Player Matchup

Baron Samedi
Baron Samedi
BigBlueWaluses
Baron Samedi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,628 Elo+
Party 2
Thor
Thor
SmellyHebrews
Thor
Level 54
God Stats
5W - 1L
1,555 SR
Queue Stats
109W - 22L
1,661 Elo+
Party 2
Anhur
Anhur
Sussy Nag
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 27
1,518 SR
1,596 Elo+

VS

Team Averages
Level 91
1,500 SR
1,504 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
VanHelscream
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBlueWaluses
Baron Samedi
13
5 / 0 / 8
8,668
788
7,959
6,495
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 2 / 9
9,123
829
12,382
13,802
15,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
Sussy Nag
Anhur
13
4 / 0 / 10
8,871
806
11,922
10,522
4,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 3 / 0
6,677
607
2,255
8,900
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
 
Zhong Kui
10
0 / 5 / 1
6,615
601
5,715
9,846
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
VanHelscream
King Arthur
11
1 / 6 / 0
7,066
642
5,447
17,911
14,210
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
2
2
Deaths
14
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
3
0
0.33
L
Zhong Kui
 
Zhong Kui
0
5
1
0.1
W
Baron Samedi
BigBlueWaluses
Baron Samedi
5
0
8
9
W
5
2
9
4.75
W
Anhur
Sussy Nag
Anhur
4
0
10
9
L
King Arthur
VanHelscream
King Arthur
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,263
Damage
13,417
30,819
Taken
36,657
23,457
Mitigated
24,699
11,430
Healing
2,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,255
476
0
1,852
8,900
4,556
0
2,074
6,826
0
16,205
L
Zhong Kui
 
Zhong Kui
5,715
610
0
931
9,846
5,933
0
2,575
7,271
18,247
0
W
Baron Samedi
BigBlueWaluses
Baron Samedi
7,959
1,044
1,670
2,075
6,495
3,841
238
1,491
5,004
33,290
0
W
12,382
3,388
0
2,724
13,802
15,086
81
1,877
11,925
0
20,134
W
Anhur
Sussy Nag
Anhur
11,922
7,698
0
4,961
10,522
4,530
1,441
2,764
7,758
0
35,559
L
King Arthur
VanHelscream
King Arthur
5,447
1,082
0
170
17,911
14,210
0
3,624
14,287
0
14,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,662
Gold Earned
20,358
133
Minions Killed
72
7
Camps Cleared
2
585,497
Distance Traveled
511,520
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,677
607
17
2
1
178,644
1
L
Zhong Kui
6,615
601
35
3
1
131,319
0
W
Baron Samedi
8,668
788
65
6
1
204,244
2
W
Thor
9,123
829
15
1
1
181,589
0
W
Anhur
8,871
806
53
5
5
199,664
4
L
King Arthur
7,066
642
20
2
0
201,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role