Player Matchup

Sun Wukong
Sun Wukong
AitorNumberOne
Sun Wukong
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,361 Elo+
Solo
Vamana
Vamana
Qocks
Vamana
Level 85
God Stats
4W - 2L
1,441 SR
Queue Stats
38W - 42L
1,390 Elo+
Party 2
Ao Kuang
Ao Kuang
sibu258
Ao Kuang
Level 82
God Stats
2W - 1L
1,544 SR
Queue Stats
27W - 30L
1,395 Elo+
Party 2
Team Averages
Level 76
1,495 SR
1,382 Elo+

VS

Team Averages
Level 61
1,585 SR
1,536 Elo+
Cthulhu
Cthulhu
Merlator
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Charybdis
Charybdis
WirSorrow
Charybdis
Level 38
God Stats
0W - 2L
1,733 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Janus
Janus
kovgarenok
Janus
Level 142
God Stats
20W - 30L
1,522 SR
Queue Stats
812W - 782L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AitorNumberOne
Sun Wukong
17
7 / 4 / 9
12,248
766
12,850
24,265
13,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Qocks
Vamana
16
5 / 5 / 11
12,756
797
18,745
31,772
27,640
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
sibu258
Ao Kuang
16
6 / 1 / 7
12,670
792
17,483
18,719
9,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Merlator
Cthulhu
14
0 / 7 / 7
10,374
648
10,225
23,196
27,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
WirSorrow
Charybdis
13
3 / 7 / 4
10,243
640
18,234
18,349
8,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
16
7 / 4 / 2
12,035
752
27,065
14,960
7,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
18
Kills
10
10
Deaths
18
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AitorNumberOne
Sun Wukong
7
4
9
2.88
L
Cthulhu
Merlator
Cthulhu
0
7
7
0.5
W
Vamana
Qocks
Vamana
5
5
11
2.1
L
Charybdis
WirSorrow
Charybdis
3
7
4
0.71
L
Janus
7
4
2
2
W
Ao Kuang
sibu258
Ao Kuang
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,078
Damage
55,524
74,756
Taken
56,505
50,722
Mitigated
42,768
26,428
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AitorNumberOne
Sun Wukong
12,850
3,516
0
6,901
24,265
13,577
156
13,291
10,974
0
33,044
L
Cthulhu
Merlator
Cthulhu
10,225
2,291
116
1,497
23,196
27,170
82
9,292
13,904
18,523
0
W
Vamana
Qocks
Vamana
18,745
9,837
2,165
9,462
31,772
27,640
1,537
13,817
17,777
1,621
42,837
L
Charybdis
WirSorrow
Charybdis
18,234
9,057
0
1,241
18,349
8,384
367
5,169
13,180
31
51,426
L
Janus
27,065
3,426
0
3,375
14,960
7,214
458
3,934
11,026
73,806
0
W
Ao Kuang
sibu258
Ao Kuang
17,483
5,372
1,929
5,971
18,719
9,505
1,100
10,361
8,358
38,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,674
Gold Earned
32,652
123
Minions Killed
174
2
Camps Cleared
10
889,908
Distance Traveled
811,331
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,248
766
37
2
0
301,046
1
L
Cthulhu
10,374
648
15
1
0
278,317
1
W
Vamana
12,756
797
48
3
1
302,343
0
L
Charybdis
10,243
640
54
3
4
235,345
1
L
Janus
12,035
752
105
7
6
297,669
5
W
Ao Kuang
12,670
792
38
2
1
286,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role