Player Matchup

Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Silver I
GrimREAPER777-_-
Ne Zha
Silver I
Level 147
God Stats
9W - 2L
1,706 SR
Queue Stats
29W - 32L
1,507 MMR
Party 1
Olorun
Olorun
Gold V
Zelacian
Olorun
Gold V
Level 143
God Stats
1W - 0L
1,892 SR
Queue Stats
16W - 6L
1,686 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,700 SR
1,565 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,550 SR
1,394 MMR
Ymir
Ymir
Silver IV
 
Ymir
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold V
o 1nDone o
Bastet
Gold V
Level 159
God Stats
1W - 2L
1,487 SR
Queue Stats
68W - 74L
1,401 MMR
Party 2
Chang'e
Chang'e
Gold V
xBatt1eRif1e
Chang'e
Gold V
Level 154
God Stats
8W - 3L
1,664 SR
Queue Stats
63W - 61L
1,282 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
2 / 1 / 6
13,758
625
20,706
31,375
49,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 4 / 6
13,843
629
17,231
22,882
26,981
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Zelacian
Olorun
19
4 / 4 / 4
14,143
643
22,645
21,955
10,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
CabrakanAtlasBaron SamediAh Muzen CabGuan Yu

VS

Bans
CthulhuScyllaXing TianBaba YagaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
1 / 4 / 6
13,323
606
19,229
30,261
36,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
o 1nDone o
Bastet
19
2 / 3 / 6
13,477
613
22,695
25,988
14,480
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
xBatt1eRif1e
Chang'e
20
6 / 2 / 2
14,482
658
20,010
21,484
9,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
8
Kills
9
9
Deaths
9
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
6
5
L
Ymir
 
Ymir
1
4
6
1
W
2
4
6
1.25
W
Olorun
Zelacian
Olorun
4
4
4
1.5
L
Bastet
o 1nDone o
Bastet
2
3
6
1.67
L
Chang'e
xBatt1eRif1e
Chang'e
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,582
Damage
61,934
76,212
Taken
77,733
86,424
Mitigated
61,320
27,500
Healing
32,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
20,706
2,894
0
11,252
31,375
49,153
516
13,616
17,759
0
63,988
L
Ymir
 
Ymir
19,229
2,629
0
5,863
30,261
36,867
108
12,153
18,108
69,897
0
W
17,231
1,751
0
3,957
22,882
26,981
472
11,695
11,187
372
58,360
W
Olorun
Zelacian
Olorun
22,645
13,335
1,398
10,893
21,955
10,290
2,190
14,639
7,316
67,151
0
L
Bastet
o 1nDone o
Bastet
22,695
3,924
0
3,864
25,988
14,480
261
6,341
19,647
0
59,803
L
Chang'e
xBatt1eRif1e
Chang'e
20,010
1,022
10,470
12,153
21,484
9,973
976
5,327
16,157
64,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,744
Gold Earned
41,282
275
Minions Killed
259
9
Camps Cleared
10
1,197,961
Distance Traveled
1,218,032
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,758
625
66
3
1
444,828
7
L
Ymir
13,323
606
78
4
4
349,979
3
W
Ne Zha
13,843
629
78
4
4
387,169
3
W
Olorun
14,143
643
131
6
4
365,964
11
L
Bastet
13,477
613
75
3
4
445,639
2
L
Chang'e
14,482
658
106
5
2
422,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role