Player Matchup

Scylla
Scylla
CptnInk
Scylla
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Chernobog
Chernobog
MurphAlurph5000
Chernobog
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 83L
1,259 Elo+
Solo
Mercury
Mercury
iSneakySneak
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,362 Elo+
Party 2
Sylvanus
Sylvanus
slappyjackey
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Sun Wukong
Sun Wukong
xESOSxAres
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,318 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,285 Elo+

VS

Team Averages
Level 70
1,463 SR
1,356 Elo+
Terra
Terra
JOSELITOnonSENSE
Terra
Level 159
God Stats
2W - 4L
1,303 SR
Queue Stats
306W - 275L
1,577 Elo+
Party 4
Agni
Agni
ZimbabweSniper
Agni
Level 85
God Stats
11W - 5L
1,510 SR
Queue Stats
175W - 191L
1,443 Elo+
Solo
Hachiman
Hachiman
incentfuI
Hachiman
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,197 Elo+
Party 3
Neith
Neith
laelfdp
Neith
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
232W - 241L
1,368 Elo+
Party 4
Ravana
Ravana
x1-800diccher-_-
Ravana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,197 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CptnInk
Scylla
16
3 / 12 / 1
9,958
711
8,513
17,268
5,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
MurphAlurph5000
Chernobog
14
0 / 10 / 3
8,063
576
5,707
19,421
7,417
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
iSneakySneak
Mercury
19
2 / 6 / 7
10,320
737
10,895
14,918
6,023
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
slappyjackey
Sylvanus
12
0 / 12 / 4
7,933
567
6,708
24,431
19,995
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
xESOSxAres
Sun Wukong
18
6 / 9 / 2
11,458
818
18,611
23,101
23,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 26
11,932
852
18,022
19,426
13,317
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
6 / 4 / 26
10,757
768
14,746
10,543
4,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
incentfuI
Hachiman
19
9 / 3 / 28
11,963
855
24,112
17,276
8,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
laelfdp
Neith
20
17 / 2 / 18
12,908
922
23,500
10,373
5,681
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 3 / 25
11,133
795
12,186
17,393
15,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
172
11
Kills
49
49
Deaths
13
17
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Scylla
CptnInk
Scylla
3
12
1
0.29
W
10
1
26
23
L
Chernobog
MurphAlurph5000
Chernobog
0
10
3
0.15
W
6
4
26
4.75
L
Mercury
iSneakySneak
Mercury
2
6
7
0.92
W
Hachiman
incentfuI
Hachiman
9
3
28
7.67
W
Neith
laelfdp
Neith
17
2
18
13
L
Sylvanus
slappyjackey
Sylvanus
0
12
4
0.17
W
7
3
25
6.5
L
Sun Wukong
xESOSxAres
Sun Wukong
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,434
Damage
92,566
99,139
Taken
75,011
62,739
Mitigated
48,760
9,917
Healing
40,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CptnInk
Scylla
8,513
1,213
0
624
17,268
5,651
0
4,999
11,937
26,048
0
W
18,022
2,078
10,932
10,095
19,426
13,317
450
3,998
15,336
25,055
0
L
Chernobog
MurphAlurph5000
Chernobog
5,707
2,726
210
797
19,421
7,417
0
6,153
13,131
0
13,628
W
14,746
1,572
350
221
10,543
4,982
1,309
1,898
8,574
30,458
0
L
Mercury
iSneakySneak
Mercury
10,895
2,270
775
3,234
14,918
6,023
0
4,112
10,659
0
28,096
W
Hachiman
incentfuI
Hachiman
24,112
11,231
1,510
5,276
17,276
8,902
2,880
4,281
12,874
0
54,274
W
Neith
laelfdp
Neith
23,500
7,497
1,576
3,190
10,373
5,681
1,303
1,848
8,497
0
44,934
L
Sylvanus
slappyjackey
Sylvanus
6,708
861
291
957
24,431
19,995
0
7,894
16,390
8,885
0
W
12,186
3,476
843
6,572
17,393
15,878
1,340
2,793
14,509
0
16,378
L
Sun Wukong
xESOSxAres
Sun Wukong
18,611
3,192
359
2,670
23,101
23,653
0
9,610
13,111
0
27,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,732
Gold Earned
58,693
122
Minions Killed
173
0
Camps Cleared
0
1,018,574
Distance Traveled
1,297,733
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,958
711
47
3
0
182,762
0
W
Terra
11,932
852
24
2
0
286,070
3
L
Chernobog
8,063
576
17
1
0
186,768
1
W
Agni
10,757
768
33
2
0
243,224
0
L
Mercury
10,320
737
38
3
0
278,680
0
W
Hachiman
11,963
855
66
5
0
218,794
1
W
Neith
12,908
922
47
3
0
255,877
3
L
Sylvanus
7,933
567
3
0
0
161,906
1
W
Ravana
11,133
795
3
0
0
293,768
0
L
Sun Wukong
11,458
818
17
1
0
208,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role