Player Matchup

Merlin
Merlin
Chief Matuna
Merlin
Level 102
God Stats
1W - 2L
1,689 SR
Queue Stats
12W - 33L
1,325 Elo+
Solo
Shiva
Shiva
MrSmoke024
Shiva
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,601 Elo+
Party 1
Thanatos
Thanatos
iBeatKids420
Thanatos
Level 89
God Stats
2W - 1L
1,819 SR
Queue Stats
63W - 53L
1,523 Elo+
Party 1
Team Averages
Level 69
1,669 SR
1,483 Elo+

VS

Team Averages
Level 74
1,553 SR
1,440 Elo+
Maui
Maui
P1rate_K1ngLuffy
Maui
Level 28
God Stats
9W - 8L
1,536 SR
Queue Stats
155W - 158L
1,411 Elo+
Party 2
Neith
Neith
TRUExAmPxxBEAST
Neith
Level 47
God Stats
19W - 21L
1,607 SR
Queue Stats
38W - 49L
1,398 Elo+
Solo
Kukulkan
Kukulkan
coolchanman
Kukulkan
Level 146
God Stats
21W - 20L
1,516 SR
Queue Stats
256W - 278L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
1 / 3 / 2
6,028
603
1,725
4,411
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
11
1 / 2 / 3
6,848
685
5,494
9,894
10,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Thanatos
iBeatKids420
Thanatos
12
2 / 2 / 2
7,110
711
4,318
9,003
5,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
7,465
747
2,176
5,320
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 1 / 4
6,994
699
5,793
4,542
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
coolchanman
Kukulkan
12
4 / 1 / 3
7,576
758
10,530
5,486
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
7
7
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
3
2
0.67
L
Shiva
1
2
3
1.25
W
1
2
6
2
W
2
1
4
4
W
Kukulkan
coolchanman
Kukulkan
4
1
3
5.5
L
Thanatos
iBeatKids420
Thanatos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,537
Damage
18,499
23,308
Taken
15,348
17,271
Mitigated
9,623
7,443
Healing
1,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
1,725
206
243
606
4,411
1,946
0
2,769
1,642
9,979
0
L
Shiva
5,494
1,304
255
862
9,894
10,290
0
5,568
4,326
92
16,930
W
2,176
826
0
475
5,320
5,282
280
952
4,000
7,601
0
W
5,793
2,145
0
943
4,542
2,169
813
425
3,855
0
20,137
W
Kukulkan
coolchanman
Kukulkan
10,530
628
0
545
5,486
2,172
833
632
4,406
35,431
0
L
Thanatos
iBeatKids420
Thanatos
4,318
749
0
5,477
9,003
5,035
0
4,908
4,095
0
21,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,986
Gold Earned
22,035
94
Minions Killed
115
4
Camps Cleared
5
463,664
Distance Traveled
532,025
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,028
603
11
1
0
93,381
0
L
Shiva
6,848
685
34
3
0
179,515
1
W
Maui
7,465
747
14
1
1
177,597
2
W
Neith
6,994
699
30
3
0
172,969
1
W
Kukulkan
7,576
758
71
7
4
181,459
4
L
Thanatos
7,110
711
49
5
4
190,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role