586
11,320
15,451
6,678
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Maiym
Vulcan
16
0 / 6 / 10
9,589
599
14,082
23,253
12,018
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
9 / 4 / 8
13,696
856
45,077
29,871
19,494
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 11
9,799
612
13,386
19,730
14,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
patash2012
Arachne
18
7 / 5 / 8
11,112
695
15,248
20,522
12,225
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 12
11,239
702
23,618
19,482
11,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 2 / 19
10,620
664
13,425
12,694
7,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Sensorrow
Scylla
20
8 / 2 / 11
12,646
790
25,040
18,037
13,544
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 6 / 12
10,944
684
18,166
27,277
20,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
ewerick
Hercules
20
6 / 3 / 18
13,417
839
17,724
42,187
52,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
97
19
Kills
25
25
Deaths
19
44
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Austin2014Smith
Xbalanque
1
6
7
0.75
L
Vulcan
Maiym
Vulcan
0
6
10
0.83
W
7
6
12
2.17
W
0
2
19
4.75
L
9
4
8
3.25
W
Scylla
Sensorrow
Scylla
8
2
11
6.75
L
2
4
11
1.88
W
4
6
12
1.67
W
Hercules
ewerick
Hercules
6
3
18
5
L
Arachne
patash2012
Arachne
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,113
Damage
97,973
108,827
Taken
119,677
64,537
Mitigated
106,073
55,880
Healing
60,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Austin2014Smith
Xbalanque
11,320
4,919
522
1,404
15,451
6,678
637
11,623
3,746
0
35,401
L
Vulcan
Maiym
Vulcan
14,082
6,500
2,310
5,194
23,253
12,018
0
17,690
5,275
29,874
0
W
23,618
8,596
1,670
1,442
19,482
11,809
2,039
13,046
6,436
44,952
0
W
13,425
867
1,576
750
12,694
7,715
425
7,395
5,299
29,222
0
L
45,077
1,224
1,735
16,891
29,871
19,494
740
20,853
8,784
79,604
0
W
Scylla
Sensorrow
Scylla
25,040
3,295
1,573
2,808
18,037
13,544
1,036
12,014
6,023
52,931
0
L
13,386
724
10,859
9,511
19,730
14,122
333
15,300
4,221
28,320
0
W
18,166
174
18,411
11,016
27,277
20,996
246
20,267
7,010
37,784
0
W
Hercules
ewerick
Hercules
17,724
4,808
6,191
15,044
42,187
52,009
219
19,823
22,364
0
31,436
L
Arachne
patash2012
Arachne
15,248
9,576
1,633
5,821
20,522
12,225
273
13,742
6,552
0
19,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,578
Gold Earned
58,866
176
Minions Killed
216
0
Camps Cleared
0
1,398,381
Distance Traveled
1,421,065
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,382
586
45
3
0
248,472
0
L
Vulcan
9,589
599
26
2
0
280,861
0
W
Nu Wa
11,239
702
34
2
0
234,350
0
W
Nox
10,620
664
36
2
0
283,861
0
L
Hades
13,696
856
81
5
0
277,083
1
W
Scylla
12,646
790
71
4
0
274,344
0
L
Hel
9,799
612
17
1
0
305,897
0
W
Hel
10,944
684
44
3
0
299,930
0
W
Hercules
13,417
839
31
2
0
328,580
4
L
Arachne
11,112
695
7
0
0
286,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role