Player Matchup

Zhong Kui
Zhong Kui
BloodBinder
Zhong Kui
Level 126
God Stats
1W - 2L
1,696 SR
Queue Stats
25W - 20L
1,461 Elo+
Solo
Geb
Geb
Massiosarem
Geb
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 137L
1,336 Elo+
Solo
Jing Wei
Jing Wei
SirKastiQGaming
Jing Wei
Level 68
God Stats
1W - 1L
1,688 SR
Queue Stats
26W - 27L
1,367 Elo+
Party 1
Fenrir
Fenrir
gallardovmg
Fenrir
Level 63
God Stats
1W - 3L
1,364 SR
Queue Stats
38W - 58L
1,357 Elo+
Solo
Sol
Sol
x_xCarnagex_x89
Sol
Level 106
God Stats
0W - 1L
1,322 SR
Queue Stats
35W - 29L
1,467 Elo+
Party 1
Team Averages
Level 78
1,514 SR
1,398 Elo+

VS

Team Averages
Level 76
1,522 SR
1,367 Elo+
Awilix
Awilix
Hexadec
Awilix
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 53L
1,315 Elo+
Party 2
Kukulkan
Kukulkan
ToxlCStoNed
Kukulkan
Level 35
God Stats
1W - 0L
1,683 SR
Queue Stats
56W - 68L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
WoIfenheimer
Ao Kuang
Level 60
God Stats
2W - 0L
1,425 SR
Queue Stats
39W - 54L
1,318 Elo+
Party 2
Ares
Ares
xNerezax
Ares
Level 103
God Stats
2W - 0L
1,719 SR
Queue Stats
102W - 117L
1,393 Elo+
Party 3
Medusa
Medusa
xShadowNickx
Medusa
Level 143
God Stats
1W - 1L
1,285 SR
Queue Stats
95W - 99L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BloodBinder
Zhong Kui
16
8 / 7 / 7
9,509
864
13,272
15,706
8,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 9 / 10
7,861
715
5,040
16,013
16,499
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
14
0 / 8 / 12
7,577
689
7,670
14,526
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
16
6 / 6 / 7
9,987
908
5,357
11,315
5,974
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 4 / 10
9,446
859
19,773
13,766
5,276
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Hexadec
Awilix
13
3 / 8 / 17
8,706
791
9,979
14,408
7,854
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Kukulkan
ToxlCStoNed
Kukulkan
18
7 / 2 / 19
10,891
990
20,932
7,491
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
WoIfenheimer
Ao Kuang
18
10 / 2 / 15
11,399
1,036
8,844
15,679
8,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
15
6 / 4 / 18
9,411
856
5,617
15,912
20,698
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Medusa
17
8 / 3 / 20
10,287
935
19,660
11,653
7,269
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
123
19
Kills
34
34
Deaths
19
46
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BloodBinder
Zhong Kui
8
7
7
1.64
W
Awilix
Hexadec
Awilix
3
8
17
1.44
L
1
9
10
0.67
L
Jing Wei
0
8
12
0.75
W
Kukulkan
ToxlCStoNed
Kukulkan
7
2
19
8.25
W
Ao Kuang
WoIfenheimer
Ao Kuang
10
2
15
8.75
L
Fenrir
6
6
7
1.58
W
Ares
6
4
18
3.75
W
Medusa
8
3
20
6
L
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,112
Damage
65,032
71,326
Taken
65,143
42,191
Mitigated
49,007
14,090
Healing
18,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BloodBinder
Zhong Kui
13,272
175
61
3,257
15,706
8,658
0
6,979
8,727
24,198
0
W
Awilix
Hexadec
Awilix
9,979
3,620
638
793
14,408
7,854
655
9,353
5,055
0
14,316
L
5,040
254
0
0
16,013
16,499
0
7,176
8,837
9,077
0
L
Jing Wei
7,670
6,435
158
1,542
14,526
5,784
0
6,858
7,668
0
15,976
W
Kukulkan
ToxlCStoNed
Kukulkan
20,932
2,212
1,078
782
7,491
4,198
800
5,584
1,907
41,811
0
W
Ao Kuang
WoIfenheimer
Ao Kuang
8,844
3,113
2,088
6,196
15,679
8,988
2,529
9,724
5,955
14,217
0
L
Fenrir
5,357
2,159
1,052
1,742
11,315
5,974
0
5,867
5,448
0
7,405
W
Ares
5,617
1,110
1,071
1,778
15,912
20,698
868
6,713
9,199
9,311
0
W
Medusa
19,660
9,901
1,897
2,443
11,653
7,269
4,277
6,711
4,942
0
42,101
L
19,773
7,533
735
5,543
13,766
5,276
0
8,513
5,253
34,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,380
Gold Earned
50,694
86
Minions Killed
121
0
Camps Cleared
0
872,241
Distance Traveled
987,513
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,509
864
24
2
0
173,406
0
W
Awilix
8,706
791
6
1
0
188,539
1
L
Geb
7,861
715
2
0
0
156,898
0
L
Jing Wei
7,577
689
13
1
0
150,338
0
W
Kukulkan
10,891
990
48
4
0
185,145
0
W
Ao Kuang
11,399
1,036
11
1
0
229,536
0
L
Fenrir
9,987
908
11
1
0
200,545
0
W
Ares
9,411
856
5
0
0
197,250
0
W
Medusa
10,287
935
51
5
0
187,043
2
L
Sol
9,446
859
36
3
0
191,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role