Player Matchup

Mulan
Mulan
JamalThePirate
Mulan
Level 109
God Stats
9W - 14L
1,677 SR
Queue Stats
60W - 70L
1,488 Elo+
Party 2
Maui
Maui
ObsidianAncient
Maui
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,468 Elo+
Party 2
Nu Wa
Nu Wa
SergeantSparkle
Nu Wa
Level 100
God Stats
12W - 17L
1,466 SR
Queue Stats
166W - 188L
1,404 Elo+
Party 2
Hun Batz
Hun Batz
Swagadopoulos
Hun Batz
Level 61
God Stats
3W - 8L
1,408 SR
Queue Stats
38W - 54L
1,425 Elo+
Party 2
Artemis
Artemis
mmoen
Artemis
Level 61
God Stats
1W - 1L
1,725 SR
Queue Stats
9W - 23L
1,477 Elo+
Party 2
Team Averages
Level 89
1,555 SR
1,452 Elo+

VS

Team Averages
Level 125
1,588 SR
1,521 Elo+
Thor
Thor
CrunchyBoiii
Thor
Level 155
God Stats
3W - 2L
1,429 SR
Queue Stats
114W - 107L
1,528 Elo+
Party 1
Cupid
Cupid
EthanChap
Cupid
Level 97
God Stats
10W - 7L
1,616 SR
Queue Stats
120W - 98L
1,462 Elo+
Party 1
Hades
Hades
HouseOfRawn
Hades
Level 129
God Stats
1W - 0L
1,698 SR
Queue Stats
28W - 22L
1,577 Elo+
Solo
Cernunnos
Cernunnos
SquireHoyt
Cernunnos
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 85L
1,573 Elo+
Solo
Xing Tian
Xing Tian
sacrilege
Xing Tian
Level 158
God Stats
2W - 0L
1,697 SR
Queue Stats
594W - 642L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
7,569
473
8,985
15,244
9,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 1
6,078
380
2,019
13,857
11,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 6 / 0
6,506
407
5,565
9,923
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Swagadopoulos
Hun Batz
10
1 / 6 / 0
6,625
414
2,976
14,313
5,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
mmoen
Artemis
12
1 / 3 / 0
7,137
446
6,000
10,409
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
9,310
582
13,090
14,789
9,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
EthanChap
Cupid
15
4 / 1 / 1
9,004
563
9,126
10,333
4,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 4
8,801
550
2,854
10,693
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
SquireHoyt
Cernunnos
16
9 / 0 / 4
9,700
606
12,271
8,583
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
sacrilege
Xing Tian
15
1 / 0 / 14
9,367
585
7,471
14,580
12,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
20
20
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
W
Cupid
EthanChap
Cupid
4
1
1
4.5
W
3
0
4
5
L
1
2
1
0.75
L
0
3
1
0.17
L
0
6
0
0
W
Cernunnos
SquireHoyt
Cernunnos
9
0
4
11
L
Hun Batz
Swagadopoulos
Hun Batz
1
6
0
0.17
L
Artemis
mmoen
Artemis
1
3
0
0.33
W
Xing Tian
sacrilege
Xing Tian
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,545
Damage
44,812
63,746
Taken
58,978
34,846
Mitigated
35,341
14,413
Healing
24,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,090
3,399
0
4,365
14,789
9,490
294
728
13,264
247
67,283
W
Cupid
EthanChap
Cupid
9,126
5,365
0
3,128
10,333
4,204
231
282
10,041
0
73,348
W
2,854
308
601
8,446
10,693
5,239
0
761
9,769
65,100
0
L
8,985
2,930
0
6,178
15,244
9,818
0
836
13,444
0
54,000
L
2,019
617
0
2,496
13,857
11,202
0
3,387
10,470
21,648
0
L
5,565
1,268
0
62
9,923
3,937
45
2,972
6,900
38,457
0
W
Cernunnos
SquireHoyt
Cernunnos
12,271
5,950
0
4,727
8,583
3,627
955
2,562
5,681
38
92,006
L
Hun Batz
Swagadopoulos
Hun Batz
2,976
985
0
3,285
14,313
5,840
0
1,994
12,259
0
35,229
L
Artemis
mmoen
Artemis
6,000
2,478
0
2,392
10,409
4,049
0
617
9,792
0
42,681
W
Xing Tian
sacrilege
Xing Tian
7,471
551
128
3,054
14,580
12,781
339
2,595
11,777
35,500
5,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,915
Gold Earned
46,182
350
Minions Killed
551
0
Camps Cleared
0
1,337,759
Distance Traveled
1,524,374
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,310
582
124
8
0
281,512
0
W
Cupid
9,004
563
122
8
0
301,634
1
W
Hades
8,801
550
119
7
0
295,603
2
L
Mulan
7,569
473
96
6
0
226,881
5
L
Maui
6,078
380
31
2
0
278,899
4
L
Nu Wa
6,506
407
79
5
0
263,088
5
W
Cernunnos
9,700
606
142
9
0
310,227
2
L
Hun Batz
6,625
414
72
5
0
298,513
2
L
Artemis
7,137
446
72
5
0
270,378
6
W
Xing Tian
9,367
585
44
3
0
335,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role