Player Matchup

Merlin
Merlin
FeyreMoonChild
Merlin
Level 39
God Stats
27W - 30L
1,378 SR
Queue Stats
69W - 146L
1,214 Elo+
Party 2
Maui
Maui
The-Toxic-Fairy
Maui
Level 124
God Stats
4W - 2L
1,781 SR
Queue Stats
113W - 149L
1,413 Elo+
Party 2
Bastet
Bastet
xiomiccma
Bastet
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 132L
1,222 Elo+
Party 2
Team Averages
Level 69
1,553 SR
1,283 Elo+

VS

Team Averages
Level 69
1,468 SR
1,330 Elo+
Gilgamesh
Gilgamesh
diezirul
Gilgamesh
Level 127
God Stats
0W - 1L
1,541 SR
Queue Stats
1W - 4L
1,309 Elo+
Party 1
Thor
Thor
ismaelnn
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
maxterpo
Zhong Kui
Level 65
God Stats
8W - 9L
1,364 SR
Queue Stats
249W - 366L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 12
11,901
661
21,267
12,311
6,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 2 / 14
14,023
779
12,501
18,205
24,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
xiomiccma
Bastet
17
11 / 1 / 10
13,350
742
26,909
21,716
11,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
diezirul
Gilgamesh
14
1 / 7 / 2
10,209
567
12,154
33,601
38,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
12
2 / 7 / 2
10,067
559
5,959
17,591
7,323
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
maxterpo
Zhong Kui
15
1 / 8 / 3
10,581
588
20,794
22,806
15,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
22
Kills
4
4
Deaths
22
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
W
7
2
14
7
L
Gilgamesh
diezirul
Gilgamesh
1
7
2
0.29
L
Thor
2
7
2
0.43
L
Zhong Kui
maxterpo
Zhong Kui
1
8
3
0.31
W
Bastet
xiomiccma
Bastet
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,677
Damage
38,907
52,232
Taken
73,998
42,256
Mitigated
61,166
13,845
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,267
1,968
884
2,588
12,311
6,129
1,184
4,651
7,660
53,818
0
W
12,501
3,261
290
4,133
18,205
24,618
329
6,461
11,744
31,603
0
L
Gilgamesh
diezirul
Gilgamesh
12,154
3,743
0
4,900
33,601
38,734
349
16,164
17,437
0
41,319
L
Thor
5,959
1,395
0
486
17,591
7,323
0
8,513
9,078
0
18,986
L
Zhong Kui
maxterpo
Zhong Kui
20,794
1,485
0
5,011
22,806
15,109
0
9,585
13,221
49,054
0
W
Bastet
xiomiccma
Bastet
26,909
9,193
0
5,950
21,716
11,509
916
10,550
11,166
0
55,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,274
Gold Earned
30,857
135
Minions Killed
142
9
Camps Cleared
4
1,020,242
Distance Traveled
837,056
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,901
661
62
3
4
325,246
2
W
Maui
14,023
779
26
1
0
333,160
3
L
Gilgamesh
10,209
567
41
2
0
315,900
3
L
Thor
10,067
559
20
1
1
260,620
1
L
Zhong Kui
10,581
588
81
5
3
260,536
2
W
Bastet
13,350
742
47
3
5
361,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role