Player Matchup

Charybdis
Charybdis
Ang3lkanade
Charybdis
Level 148
God Stats
5W - 7L
1,538 SR
Queue Stats
89W - 94L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
GigaTitan26
Tsukuyomi
Level 159
God Stats
29W - 11L
1,749 SR
Queue Stats
254W - 240L
1,492 Elo+
Party 2
Jormungandr
Jormungandr
NinjaChaos
Jormungandr
Level 129
God Stats
5W - 9L
1,437 SR
Queue Stats
196W - 202L
1,501 Elo+
Party 2
Merlin
Merlin
ThyWizardOz
Merlin
Level 86
God Stats
1W - 0L
1,307 SR
Queue Stats
16W - 16L
1,575 Elo+
Party 2
King Arthur
King Arthur
sparky2O
King Arthur
Level 121
God Stats
10W - 10L
1,646 SR
Queue Stats
434W - 440L
1,538 Elo+
Solo
Team Averages
Level 129
1,535 SR
1,528 Elo+

VS

Team Averages
Level 130
1,534 SR
1,526 Elo+
Chaac
Chaac
AmuXDD_
Chaac
Level 117
God Stats
3W - 2L
1,708 SR
Queue Stats
73W - 64L
1,538 Elo+
Party 1
Maui
Maui
Ardatiel
Maui
Level 102
God Stats
2W - 5L
1,408 SR
Queue Stats
25W - 24L
1,488 Elo+
Party 1
Ne Zha
Ne Zha
lbeJlkal
Ne Zha
Level 129
God Stats
1W - 4L
1,332 SR
Queue Stats
64W - 64L
1,516 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
pedromsgr
Morgan Le Fay
Level 157
God Stats
8W - 5L
1,658 SR
Queue Stats
135W - 138L
1,564 Elo+
Solo
Xbalanque
Xbalanque
xGastiEx
Xbalanque
Level 143
God Stats
5W - 5L
1,566 SR
Queue Stats
84W - 83L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ang3lkanade
Charybdis
20
8 / 1 / 8
15,552
598
21,633
22,928
11,967
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
GigaTitan26
Tsukuyomi
20
6 / 1 / 8
14,450
556
19,005
16,488
9,461
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
NinjaChaos
Jormungandr
19
3 / 1 / 11
13,785
530
14,173
26,508
45,627
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
20
2 / 1 / 2
13,969
537
10,311
10,129
6,075
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
sparky2O
King Arthur
20
7 / 1 / 3
15,300
588
30,590
35,761
40,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AmuXDD_
Chaac
19
1 / 5 / 0
12,067
464
13,261
29,768
38,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Maui
15
0 / 4 / 2
10,236
394
6,618
27,464
31,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
lbeJlkal
Ne Zha
17
1 / 5 / 2
11,086
426
6,691
26,072
11,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
pedromsgr
Morgan Le Fay
19
3 / 5 / 1
12,483
480
19,564
21,039
10,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
xGastiEx
Xbalanque
15
0 / 7 / 2
9,611
370
10,940
21,327
8,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
26
Kills
5
5
Deaths
26
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
AmuXDD_
Chaac
1
5
0
0.2
W
Charybdis
Ang3lkanade
Charybdis
8
1
8
12
L
Maui
0
4
2
0.25
W
Tsukuyomi
GigaTitan26
Tsukuyomi
6
1
8
10
W
Jormungandr
NinjaChaos
Jormungandr
3
1
11
8.5
W
Merlin
2
1
2
3
L
Ne Zha
lbeJlkal
Ne Zha
1
5
2
0.4
L
Morgan Le Fay
pedromsgr
Morgan Le Fay
3
5
1
0.7
W
King Arthur
sparky2O
King Arthur
7
1
3
8.5
L
Xbalanque
xGastiEx
Xbalanque
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,712
Damage
57,074
111,814
Taken
125,670
114,088
Mitigated
99,634
50,257
Healing
26,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AmuXDD_
Chaac
13,261
2,474
0
10,434
29,768
38,108
744
1,398
28,313
0
96,429
W
Charybdis
Ang3lkanade
Charybdis
21,633
11,353
0
15,723
22,928
11,967
11,344
6,973
15,955
0
180,700
L
Maui
6,618
633
182
7,191
27,464
31,641
512
9,322
17,967
33,469
7,716
W
Tsukuyomi
GigaTitan26
Tsukuyomi
19,005
5,480
0
8,589
16,488
9,461
0
5,182
11,257
29
143,262
W
Jormungandr
NinjaChaos
Jormungandr
14,173
2,786
1,382
5,154
26,508
45,627
465
7,110
19,398
59,941
2,568
W
Merlin
10,311
536
0
1,288
10,129
6,075
100
5,665
4,412
126,905
0
L
Ne Zha
lbeJlkal
Ne Zha
6,691
3,398
0
3,531
26,072
11,156
0
2,985
22,976
0
99,458
L
Morgan Le Fay
pedromsgr
Morgan Le Fay
19,564
502
0
1,367
21,039
10,401
128
6,737
14,002
118,842
0
W
King Arthur
sparky2O
King Arthur
30,590
2,616
0
18,121
35,761
40,958
627
2,504
31,793
396
152,932
L
Xbalanque
xGastiEx
Xbalanque
10,940
4,464
0
3,711
21,327
8,328
2,414
3,658
17,647
0
79,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,056
Gold Earned
55,483
914
Minions Killed
664
0
Camps Cleared
0
2,556,024
Distance Traveled
2,278,145
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,067
464
158
6
0
409,230
0
W
Charybdis
15,552
598
256
10
0
445,868
1
L
Maui
10,236
394
62
2
0
459,852
10
W
Tsukuyomi
14,450
556
168
6
0
636,782
6
W
Jormungandr
13,785
530
70
3
0
491,063
6
W
Merlin
13,969
537
213
8
0
488,707
7
L
Ne Zha
11,086
426
138
5
0
486,008
1
L
Morgan Le Fay
12,483
480
182
7
0
465,043
3
W
King Arthur
15,300
588
207
8
0
493,604
3
L
Xbalanque
9,611
370
124
5
0
458,012
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role