Player Matchup

Chronos
Chronos
 
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
MiLkHero21
Merlin
Level 51
God Stats
16W - 9L
1,627 SR
Queue Stats
239W - 211L
1,480 Elo+
Party 3
Awilix
Awilix
ReFreelo
Awilix
Level 98
God Stats
15W - 8L
1,594 SR
Queue Stats
83W - 70L
1,482 Elo+
Party 3
Ravana
Ravana
fabredelga
Ravana
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 79L
1,337 Elo+
Solo
Xing Tian
Xing Tian
yeeyeetheboy
Xing Tian
Level 45
God Stats
3W - 0L
1,806 SR
Queue Stats
36W - 34L
1,466 Elo+
Party 3
Team Averages
Level 73
1,606 SR
1,453 Elo+

VS

Team Averages
Level 56
1,497 SR
1,463 Elo+
Vulcan
Vulcan
HondaPitStopMan
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,447 Elo+
Party 1
Xbalanque
Xbalanque
HorridFuture38
Xbalanque
Level 86
God Stats
21W - 12L
1,714 SR
Queue Stats
250W - 231L
1,554 Elo+
Party 1
Bacchus
Bacchus
Lowrez Downs
Bacchus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
NoobWa75
Cthulhu
Level 87
God Stats
5W - 8L
1,311 SR
Queue Stats
347W - 410L
1,382 Elo+
Party 2
Bakasura
Bakasura
mangokat323
Bakasura
Level 87
God Stats
16W - 19L
1,460 SR
Queue Stats
294W - 349L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 4 / 2
7,506
536
7,498
10,655
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
MiLkHero21
Merlin
12
3 / 1 / 0
6,891
492
5,628
5,402
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
ReFreelo
Awilix
12
3 / 4 / 4
7,262
519
6,173
11,900
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
fabredelga
Ravana
14
2 / 0 / 5
8,372
598
12,213
9,185
6,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
yeeyeetheboy
Xing Tian
8
1 / 4 / 4
6,128
438
2,912
12,890
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,222
516
8,907
5,041
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
HorridFuture38
Xbalanque
13
4 / 2 / 5
8,195
585
7,102
11,357
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Lowrez Downs
Bacchus
12
4 / 1 / 3
7,830
559
7,499
10,908
10,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
NoobWa75
Cthulhu
11
0 / 4 / 0
6,921
494
5,764
12,630
5,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
mangokat323
Bakasura
12
3 / 3 / 5
7,448
532
7,217
12,650
5,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
11
Kills
13
13
Deaths
11
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
4
2
0.75
L
2
1
4
4
L
Xbalanque
HorridFuture38
Xbalanque
4
2
5
3.25
L
Bacchus
Lowrez Downs
Bacchus
4
1
3
5.5
W
Merlin
MiLkHero21
Merlin
3
1
0
3
L
Cthulhu
NoobWa75
Cthulhu
0
4
0
0
W
Awilix
ReFreelo
Awilix
3
4
4
1.25
W
Ravana
fabredelga
Ravana
2
0
5
4.5
L
Bakasura
mangokat323
Bakasura
3
3
5
1.83
W
Xing Tian
yeeyeetheboy
Xing Tian
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,424
Damage
36,489
50,032
Taken
52,586
25,291
Mitigated
28,759
12,372
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,498
3,394
0
3,345
10,655
4,357
1,326
3,239
7,172
55,533
7,366
L
8,907
3,594
0
922
5,041
2,296
0
1,587
3,355
51,293
0
L
Xbalanque
HorridFuture38
Xbalanque
7,102
2,204
0
6,618
11,357
4,313
810
3,803
7,554
0
63,640
L
Bacchus
Lowrez Downs
Bacchus
7,499
1,367
325
2,969
10,908
10,978
1,012
5,722
5,186
31,451
0
W
Merlin
MiLkHero21
Merlin
5,628
182
0
1,400
5,402
2,185
0
3,280
1,864
48,292
0
L
Cthulhu
NoobWa75
Cthulhu
5,764
353
146
2,795
12,630
5,671
0
917
10,792
42,202
0
W
Awilix
ReFreelo
Awilix
6,173
2,300
0
0
11,900
4,554
0
3,855
7,588
0
53,032
W
Ravana
fabredelga
Ravana
12,213
3,887
0
6,127
9,185
6,446
0
4,946
3,654
229
60,291
L
Bakasura
mangokat323
Bakasura
7,217
4,815
0
2,082
12,650
5,501
0
2,999
9,514
0
43,143
W
Xing Tian
yeeyeetheboy
Xing Tian
2,912
465
0
1,500
12,890
7,749
0
6,461
6,089
7,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,159
Gold Earned
37,616
402
Minions Killed
404
0
Camps Cleared
0
1,355,118
Distance Traveled
1,400,462
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,506
536
116
8
0
233,732
0
L
Vulcan
7,222
516
94
7
0
320,062
3
L
Xbalanque
8,195
585
105
8
0
262,244
7
L
Bacchus
7,830
559
28
2
0
248,384
3
W
Merlin
6,891
492
82
6
0
248,151
2
L
Cthulhu
6,921
494
88
6
0
269,002
5
W
Awilix
7,262
519
75
5
0
299,149
2
W
Ravana
8,372
598
118
8
0
286,672
7
L
Bakasura
7,448
532
89
6
0
300,770
0
W
Xing Tian
6,128
438
11
1
0
287,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role