Player Matchup

Neith
Neith
Annesome
Neith
Level 8
God Stats
0W - 1L
1,274 SR
Queue Stats
1W - 5L
1,155 Elo+
Party 1
Awilix
Awilix
Diseåse
Awilix
Level 138
God Stats
8W - 17L
1,370 SR
Queue Stats
16W - 26L
1,284 Elo+
Party 1
Zhong Kui
Zhong Kui
HASBULLAH21
Zhong Kui
Level 119
God Stats
0W - 2L
1,272 SR
Queue Stats
339W - 399L
1,475 Elo+
Solo
Erlang Shen
Erlang Shen
MasterGS32
Erlang Shen
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
382W - 417L
1,395 Elo+
Solo
Maui
Maui
olliether8
Maui
Level 60
God Stats
13W - 7L
1,777 SR
Queue Stats
39W - 36L
1,505 Elo+
Solo
Team Averages
Level 79
1,438 SR
1,363 Elo+

VS

Team Averages
Level 82
1,516 SR
1,527 Elo+
Awilix
Awilix
 
Awilix
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
AmnesinK
Persephone
Level 47
God Stats
1W - 1L
1,709 SR
Queue Stats
66W - 34L
1,687 Elo+
Party 2
Achilles
Achilles
LyK1D
Achilles
Level 41
God Stats
2W - 0L
1,279 SR
Queue Stats
61W - 99L
1,209 Elo+
Solo
Apollo
Apollo
atozen
Apollo
Level 155
God Stats
5W - 3L
1,592 SR
Queue Stats
58W - 27L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Annesome
Neith
11
0 / 3 / 1
6,479
432
4,622
7,482
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Diseåse
Awilix
12
2 / 8 / 2
7,210
481
8,863
16,659
6,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
HASBULLAH21
Zhong Kui
13
1 / 5 / 1
7,889
526
7,577
13,322
8,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
MasterGS32
Erlang Shen
12
3 / 2 / 0
7,361
491
6,805
12,653
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 3 / 1
6,596
440
3,121
11,315
6,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
2 / 2 / 9
8,604
574
9,201
11,922
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
 
Baron Samedi
12
1 / 1 / 6
6,940
463
3,152
5,271
3,554
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Persephone
AmnesinK
Persephone
14
9 / 1 / 2
9,875
658
13,840
10,193
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
LyK1D
Achilles
13
2 / 2 / 2
7,805
520
6,232
11,301
9,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
atozen
Apollo
16
5 / 1 / 2
9,461
631
7,799
15,336
6,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
19
21
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
2
9
3.25
W
Baron Samedi
 
Baron Samedi
1
1
6
4
W
Persephone
AmnesinK
Persephone
9
1
2
10
L
Neith
Annesome
Neith
0
3
1
0.17
L
Awilix
Diseåse
Awilix
2
8
2
0.38
L
Zhong Kui
HASBULLAH21
Zhong Kui
1
5
1
0.3
W
Achilles
LyK1D
Achilles
2
2
2
1.5
L
Erlang Shen
MasterGS32
Erlang Shen
3
2
0
1.5
W
Apollo
atozen
Apollo
5
1
2
6
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,988
Damage
40,224
61,431
Taken
54,023
30,003
Mitigated
29,039
13,262
Healing
24,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,201
3,970
0
5,893
11,922
4,932
0
1,873
10,049
0
67,590
W
Baron Samedi
 
Baron Samedi
3,152
416
538
1,392
5,271
3,554
0
1,776
3,495
19,203
0
W
Persephone
AmnesinK
Persephone
13,840
2,353
0
4,439
10,193
4,433
126
5,615
4,577
68,245
0
L
Neith
Annesome
Neith
4,622
1,735
0
1,350
7,482
2,878
0
1,623
5,859
0
26,884
L
Awilix
Diseåse
Awilix
8,863
4,315
0
3,316
16,659
6,027
0
2,575
13,948
0
43,392
L
Zhong Kui
HASBULLAH21
Zhong Kui
7,577
397
0
2,281
13,322
8,583
0
7,214
6,108
55,502
0
W
Achilles
LyK1D
Achilles
6,232
2,541
0
4,213
11,301
9,339
390
0
11,301
0
42,373
L
Erlang Shen
MasterGS32
Erlang Shen
6,805
4,501
0
4,472
12,653
5,988
0
235
11,790
0
43,726
W
Apollo
atozen
Apollo
7,799
4,837
0
8,385
15,336
6,781
4,356
1,433
13,903
0
94,807
L
3,121
475
302
1,541
11,315
6,527
0
5,345
5,970
22,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,535
Gold Earned
42,685
298
Minions Killed
483
0
Camps Cleared
0
1,356,589
Distance Traveled
1,471,682
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,604
574
108
7
0
362,356
2
W
Baron Samedi
6,940
463
33
2
0
303,303
4
W
Persephone
9,875
658
116
8
0
285,538
5
L
Neith
6,479
432
45
3
0
237,630
0
L
Awilix
7,210
481
70
5
0
307,599
2
L
Zhong Kui
7,889
526
77
5
0
261,237
5
W
Achilles
7,805
520
60
4
0
248,384
2
L
Erlang Shen
7,361
491
73
5
0
267,443
6
W
Apollo
9,461
631
166
11
0
272,101
6
L
Maui
6,596
440
33
2
0
282,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role