Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Wolfieboi521
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,326 Elo+
Party 2
Team Averages
Level 85
1,500 SR
1,442 Elo+

VS

Team Averages
Level 40
1,425 SR
1,289 Elo+
Ah Muzen Cab
Ah Muzen Cab
J1m1sG0n3
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,156 Elo+
Party 1
Bacchus
Bacchus
OniTheImmortal
Bacchus
Level 48
God Stats
0W - 4L
1,274 SR
Queue Stats
54W - 65L
1,557 Elo+
Solo
The Morrigan
The Morrigan
uwusome
The Morrigan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 2 / 11
7,773
777
6,002
7,615
8,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
 
Zeus
11
1 / 4 / 9
6,939
694
6,027
5,521
2,121
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
13
11 / 2 / 3
8,935
894
12,826
10,013
4,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
J1m1sG0n3
Ah Muzen Cab
11
4 / 4 / 2
7,378
738
7,933
9,918
4,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 4
7,140
714
4,987
11,214
10,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
uwusome
The Morrigan
10
2 / 7 / 5
7,338
734
4,885
9,831
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
13
Kills
8
8
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
11
3.25
W
Zeus
 
Zeus
1
4
9
1.38
L
Ah Muzen Cab
J1m1sG0n3
Ah Muzen Cab
4
4
2
1.25
L
2
3
4
1.33
W
Fenrir
11
2
3
6.25
L
The Morrigan
uwusome
The Morrigan
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,855
Damage
17,805
23,149
Taken
30,963
15,199
Mitigated
17,796
3,074
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,002
493
0
1,610
7,615
8,362
104
2,268
5,256
17,614
0
W
Zeus
 
Zeus
6,027
1,388
0
164
5,521
2,121
0
2,857
2,600
29,905
0
L
Ah Muzen Cab
J1m1sG0n3
Ah Muzen Cab
7,933
2,977
0
1,638
9,918
4,068
442
3,511
6,407
0
20,764
L
4,987
1,021
1,350
2,165
11,214
10,225
248
4,048
7,166
12,958
0
W
Fenrir
12,826
5,678
0
1,300
10,013
4,716
0
4,766
4,941
0
22,247
L
The Morrigan
uwusome
The Morrigan
4,885
1,267
0
0
9,831
3,503
387
4,682
5,067
12,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,647
Gold Earned
21,856
126
Minions Killed
69
6
Camps Cleared
2
524,253
Distance Traveled
474,433
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,773
777
41
4
1
187,316
1
W
Zeus
6,939
694
60
6
3
163,859
0
L
Ah Muzen Cab
7,378
738
31
3
0
151,351
1
L
Bacchus
7,140
714
16
2
0
172,470
1
W
Fenrir
8,935
894
25
3
2
173,078
2
L
The Morrigan
7,338
734
22
2
2
150,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role