Player Matchup

King Arthur
King Arthur
Dannyy chill
King Arthur
Level 126
God Stats
4W - 1L
1,568 SR
Queue Stats
42W - 23L
1,745 Elo+
Party 3
Charybdis
Charybdis
RayyyChill
Charybdis
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
201W - 198L
1,566 Elo+
Party 3
Maui
Maui
Timely544
Maui
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,841 Elo+
Party 3
Thor
Thor
inksoda
Thor
Level 69
God Stats
2W - 2L
1,714 SR
Queue Stats
124W - 62L
1,701 Elo+
Party 3
Anubis
Anubis
yusefdx96
Anubis
Level 115
God Stats
34W - 31L
1,540 SR
Queue Stats
1,012W - 996L
1,536 Elo+
Solo
Team Averages
Level 94
1,565 SR
1,678 Elo+

VS

Team Averages
Level 101
1,540 SR
1,615 Elo+
Ne Zha
Ne Zha
FabioBaraducci
Ne Zha
Level 103
God Stats
2W - 4L
1,634 SR
Queue Stats
17W - 16L
1,614 Elo+
Party 2
Tyr
Tyr
Imdirtydan0318
Tyr
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 12L
1,591 Elo+
Party 1
Artemis
Artemis
MonkeyMode
Artemis
Level 134
God Stats
1W - 2L
1,531 SR
Queue Stats
24W - 18L
1,646 Elo+
Party 2
Hel
Hel
ninjaballer
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,670 Elo+
Party 2
Sylvanus
Sylvanus
pufer
Sylvanus
Level 128
God Stats
1W - 3L
1,532 SR
Queue Stats
194W - 162L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dannyy chill
King Arthur
11
7 / 0 / 2
6,699
670
9,819
9,618
6,708
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
RayyyChill
Charybdis
10
3 / 5 / 0
5,978
598
4,849
9,978
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
8
1 / 0 / 4
5,369
537
2,356
8,515
5,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
inksoda
Thor
9
3 / 1 / 4
5,863
586
5,261
7,508
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
yusefdx96
Anubis
11
3 / 0 / 3
6,452
645
5,061
4,731
2,497
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,665
467
1,814
8,352
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
4,600
460
3,418
9,787
7,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
MonkeyMode
Artemis
9
3 / 3 / 3
5,473
547
7,886
7,530
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 4 / 0
4,658
466
1,902
6,640
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
pufer
Sylvanus
7
3 / 3 / 2
4,953
495
7,260
10,250
5,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
17
Kills
6
6
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dannyy chill
King Arthur
7
0
2
8
L
0
3
0
0
L
0
4
0
0
L
Artemis
MonkeyMode
Artemis
3
3
3
1.5
W
Charybdis
RayyyChill
Charybdis
3
5
0
0.6
W
Maui
1
0
4
3
W
Thor
inksoda
Thor
3
1
4
5
L
0
4
0
0
L
Sylvanus
pufer
Sylvanus
3
3
2
1.33
W
Anubis
yusefdx96
Anubis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,346
Damage
22,280
40,350
Taken
42,559
19,769
Mitigated
20,390
16,382
Healing
13,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dannyy chill
King Arthur
9,819
1,746
0
2,886
9,618
6,708
0
1,230
7,828
0
42,780
L
1,814
413
0
1,279
8,352
2,801
0
1,269
7,083
0
30,922
L
3,418
979
0
4,355
9,787
7,717
0
0
9,787
0
23,384
L
Artemis
MonkeyMode
Artemis
7,886
4,190
0
2,706
7,530
2,447
0
1,102
6,428
0
29,406
W
Charybdis
RayyyChill
Charybdis
4,849
2,698
0
4,105
9,978
2,759
0
1,297
8,681
0
37,268
W
Maui
2,356
682
0
2,304
8,515
5,307
115
2,182
6,333
10,900
0
W
Thor
inksoda
Thor
5,261
2,802
0
3,455
7,508
2,498
0
1,575
5,933
0
26,612
L
1,902
77
45
1,174
6,640
1,752
0
2,965
3,675
26,550
0
L
Sylvanus
pufer
Sylvanus
7,260
2,329
926
2,587
10,250
5,673
0
2,081
8,169
15,075
6,600
W
Anubis
yusefdx96
Anubis
5,061
428
0
3,632
4,731
2,497
448
1,485
3,246
54,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,361
Gold Earned
24,349
292
Minions Killed
235
0
Camps Cleared
0
937,624
Distance Traveled
836,623
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,699
670
63
6
0
206,533
0
L
Ne Zha
4,665
467
63
6
0
192,083
2
L
Tyr
4,600
460
44
4
0
140,369
4
L
Artemis
5,473
547
45
5
0
154,053
0
W
Charybdis
5,978
598
68
7
0
163,560
1
W
Maui
5,369
537
17
2
0
191,404
4
W
Thor
5,863
586
45
5
0
207,343
0
L
Hel
4,658
466
46
5
0
180,683
0
L
Sylvanus
4,953
495
37
4
0
169,435
3
W
Anubis
6,452
645
99
10
0
168,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role