Player Matchup

Artio
Artio
BubbleCrown
Artio
Level 108
God Stats
5W - 1L
1,861 SR
Queue Stats
300W - 185L
1,716 Elo+
Party 2
Scylla
Scylla
Fliopoy
Scylla
Level 159
God Stats
17W - 6L
1,755 SR
Queue Stats
446W - 233L
1,731 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zencoal
Ah Muzen Cab
Level 97
God Stats
1W - 0L
1,694 SR
Queue Stats
17W - 12L
1,597 Elo+
Party 2
Team Averages
Level 121
1,770 SR
1,681 Elo+

VS

Team Averages
Level 59
1,500 SR
1,510 Elo+
Lancelot
Lancelot
AsakaNarumi
Lancelot
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,482 Elo+
Party 1
Odin
Odin
FrootBasqet
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,656 Elo+
Party 1
Eset
Eset
wolfboi777
Eset
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 8
10,078
593
5,194
17,417
20,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Scylla
Fliopoy
Scylla
18
7 / 0 / 4
12,407
730
24,220
12,422
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Zencoal
Ah Muzen Cab
17
4 / 0 / 7
11,632
684
18,423
9,793
5,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AsakaNarumi
Lancelot
14
2 / 4 / 0
9,598
565
7,937
19,610
18,118
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 4 / 2
9,118
536
7,792
21,013
13,563
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 3 / 1
9,436
555
15,294
14,382
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AsakaNarumi
Lancelot
2
4
0
0.5
W
0
2
8
2
W
Scylla
Fliopoy
Scylla
7
0
4
9
L
0
4
2
0.25
W
Ah Muzen Cab
Zencoal
Ah Muzen Cab
4
0
7
7.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,837
Damage
31,023
39,632
Taken
55,005
31,336
Mitigated
37,410
9,466
Healing
3,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AsakaNarumi
Lancelot
7,937
1,574
0
270
19,610
18,118
0
10,177
9,433
0
23,299
W
5,194
1,457
830
2,785
17,417
20,154
0
6,730
10,687
10,865
0
W
Scylla
Fliopoy
Scylla
24,220
3,403
0
3,558
12,422
6,018
973
5,418
7,004
83,578
0
L
7,792
2,477
0
490
21,013
13,563
0
11,906
9,107
0
17,988
W
Ah Muzen Cab
Zencoal
Ah Muzen Cab
18,423
4,448
0
2,293
9,793
5,164
1,179
3,877
5,916
30
62,299
L
15,294
1,294
729
1,554
14,382
5,729
0
7,535
6,847
52,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,117
Gold Earned
28,152
231
Minions Killed
165
12
Camps Cleared
3
1,005,111
Distance Traveled
933,726
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,598
565
37
2
2
320,632
4
W
Artio
10,078
593
13
1
1
325,436
1
W
Scylla
12,407
730
135
8
7
299,540
2
L
Odin
9,118
536
27
2
0
312,910
2
W
Ah Muzen Cab
11,632
684
83
5
4
380,135
0
L
Eset
9,436
555
101
6
1
300,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role