Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
B1rdy79
Ah Puch
Level 152
God Stats
35W - 25L
1,620 SR
Queue Stats
513W - 564L
1,458 Elo+
Solo
Hercules
Hercules
Rain 0 Death
Hercules
Level 129
God Stats
0W - 4L
1,180 SR
Queue Stats
288W - 299L
1,389 Elo+
Solo
Izanami
Izanami
SEAHAWKS_OWN_U
Izanami
Level 124
God Stats
30W - 31L
1,566 SR
Queue Stats
713W - 731L
1,532 Elo+
Solo
Achilles
Achilles
SingleVision
Achilles
Level 108
God Stats
40W - 57L
1,438 SR
Queue Stats
830W - 904L
1,504 Elo+
Solo
Team Averages
Level 125
1,461 SR
1,477 Elo+

VS

Team Averages
Level 103
1,441 SR
1,532 Elo+
Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GrayWolf300
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,548 Elo+
Party 1
Hades
Hades
UnFamousz66
Hades
Level 69
God Stats
33W - 25L
1,570 SR
Queue Stats
113W - 105L
1,526 Elo+
Solo
Achilles
Achilles
eezahkk
Achilles
Level 126
God Stats
6W - 2L
1,390 SR
Queue Stats
98W - 88L
1,525 Elo+
Solo
Ishtar
Ishtar
icy133
Ishtar
Level 149
God Stats
1W - 1L
1,243 SR
Queue Stats
32W - 31L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
0 / 2 / 1
10,344
940
6,534
14,861
11,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
B1rdy79
Ah Puch
16
0 / 2 / 1
10,334
939
11,120
9,114
4,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Rain 0 Death
Hercules
16
0 / 1 / 1
10,173
925
10,695
23,707
17,486
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 1 / 0
11,133
1,012
9,939
17,005
7,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
SingleVision
Achilles
16
0 / 2 / 1
10,248
932
13,172
19,363
26,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Team 1 Tickets

209

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
1 / 0 / 6
11,307
1,028
17,241
8,582
4,222
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
GrayWolf300
Ganesha
17
0 / 0 / 6
12,209
1,110
6,463
12,857
19,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 5
11,949
1,086
21,095
14,203
11,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
eezahkk
Achilles
17
0 / 0 / 4
10,297
936
14,489
14,628
21,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ishtar
icy133
Ishtar
17
4 / 0 / 4
11,402
1,037
20,476
5,155
3,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
1
Kills
8
8
Deaths
1
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
1
0.25
W
Sol
 
Sol
1
0
6
4
L
Ah Puch
B1rdy79
Ah Puch
0
2
1
0.25
W
Ganesha
GrayWolf300
Ganesha
0
0
6
3
L
Hercules
Rain 0 Death
Hercules
0
1
1
0.5
L
1
1
0
1
L
Achilles
SingleVision
Achilles
0
2
1
0.25
W
3
1
5
5.5
W
Achilles
eezahkk
Achilles
0
0
4
2
W
Ishtar
icy133
Ishtar
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,460
Damage
79,764
84,050
Taken
55,425
67,674
Mitigated
59,790
30,640
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,534
1,856
7,664
6,906
14,861
11,667
0
8,760
5,811
22,734
0
W
Sol
 
Sol
17,241
5,883
86
2,535
8,582
4,222
0
2,843
5,573
42,878
0
L
Ah Puch
B1rdy79
Ah Puch
11,120
768
0
2,778
9,114
4,359
0
4,090
4,970
40,776
0
W
Ganesha
GrayWolf300
Ganesha
6,463
577
0
1,845
12,857
19,583
0
5,569
6,892
13,039
0
L
Hercules
Rain 0 Death
Hercules
10,695
1,175
0
5,386
23,707
17,486
0
13,575
9,761
5,657
13,952
L
9,939
7,302
332
4,818
17,005
7,782
0
8,618
8,063
0
43,373
L
Achilles
SingleVision
Achilles
13,172
2,234
0
2,756
19,363
26,380
0
9,756
8,976
0
22,365
W
21,095
684
764
5,394
14,203
11,137
0
5,999
7,920
57,178
0
W
Achilles
eezahkk
Achilles
14,489
2,647
0
2,449
14,628
21,558
0
4,302
9,482
0
21,697
W
Ishtar
icy133
Ishtar
20,476
13,604
0
714
5,155
3,290
0
1,231
3,785
0
38,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,232
Gold Earned
57,164
244
Minions Killed
258
8
Camps Cleared
8
1,146,556
Distance Traveled
1,171,778
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,344
940
47
4
1
225,136
2
W
Sol
11,307
1,028
101
9
0
214,927
0
L
Ah Puch
10,334
939
78
7
1
202,845
1
W
Ganesha
12,209
1,110
0
0
0
252,959
1
L
Hercules
10,173
925
22
2
2
261,751
0
L
Izanami
11,133
1,012
84
8
4
205,693
1
L
Achilles
10,248
932
13
1
0
251,131
0
W
Hades
11,949
1,086
91
8
5
226,606
0
W
Achilles
10,297
936
30
3
2
250,298
0
W
Ishtar
11,402
1,037
36
3
1
226,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role