Player Matchup

Hera
Hera
Akhenubses
Hera
Level 156
God Stats
10W - 9L
1,683 SR
Queue Stats
309W - 312L
1,549 Elo+
Solo
Sol
Sol
MXDoSSSS
Sol
Level 24
God Stats
1W - 1L
1,607 SR
Queue Stats
1W - 1L
1,730 Elo+
Party 2
Hachiman
Hachiman
MiauUuUuU
Hachiman
Level 101
God Stats
0W - 3L
1,140 SR
Queue Stats
140W - 156L
1,496 Elo+
Solo
Thanatos
Thanatos
Shlepypega
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
miromies
Kuzenbo
Level 12
God Stats
48W - 36L
1,500 SR
Queue Stats
97W - 99L
1,407 Elo+
Solo
Team Averages
Level 62
1,486 SR
1,536 Elo+

VS

Team Averages
Level 150
1,737 SR
1,810 Elo+
Raijin
Raijin
Abroz
Raijin
Level 160
God Stats
8W - 1L
1,879 SR
Queue Stats
313W - 129L
1,849 Elo+
Party 1
Maui
Maui
ElenitaMLG
Maui
Level 160
God Stats
11W - 0L
1,758 SR
Queue Stats
52W - 27L
1,688 Elo+
Party 1
Ao Kuang
Ao Kuang
Enķidu
Ao Kuang
Level 142
God Stats
2W - 0L
1,743 SR
Queue Stats
173W - 74L
1,781 Elo+
Party 1
King Arthur
King Arthur
SuckmiDoodles
King Arthur
Level 129
God Stats
3W - 4L
1,624 SR
Queue Stats
179W - 66L
1,789 Elo+
Party 1
Ishtar
Ishtar
Teodor00
Ishtar
Level 158
God Stats
18W - 4L
1,680 SR
Queue Stats
360W - 128L
1,945 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 0
10,321
794
25,712
18,828
9,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 2
8,531
656
8,687
11,275
5,303
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
MiauUuUuU
Hachiman
14
0 / 7 / 0
8,008
616
6,866
16,241
7,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Shlepypega
Thanatos
13
2 / 13 / 1
8,206
631
7,858
19,939
9,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
miromies
Kuzenbo
15
0 / 6 / 5
8,925
687
6,931
20,002
22,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Abroz
Raijin
18
5 / 3 / 12
11,148
858
11,840
14,335
7,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 1 / 20
11,934
918
7,148
15,243
18,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
Enķidu
Ao Kuang
19
19 / 0 / 11
12,868
990
23,518
22,382
12,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
SuckmiDoodles
King Arthur
18
3 / 1 / 15
10,806
831
15,953
21,105
22,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Teodor00
Ishtar
18
4 / 2 / 20
11,301
869
20,925
20,528
10,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
114
7
Kills
36
36
Deaths
7
8
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Raijin
Abroz
Raijin
5
3
12
3.67
L
5
5
0
1
W
5
1
20
15
W
Ao Kuang
Enķidu
Ao Kuang
19
0
11
24.5
L
0
5
2
0.2
L
Hachiman
MiauUuUuU
Hachiman
0
7
0
0
L
Thanatos
Shlepypega
Thanatos
2
13
1
0.19
W
King Arthur
SuckmiDoodles
King Arthur
3
1
15
10.5
W
Ishtar
Teodor00
Ishtar
4
2
20
7
L
Kuzenbo
miromies
Kuzenbo
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,054
Damage
79,384
86,285
Taken
93,593
54,440
Mitigated
70,906
10,232
Healing
35,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Abroz
Raijin
11,840
1,464
0
1,971
14,335
7,846
2,060
8,329
6,006
52,801
0
L
25,712
5,699
236
1,238
18,828
9,427
0
7,835
10,471
55,775
0
W
7,148
1,640
981
4,288
15,243
18,341
573
5,979
9,264
21,560
0
W
Ao Kuang
Enķidu
Ao Kuang
23,518
5,308
0
12,013
22,382
12,288
2,340
7,080
13,821
49,423
0
L
8,687
3,396
0
1,531
11,275
5,303
0
4,537
6,631
28,760
0
L
Hachiman
MiauUuUuU
Hachiman
6,866
4,021
0
2,412
16,241
7,450
0
9,801
6,075
0
20,769
L
Thanatos
Shlepypega
Thanatos
7,858
3,084
0
2,484
19,939
9,573
0
9,408
10,217
0
12,768
W
King Arthur
SuckmiDoodles
King Arthur
15,953
1,341
0
5,272
21,105
22,373
681
10,204
9,429
242
40,987
W
Ishtar
Teodor00
Ishtar
20,925
13,355
0
10,654
20,528
10,058
3,726
9,738
9,240
19
70,654
L
Kuzenbo
miromies
Kuzenbo
6,931
2,497
961
1,370
20,002
22,687
0
9,599
10,037
13,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,991
Gold Earned
58,057
179
Minions Killed
329
0
Camps Cleared
0
1,166,867
Distance Traveled
1,468,626
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,148
858
104
8
0
277,558
0
L
Hera
10,321
794
84
6
0
259,340
0
W
Maui
11,934
918
26
2
0
273,592
0
W
Ao Kuang
12,868
990
60
5
0
324,945
0
L
Sol
8,531
656
54
4
0
237,510
0
L
Hachiman
8,008
616
26
2
0
197,407
1
L
Thanatos
8,206
631
8
1
0
206,759
0
W
King Arthur
10,806
831
43
3
0
325,775
3
W
Ishtar
11,301
869
96
7
0
266,756
1
L
Kuzenbo
8,925
687
7
1
0
265,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role