Player Matchup

Morgan Le Fay
Morgan Le Fay
BlueberryIce22
Morgan Le Fay
Level 104
God Stats
16W - 22L
1,463 SR
Queue Stats
164W - 222L
1,449 Elo+
Party 2
Thanatos
Thanatos
P-_-0SsEsSi0-_-N
Thanatos
Level 120
God Stats
53W - 68L
1,499 SR
Queue Stats
401W - 394L
1,512 Elo+
Party 2
Maui
Maui
YEAH_IM_TEEJAY
Maui
Level 160
God Stats
8W - 17L
1,413 SR
Queue Stats
595W - 658L
1,533 Elo+
Party 2
Team Averages
Level 128
1,459 SR
1,498 Elo+

VS

Team Averages
Level 85
1,415 SR
1,659 Elo+
Osiris
Osiris
BEZERK12
Osiris
Level 109
God Stats
2W - 1L
1,606 SR
Queue Stats
35W - 18L
1,721 Elo+
Party 1
Yu Huang
Yu Huang
JOEYBUGGY
Yu Huang
Level 131
God Stats
3W - 2L
1,465 SR
Queue Stats
49W - 36L
1,645 Elo+
Party 1
Thanatos
Thanatos
WOWFREEKS
Thanatos
Level 14
God Stats
2W - 1L
1,173 SR
Queue Stats
32W - 31L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlueberryIce22
Morgan Le Fay
12
2 / 6 / 7
8,148
741
6,566
9,930
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
9 / 7 / 1
9,456
860
8,643
13,043
6,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 6 / 8
7,316
665
3,866
13,719
13,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BEZERK12
Osiris
13
3 / 4 / 8
8,789
799
9,060
11,582
9,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
JOEYBUGGY
Yu Huang
16
14 / 1 / 5
10,714
974
17,623
8,118
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
WOWFREEKS
Thanatos
12
2 / 6 / 8
8,088
735
3,945
9,641
3,037
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
11
Kills
19
19
Deaths
11
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
BEZERK12
Osiris
3
4
8
1.75
L
Morgan Le Fay
BlueberryIce22
Morgan Le Fay
2
6
7
0.92
W
Yu Huang
JOEYBUGGY
Yu Huang
14
1
5
16.5
L
9
7
1
1.36
W
Thanatos
WOWFREEKS
Thanatos
2
6
8
1
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,075
Damage
30,628
36,692
Taken
29,341
23,525
Mitigated
16,216
8,484
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BEZERK12
Osiris
9,060
3,703
0
705
11,582
9,921
179
4,488
7,094
0
21,053
L
Morgan Le Fay
BlueberryIce22
Morgan Le Fay
6,566
1,374
185
287
9,930
4,268
0
5,172
4,758
27,818
0
W
Yu Huang
JOEYBUGGY
Yu Huang
17,623
2,710
108
1,284
8,118
3,258
1,423
2,033
6,085
47,417
0
L
8,643
2,545
0
6,179
13,043
6,226
0
6,050
6,993
0
20,784
W
Thanatos
WOWFREEKS
Thanatos
3,945
1,507
0
2,671
9,641
3,037
462
3,986
5,655
0
9,548
L
3,866
1,039
171
1,662
13,719
13,031
0
6,821
6,898
11,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,920
Gold Earned
27,591
92
Minions Killed
115
4
Camps Cleared
7
486,868
Distance Traveled
596,449
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,789
799
29
3
4
211,103
1
L
Morgan Le Fay
8,148
741
56
5
2
160,577
0
W
Yu Huang
10,714
974
72
7
2
200,566
1
L
Thanatos
9,456
860
25
2
2
181,753
1
W
Thanatos
8,088
735
14
1
1
184,780
0
L
Maui
7,316
665
11
1
0
144,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role