Player Matchup

Ishtar
Ishtar
Platinum I
ElderlyFawn
Ishtar
Platinum I
Level 126
God Stats
5W - 5L
1,619 SR
Queue Stats
61W - 40L
2,234 MMR
Party 1
Sol
Sol
Diamond IV
FlyingDutchMon1
Sol
Diamond IV
Level 160
God Stats
8W - 8L
1,613 SR
Queue Stats
711W - 714L
2,184 MMR
Solo
Chaac
Chaac
Diamond IV
JakeGoBed
Chaac
Diamond IV
Level 158
God Stats
0W - 1L
1,919 SR
Queue Stats
111W - 101L
2,179 MMR
Solo
Xing Tian
Xing Tian
Platinum I
Kikiirina
Xing Tian
Platinum I
Level 145
God Stats
1W - 3L
1,498 SR
Queue Stats
61W - 40L
2,234 MMR
Party 1
Ratatoskr
Ratatoskr
Masters
XxChipixX4016
Ratatoskr
Masters
Level 160
God Stats
8W - 7L
1,612 SR
Queue Stats
331W - 310L
2,225 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,652 SR
2,211 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,738 SR
2,212 MMR
Anhur
Anhur
Masters
DarthBastila
Anhur
Masters
Level 106
God Stats
11W - 3L
1,861 SR
Queue Stats
179W - 159L
2,197 MMR
Solo
Cabrakan
Cabrakan
Platinum I
ItsCybrr
Cabrakan
Platinum I
Level 153
God Stats
1W - 1L
1,750 SR
Queue Stats
29W - 16L
2,254 MMR
Solo
Guan Yu
Guan Yu
Diamond III
P0ZZLE
Guan Yu
Diamond III
Level 159
God Stats
7W - 2L
1,689 SR
Queue Stats
100W - 83L
2,252 MMR
Solo
Agni
Agni
Platinum I
Seииbō
Agni
Platinum I
Level 140
God Stats
37W - 18L
1,751 SR
Queue Stats
309W - 304L
2,093 MMR
Party 2
Awilix
Awilix
Diamond III
SuFFiaLs
Awilix
Diamond III
Level 153
God Stats
20W - 26L
1,640 SR
Queue Stats
280W - 251L
2,263 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
1 / 6 / 4
8,568
451
11,389
16,105
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 2
8,613
453
5,190
12,194
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
JakeGoBed
Chaac
15
3 / 4 / 3
9,280
488
12,475
15,503
15,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
Kikiirina
Xing Tian
14
3 / 2 / 2
8,572
451
6,341
15,997
15,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
XxChipixX4016
Ratatoskr
13
3 / 4 / 2
8,646
455
9,808
12,576
5,222
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SusanoRavanaKaliAtlas

VS

Bans
LancelotKhepriGaneshaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 1
11,297
595
11,639
17,951
7,230
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
ItsCybrr
Cabrakan
17
4 / 4 / 2
11,175
588
9,350
18,823
15,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
P0ZZLE
Guan Yu
15
2 / 2 / 6
10,002
526
6,082
15,261
8,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
15
2 / 1 / 7
9,763
514
8,821
9,421
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
SuFFiaLs
Awilix
18
7 / 1 / 7
11,050
582
14,628
13,268
6,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
10
Kills
19
19
Deaths
10
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
L
Ishtar
1
6
4
0.5
L
0
3
2
0.33
W
Cabrakan
ItsCybrr
Cabrakan
4
4
2
1.25
L
Chaac
JakeGoBed
Chaac
3
4
3
1.13
L
Xing Tian
Kikiirina
Xing Tian
3
2
2
2
W
Guan Yu
P0ZZLE
Guan Yu
2
2
6
2.5
W
Agni
2
1
7
5.5
W
Awilix
SuFFiaLs
Awilix
7
1
7
10.5
L
Ratatoskr
XxChipixX4016
Ratatoskr
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,203
Damage
50,520
72,375
Taken
74,724
46,998
Mitigated
41,412
18,171
Healing
34,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,639
5,951
0
10,262
17,951
7,230
4,228
2,909
15,042
0
114,737
L
Ishtar
11,389
7,399
0
4,523
16,105
4,923
0
1,519
14,586
0
73,639
L
5,190
1,113
0
5,386
12,194
5,733
0
2,749
9,445
78,858
8,822
W
Cabrakan
ItsCybrr
Cabrakan
9,350
2,149
0
9,128
18,823
15,832
90
167
17,610
86,620
0
L
Chaac
JakeGoBed
Chaac
12,475
2,285
0
4,831
15,503
15,384
294
9,041
6,462
0
60,622
L
Xing Tian
Kikiirina
Xing Tian
6,341
961
0
2,797
15,997
15,736
0
3,070
12,927
28,797
207
W
Guan Yu
P0ZZLE
Guan Yu
6,082
1,245
5,808
6,949
15,261
8,464
92
3,530
11,687
0
25,824
W
Agni
8,821
982
0
1,064
9,421
3,817
234
3,548
5,822
64,513
0
W
Awilix
SuFFiaLs
Awilix
14,628
6,007
0
1,371
13,268
6,069
510
1,284
11,984
0
99,824
L
Ratatoskr
XxChipixX4016
Ratatoskr
9,808
2,568
0
634
12,576
5,222
0
1,792
10,784
0
67,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,679
Gold Earned
53,287
531
Minions Killed
588
0
Camps Cleared
0
1,700,754
Distance Traveled
1,848,346
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,297
595
169
9
0
320,709
1
L
Ishtar
8,568
451
137
7
0
313,140
7
L
Sol
8,613
453
147
8
0
341,485
9
W
Cabrakan
11,175
588
146
8
0
313,275
2
L
Chaac
9,280
488
107
6
0
358,721
2
L
Xing Tian
8,572
451
36
2
0
363,287
1
W
Guan Yu
10,002
526
46
2
0
401,318
3
W
Agni
9,763
514
111
6
0
382,354
3
W
Awilix
11,050
582
116
6
0
430,690
3
L
Ratatoskr
8,646
455
104
5
0
324,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role