Player Matchup

Rama
Rama
Masters
DarthBastila
Rama
Masters
Level 106
God Stats
4W - 9L
1,505 SR
Queue Stats
179W - 159L
2,197 MMR
Solo
Kali
Kali
Platinum II
ItsCybrr
Kali
Platinum II
Level 153
God Stats
7W - 1L
1,748 SR
Queue Stats
29W - 16L
2,254 MMR
Solo
Yu Huang
Yu Huang
Diamond IV
JakeGoBed
Yu Huang
Diamond IV
Level 158
God Stats
3W - 2L
1,757 SR
Queue Stats
111W - 101L
2,179 MMR
Solo
Anubis
Anubis
Diamond V
The111one1216
Anubis
Diamond V
Level 160
God Stats
25W - 27L
1,579 SR
Queue Stats
551W - 553L
2,170 MMR
Solo
Ymir
Ymir
Diamond IV
iPutInWork1592
Ymir
Diamond IV
Level 124
God Stats
9W - 7L
1,739 SR
Queue Stats
104W - 96L
2,170 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,665 SR
2,194 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,586 SR
2,196 MMR
Ne Zha
Ne Zha
Masters
Dr Letdown5318
Ne Zha
Masters
Level 67
God Stats
3W - 5L
1,568 SR
Queue Stats
312W - 294L
2,166 MMR
Solo
Ishtar
Ishtar
Platinum I
ElderlyFawn
Ishtar
Platinum I
Level 126
God Stats
5W - 5L
1,577 SR
Queue Stats
61W - 40L
2,212 MMR
Party 1
Sol
Sol
Diamond IV
FlyingDutchMon1
Sol
Diamond IV
Level 160
God Stats
8W - 8L
1,570 SR
Queue Stats
711W - 714L
2,161 MMR
Solo
Atlas
Atlas
Platinum I
Kikiirina
Atlas
Platinum I
Level 145
God Stats
20W - 14L
1,619 SR
Queue Stats
61W - 40L
2,212 MMR
Party 1
Guan Yu
Guan Yu
Diamond III
P0ZZLE
Guan Yu
Diamond III
Level 159
God Stats
7W - 2L
1,594 SR
Queue Stats
100W - 83L
2,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 2
3,958
792
3,307
4,671
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
6
2 / 0 / 0
3,664
733
1,175
3,792
1,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Yu Huang
JakeGoBed
Yu Huang
6
1 / 1 / 1
3,823
765
1,434
1,702
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

4
0 / 2 / 0
2,970
594
766
2,910
1,005
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 1 / 2
3,807
761
2,757
4,433
2,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
HadesSusanoThanatosKhepri

VS

Bans
LancelotPoseidonGebKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 3
3,407
681
858
4,144
1,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
5
1 / 1 / 1
3,410
682
1,265
2,985
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 1 / 2
3,870
774
1,926
2,541
898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Kikiirina
Atlas
5
1 / 2 / 1
3,518
704
2,057
4,759
2,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
P0ZZLE
Guan Yu
7
2 / 0 / 0
4,212
842
3,281
4,280
2,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
6
Kills
5
5
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
0
2
3
0.75
W
Ishtar
1
1
1
1.5
W
1
1
2
2
L
Kali
2
0
0
2
L
Yu Huang
JakeGoBed
Yu Huang
1
1
1
1.5
W
Atlas
Kikiirina
Atlas
1
2
1
0.75
W
Guan Yu
P0ZZLE
Guan Yu
2
0
0
2
L
0
2
0
0
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,439
Damage
9,387
17,508
Taken
18,709
6,588
Mitigated
7,342
5,922
Healing
6,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,307
2,587
0
2,469
4,671
1,426
0
1,489
3,182
0
22,246
W
858
367
0
709
4,144
1,225
0
370
3,774
0
13,773
W
Ishtar
1,265
557
0
1,280
2,985
688
0
1,006
1,979
0
15,267
W
1,926
999
0
873
2,541
898
0
1,140
1,401
15,791
2,641
L
Kali
1,175
465
0
574
3,792
1,307
0
0
3,753
0
15,472
L
Yu Huang
JakeGoBed
Yu Huang
1,434
118
0
250
1,702
584
0
659
1,043
18,585
0
W
Atlas
Kikiirina
Atlas
2,057
1,269
0
1,120
4,759
2,178
0
1,074
3,685
8,339
0
W
Guan Yu
P0ZZLE
Guan Yu
3,281
717
0
2,368
4,280
2,353
0
1,367
2,913
0
19,852
L
766
64
0
1,102
2,910
1,005
0
0
2,638
9,186
0
L
2,757
1,492
0
1,527
4,433
2,266
0
1,503
2,853
10,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,222
Gold Earned
18,417
141
Minions Killed
145
0
Camps Cleared
0
489,510
Distance Traveled
543,880
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,958
792
41
8
0
96,243
0
W
Ne Zha
3,407
681
30
6
0
119,655
1
W
Ishtar
3,410
682
25
5
0
106,938
0
W
Sol
3,870
774
34
7
0
104,057
2
L
Kali
3,664
733
36
7
0
123,312
1
L
Yu Huang
3,823
765
35
7
0
103,430
1
W
Atlas
3,518
704
18
4
0
100,389
0
W
Guan Yu
4,212
842
38
8
0
112,841
1
L
Anubis
2,970
594
15
3
0
55,316
0
L
Ymir
3,807
761
14
3
0
111,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role