Player Matchup

Ymir
Ymir
Bustinismyhandle
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,242 Elo+
Solo
Ao Kuang
Ao Kuang
HoodieKaz16
Ao Kuang
Level 93
God Stats
2W - 4L
1,367 SR
Queue Stats
261W - 262L
1,510 Elo+
Party 2
Janus
Janus
OofBandito
Janus
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 70L
1,384 Elo+
Party 2
Ravana
Ravana
Osty1988
Ravana
Level 125
God Stats
1W - 2L
1,539 SR
Queue Stats
183W - 159L
1,446 Elo+
Solo
Aphrodite
Aphrodite
Searsie
Aphrodite
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 90L
1,540 Elo+
Solo
Team Averages
Level 73
1,481 SR
1,424 Elo+

VS

Team Averages
Level 128
1,362 SR
1,423 Elo+
Neith
Neith
Geardo
Neith
Level 145
God Stats
6W - 4L
1,435 SR
Queue Stats
420W - 474L
1,415 Elo+
Solo
Ah Puch
Ah Puch
MarleyBarbie
Ah Puch
Level 150
God Stats
1W - 2L
1,231 SR
Queue Stats
206W - 225L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
bokobinbabu
Danzaburou
Level 105
God Stats
14W - 8L
1,535 SR
Queue Stats
691W - 692L
1,422 Elo+
Solo
Aphrodite
Aphrodite
hambop
Aphrodite
Level 79
God Stats
1W - 1L
1,287 SR
Queue Stats
272W - 234L
1,586 Elo+
Solo
Odin
Odin
xSplatteRHousEx
Odin
Level 159
God Stats
1W - 4L
1,323 SR
Queue Stats
296W - 331L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
10,235
682
10,874
22,768
30,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
HoodieKaz16
Ao Kuang
15
4 / 8 / 8
10,398
693
7,669
23,238
21,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Janus
20
8 / 2 / 8
12,189
813
25,879
11,120
6,531
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Osty1988
Ravana
15
1 / 7 / 12
9,131
609
10,591
16,384
10,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Searsie
Aphrodite
16
0 / 4 / 11
9,274
618
8,847
16,609
11,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Geardo
Neith
20
9 / 2 / 16
13,386
892
20,632
13,375
6,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
MarleyBarbie
Ah Puch
16
5 / 4 / 18
10,845
723
23,411
12,244
5,881
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
bokobinbabu
Danzaburou
17
4 / 4 / 16
11,107
740
19,272
15,260
7,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
hambop
Aphrodite
16
1 / 4 / 21
10,218
681
8,554
14,070
9,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 3 / 16
11,611
774
11,469
32,315
30,041
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
113
16
Kills
26
26
Deaths
17
47
Assists
87
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
W
Neith
Geardo
Neith
9
2
16
8.5
L
Ao Kuang
HoodieKaz16
Ao Kuang
4
8
8
1
W
Ah Puch
MarleyBarbie
Ah Puch
5
4
18
3.5
L
Janus
8
2
8
6
L
Ravana
Osty1988
Ravana
1
7
12
1
L
Aphrodite
Searsie
Aphrodite
0
4
11
1.38
W
Danzaburou
bokobinbabu
Danzaburou
4
4
16
3
W
Aphrodite
hambop
Aphrodite
1
4
21
2.88
W
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,860
Damage
83,338
90,119
Taken
87,264
80,353
Mitigated
59,407
30,676
Healing
48,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,874
1,014
1,402
2,460
22,768
30,721
0
9,472
13,296
16,317
0
W
Neith
Geardo
Neith
20,632
9,370
1,609
2,992
13,375
6,676
2,406
6,604
6,771
0
38,359
L
Ao Kuang
HoodieKaz16
Ao Kuang
7,669
3,016
2,401
3,515
23,238
21,225
0
7,372
15,866
9,585
0
W
Ah Puch
MarleyBarbie
Ah Puch
23,411
1,497
1,894
1,532
12,244
5,881
1,720
9,330
2,914
34,090
0
L
Janus
25,879
1,408
871
2,019
11,120
6,531
0
2,864
8,256
56,899
0
L
Ravana
Osty1988
Ravana
10,591
2,530
0
2,455
16,384
10,666
0
4,676
11,708
0
18,671
L
Aphrodite
Searsie
Aphrodite
8,847
1,417
8,159
7,394
16,609
11,210
0
7,581
9,028
21,701
0
W
Danzaburou
bokobinbabu
Danzaburou
19,272
7,812
2,675
4,325
15,260
7,390
3,954
10,714
4,546
0
51,052
W
Aphrodite
hambop
Aphrodite
8,554
2,241
13,570
6,577
14,070
9,419
390
10,692
3,378
22,120
0
W
11,469
3,411
2,155
10,960
32,315
30,041
1,022
15,929
16,386
0
20,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,227
Gold Earned
57,167
153
Minions Killed
170
0
Camps Cleared
0
1,195,709
Distance Traveled
1,318,808
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,235
682
18
1
0
219,216
0
W
Neith
13,386
892
53
4
0
273,768
1
L
Ao Kuang
10,398
693
9
1
0
228,114
0
W
Ah Puch
10,845
723
22
1
0
261,819
0
L
Janus
12,189
813
81
5
0
258,860
0
L
Ravana
9,131
609
13
1
0
221,074
0
L
Aphrodite
9,274
618
32
2
0
268,445
0
W
Danzaburou
11,107
740
44
3
0
271,234
4
W
Aphrodite
10,218
681
32
2
0
238,672
0
W
Odin
11,611
774
19
1
0
273,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role