Player Matchup

Olorun
Olorun
Bruquli
Olorun
Level 60
God Stats
3W - 0L
1,527 SR
Queue Stats
53W - 47L
1,483 Elo+
Party 3
Neith
Neith
L0t3rr
Neith
Level 24
God Stats
3W - 2L
1,423 SR
Queue Stats
29W - 35L
1,427 Elo+
Party 3
Odin
Odin
Mniamus
Odin
Level 66
God Stats
3W - 1L
1,652 SR
Queue Stats
31W - 17L
1,526 Elo+
Party 3
Sylvanus
Sylvanus
Nekomа
Sylvanus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
305W - 210L
1,598 Elo+
Party 2
Maui
Maui
ne0dolf
Maui
Level 14
God Stats
7W - 1L
1,673 SR
Queue Stats
9W - 8L
1,334 Elo+
Party 2
Team Averages
Level 50
1,555 SR
1,473 Elo+

VS

Team Averages
Level 86
1,507 SR
1,457 Elo+
Tiamat
Tiamat
ChibIndo
Tiamat
Level 145
God Stats
34W - 26L
1,549 SR
Queue Stats
210W - 230L
1,444 Elo+
Party 1
Achilles
Achilles
HASBULLAH21
Achilles
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 399L
1,486 Elo+
Solo
Atlas
Atlas
Makka93
Atlas
Level 109
God Stats
6W - 9L
1,490 SR
Queue Stats
369W - 419L
1,455 Elo+
Party 1
Anhur
Anhur
Mistake1337
Anhur
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Thanatos
Thanatos
xmiko133
Thanatos
Level 29
God Stats
8W - 11L
1,494 SR
Queue Stats
53W - 75L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bruquli
Olorun
10
7 / 0 / 3
6,433
643
10,631
7,923
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
L0t3rr
Neith
10
2 / 0 / 0
5,862
586
2,773
4,934
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Mniamus
Odin
10
0 / 0 / 4
6,204
620
4,361
5,104
4,044
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Nekomа
Sylvanus
11
6 / 0 / 1
6,284
628
5,537
6,737
3,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
ne0dolf
Maui
9
3 / 0 / 8
6,385
639
4,398
5,434
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChibIndo
Tiamat
9
0 / 1 / 0
4,922
492
2,609
4,232
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
HASBULLAH21
Achilles
8
0 / 3 / 0
4,759
476
2,543
8,104
4,626
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Makka93
Atlas
7
0 / 5 / 0
4,458
446
2,515
10,293
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

6
0 / 6 / 0
3,839
384
2,582
7,365
2,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
xmiko133
Thanatos
8
0 / 3 / 0
4,724
472
2,896
8,002
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
18
Kills
0
0
Deaths
18
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bruquli
Olorun
7
0
3
8.5
L
Tiamat
ChibIndo
Tiamat
0
1
0
0
L
Achilles
HASBULLAH21
Achilles
0
3
0
0
W
Neith
L0t3rr
Neith
2
0
0
2
L
Atlas
Makka93
Atlas
0
5
0
0
L
0
6
0
0
W
Odin
Mniamus
Odin
0
0
4
2
W
Sylvanus
Nekomа
Sylvanus
6
0
1
6.5
W
Maui
ne0dolf
Maui
3
0
8
7
L
Thanatos
xmiko133
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,700
Damage
13,145
30,132
Taken
37,996
17,851
Mitigated
17,690
15,401
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bruquli
Olorun
10,631
5,912
1,053
5,767
7,923
3,637
632
2,101
5,776
39,919
10,939
L
Tiamat
ChibIndo
Tiamat
2,609
219
0
1,993
4,232
2,038
0
1,423
2,809
31,876
0
L
Achilles
HASBULLAH21
Achilles
2,543
1,448
0
1,030
8,104
4,626
0
1,566
6,538
0
25,275
W
Neith
L0t3rr
Neith
2,773
1,417
0
1,560
4,934
2,021
292
915
3,813
0
33,421
L
Atlas
Makka93
Atlas
2,515
1,322
0
630
10,293
5,399
0
7,386
2,907
16,382
0
L
2,582
1,165
0
60
7,365
2,023
0
5,339
2,026
0
9,825
W
Odin
Mniamus
Odin
4,361
1,377
0
730
5,104
4,044
363
0
5,104
0
35,976
W
Sylvanus
Nekomа
Sylvanus
5,537
1,488
773
3,910
6,737
3,776
618
553
6,152
28,233
9,917
W
Maui
ne0dolf
Maui
4,398
1,489
0
1,608
5,434
4,373
161
1,181
4,163
11,854
3,425
L
Thanatos
xmiko133
Thanatos
2,896
972
0
5,722
8,002
3,604
0
1,763
6,239
0
29,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,168
Gold Earned
22,702
321
Minions Killed
216
0
Camps Cleared
0
927,935
Distance Traveled
830,283
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,433
643
62
6
0
170,588
1
L
Tiamat
4,922
492
71
7
0
184,577
2
L
Achilles
4,759
476
49
5
0
149,803
4
W
Neith
5,862
586
73
7
0
184,825
2
L
Atlas
4,458
446
21
2
0
156,354
1
L
Anhur
3,839
384
22
2
0
151,043
2
W
Odin
6,204
620
88
9
0
193,940
5
W
Sylvanus
6,284
628
71
7
0
182,922
1
W
Maui
6,385
639
27
3
0
195,660
0
L
Thanatos
4,724
472
53
5
0
188,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role