Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Unbreathing
King Arthur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,408 Elo+
Party 1
Sobek
Sobek
W3AKSAUC3
Sobek
Level 122
God Stats
12W - 8L
1,604 SR
Queue Stats
96W - 110L
1,538 Elo+
Party 1
Atlas
Atlas
awakendalive
Atlas
Level 22
God Stats
2W - 1L
1,443 SR
Queue Stats
11W - 5L
1,658 Elo+
Party 1
Geb
Geb
soratheking
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,408 Elo+
Party 1
Team Averages
Level 45
1,509 SR
1,502 Elo+

VS

Team Averages
Level 115
1,482 SR
1,394 Elo+
Tyr
Tyr
MaquinaDeMatar20
Tyr
Level 54
God Stats
2W - 2L
1,734 SR
Queue Stats
75W - 87L
1,385 Elo+
Solo
Merlin
Merlin
Robby24
Merlin
Level 84
God Stats
77W - 79L
1,479 SR
Queue Stats
166W - 184L
1,383 Elo+
Solo
Arachne
Arachne
StealthyWookie6
Arachne
Level 139
God Stats
4W - 7L
1,368 SR
Queue Stats
348W - 365L
1,389 Elo+
Solo
Atlas
Atlas
StoicXinmate
Atlas
Level 137
God Stats
6W - 10L
1,395 SR
Queue Stats
263W - 281L
1,418 Elo+
Solo
Ishtar
Ishtar
r3v4nch4dos
Ishtar
Level 160
God Stats
30W - 54L
1,435 SR
Queue Stats
491W - 554L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 0 / 7
7,333
733
6,553
9,673
9,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Unbreathing
King Arthur
13
3 / 1 / 3
7,427
743
2,813
8,793
7,085
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
W3AKSAUC3
Sobek
14
4 / 2 / 6
8,048
805
6,519
13,897
12,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 2 / 3
7,780
778
5,357
10,975
9,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 5
8,042
804
3,759
10,082
9,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,672
667
6,759
10,831
5,878
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Robby24
Merlin
15
1 / 1 / 1
7,866
787
8,851
6,029
2,872
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 0
7,961
796
8,158
4,393
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 1 / 0
6,564
656
5,966
5,723
5,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
14
0 / 1 / 1
7,550
755
5,912
5,778
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
10
Kills
5
5
Deaths
10
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
7
4.5
L
0
6
2
0.17
L
Merlin
Robby24
Merlin
1
1
1
1.5
L
4
1
0
4
L
0
1
0
0
W
King Arthur
Unbreathing
King Arthur
3
1
3
4.5
W
Sobek
W3AKSAUC3
Sobek
4
2
6
3.5
W
1
2
3
1.25
L
Ishtar
0
1
1
0.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,001
Damage
35,646
53,420
Taken
32,754
48,453
Mitigated
19,424
6,909
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,553
1,307
0
1,689
9,673
9,675
842
2,059
7,614
17,667
0
L
6,759
432
0
732
10,831
5,878
0
7,993
2,838
0
10,115
L
Merlin
Robby24
Merlin
8,851
385
30
2,557
6,029
2,872
0
3,161
2,868
35,784
0
L
8,158
6,437
0
882
4,393
2,761
0
3,777
616
0
13,701
L
5,966
2,527
0
1,413
5,723
5,323
0
4,375
1,348
14,592
0
W
King Arthur
Unbreathing
King Arthur
2,813
983
0
0
8,793
7,085
748
2,773
6,020
0
11,360
W
Sobek
W3AKSAUC3
Sobek
6,519
692
0
2,572
13,897
12,689
359
4,253
9,644
17,736
0
W
5,357
2,531
0
1,835
10,975
9,447
190
2,162
8,813
22,946
0
L
Ishtar
5,912
3,130
0
1,090
5,778
2,590
0
2,882
2,896
0
30,337
W
3,759
780
0
813
10,082
9,557
537
3,570
6,512
19,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,630
Gold Earned
36,613
147
Minions Killed
168
0
Camps Cleared
0
1,067,977
Distance Traveled
865,916
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,333
733
22
2
0
220,869
4
L
Tyr
6,672
667
7
1
0
160,469
0
L
Merlin
7,866
787
64
6
0
166,736
0
L
Arachne
7,961
796
23
2
0
193,680
3
L
Atlas
6,564
656
20
2
0
157,545
0
W
King Arthur
7,427
743
23
2
0
197,927
1
W
Sobek
8,048
805
28
3
0
210,273
0
W
Atlas
7,780
778
36
4
0
199,985
0
L
Ishtar
7,550
755
54
5
0
187,486
0
W
Geb
8,042
804
38
4
0
238,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role