Player Matchup

Ne Zha
Ne Zha
Djjulito23
Ne Zha
Level 64
God Stats
9W - 12L
1,500 SR
Queue Stats
217W - 266L
1,447 Elo+
Solo
Tyr
Tyr
JesusSmites
Tyr
Level 130
God Stats
5W - 4L
1,810 SR
Queue Stats
56W - 51L
1,491 Elo+
Party 1
Khepri
Khepri
Texmexadex
Khepri
Level 64
God Stats
3W - 4L
1,692 SR
Queue Stats
339W - 415L
1,429 Elo+
Solo
Vulcan
Vulcan
TripleDmangos
Vulcan
Level 85
God Stats
42W - 24L
1,629 SR
Queue Stats
486W - 535L
1,506 Elo+
Solo
Neith
Neith
kiludeath
Neith
Level 79
God Stats
1W - 6L
1,349 SR
Queue Stats
5W - 10L
1,334 Elo+
Party 1
Team Averages
Level 84
1,596 SR
1,441 Elo+

VS

Team Averages
Level 88
1,604 SR
1,534 Elo+
Ne Zha
Ne Zha
El Piruslirus
Ne Zha
Level 137
God Stats
42W - 54L
1,436 SR
Queue Stats
343W - 385L
1,447 Elo+
Solo
Maui
Maui
ReddestRocket
Maui
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 70L
1,661 Elo+
Party 2
Chaac
Chaac
RussianOne88
Chaac
Level 109
God Stats
6W - 1L
1,761 SR
Queue Stats
445W - 507L
1,402 Elo+
Solo
Vulcan
Vulcan
Shoots x
Vulcan
Level 69
God Stats
111W - 102L
1,496 SR
Queue Stats
342W - 392L
1,441 Elo+
Solo
Ah Puch
Ah Puch
baderide513
Ah Puch
Level 68
God Stats
5W - 1L
1,825 SR
Queue Stats
114W - 57L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Djjulito23
Ne Zha
19
6 / 5 / 3
10,850
775
10,456
18,500
8,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 0
6,086
435
0
2,163
410
Khepri
Texmexadex
Khepri
14
0 / 3 / 3
8,776
627
3,672
15,399
8,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 3 / 3
10,209
729
16,749
12,990
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
kiludeath
Neith
15
0 / 2 / 5
8,764
626
4,188
17,074
6,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 6
11,396
814
9,452
12,713
5,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 3 / 8
10,270
734
7,808
17,299
14,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 4
10,124
723
8,313
15,308
14,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Shoots x
Vulcan
17
3 / 2 / 5
10,597
757
10,521
7,431
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
baderide513
Ah Puch
17
6 / 2 / 6
10,930
781
24,230
10,946
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
10
Kills
13
13
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Djjulito23
Ne Zha
6
5
3
1.5
W
1
1
6
4
L
0
0
0
0
W
1
3
8
1.67
W
2
3
4
1.33
W
Vulcan
Shoots x
Vulcan
3
2
5
2.75
L
Khepri
Texmexadex
Khepri
0
3
3
0.5
L
4
3
3
1.83
W
Ah Puch
baderide513
Ah Puch
6
2
6
4.5
L
Neith
kiludeath
Neith
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,065
Damage
60,324
66,126
Taken
63,697
27,233
Mitigated
43,238
6,853
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Djjulito23
Ne Zha
10,456
2,059
0
2,326
18,500
8,150
0
11,666
6,698
0
44,307
W
9,452
2,031
0
1,574
12,713
5,784
2,624
4,571
8,142
0
61,142
L
0
0
0
0
2,163
410
0
1,853
310
0
0
W
7,808
1,727
0
1,304
17,299
14,678
631
6,241
11,058
17,327
0
W
8,313
1,534
429
3,621
15,308
14,796
583
4,900
10,408
0
31,927
W
Vulcan
Shoots x
Vulcan
10,521
4,813
0
0
7,431
3,303
1,544
2,105
5,326
52,844
0
L
Khepri
Texmexadex
Khepri
3,672
771
0
2,882
15,399
8,090
0
6,120
8,873
16,410
0
L
16,749
6,836
0
68
12,990
4,549
0
10,701
2,248
41,538
0
W
Ah Puch
baderide513
Ah Puch
24,230
763
0
2,686
10,946
4,677
2,638
2,604
8,342
46,238
0
L
Neith
kiludeath
Neith
4,188
902
0
1,577
17,074
6,034
0
12,219
4,656
0
19,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,685
Gold Earned
53,317
203
Minions Killed
292
0
Camps Cleared
0
928,135
Distance Traveled
1,435,783
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,850
775
68
5
0
282,509
1
W
Ne Zha
11,396
814
109
8
0
317,399
2
L
Tyr
6,086
435
0
0
0
0
0
W
Maui
10,270
734
22
2
0
286,953
0
W
Chaac
10,124
723
31
2
0
295,088
1
W
Vulcan
10,597
757
76
5
0
274,403
0
L
Khepri
8,776
627
25
2
0
195,303
5
L
Vulcan
10,209
729
65
5
0
222,091
2
W
Ah Puch
10,930
781
54
4
0
261,940
0
L
Neith
8,764
626
45
3
0
228,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role