Player Matchup

Sol
Sol
CharlieDashOne
Sol
Level 64
God Stats
28W - 16L
1,634 SR
Queue Stats
254W - 320L
1,388 Elo+
Party 1
Sun Wukong
Sun Wukong
ColonelBuckets
Sun Wukong
Level 43
God Stats
25W - 21L
1,557 SR
Queue Stats
93W - 98L
1,487 Elo+
Solo
Ganesha
Ganesha
MadTofu22
Ganesha
Level 47
God Stats
4W - 0L
1,840 SR
Queue Stats
94W - 131L
1,402 Elo+
Party 1
Lancelot
Lancelot
Nemîsîs
Lancelot
Level 103
God Stats
5W - 4L
1,651 SR
Queue Stats
446W - 498L
1,415 Elo+
Party 1
Izanami
Izanami
ZuluDashOne
Izanami
Level 40
God Stats
15W - 13L
1,564 SR
Queue Stats
136W - 153L
1,386 Elo+
Party 1
Team Averages
Level 59
1,649 SR
1,416 Elo+

VS

Team Averages
Level 58
1,580 SR
1,465 Elo+
Ishtar
Ishtar
Aziloth
Ishtar
Level 68
God Stats
5W - 13L
1,321 SR
Queue Stats
32W - 37L
1,451 Elo+
Solo
Janus
Janus
HotnLonely
Janus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,524 Elo+
Party 2
Geb
Geb
PurelyPat
Geb
Level 46
God Stats
1W - 1L
1,823 SR
Queue Stats
32W - 44L
1,402 Elo+
Solo
Ratatoskr
Ratatoskr
QTSoap
Ratatoskr
Level 52
God Stats
3W - 6L
1,479 SR
Queue Stats
139W - 156L
1,465 Elo+
Party 2
Guan Yu
Guan Yu
RockRiver73
Guan Yu
Level 108
God Stats
1W - 1L
1,777 SR
Queue Stats
127W - 131L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 5
12,033
523
13,117
17,381
8,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
ColonelBuckets
Sun Wukong
18
9 / 4 / 7
12,677
551
15,416
26,574
21,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ganesha
MadTofu22
Ganesha
14
0 / 7 / 11
10,643
463
5,595
30,970
29,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
Nemîsîs
Lancelot
16
1 / 8 / 10
11,207
487
11,972
21,084
10,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ZuluDashOne
Izanami
18
6 / 3 / 6
12,242
532
11,592
19,932
7,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aziloth
Ishtar
18
9 / 6 / 7
11,952
520
18,589
20,027
9,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
19
4 / 2 / 7
12,279
534
23,306
11,433
5,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 5 / 15
10,161
442
9,565
24,808
30,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
QTSoap
Ratatoskr
16
4 / 6 / 6
10,879
473
14,399
19,994
9,430
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
RockRiver73
Guan Yu
12
2 / 2 / 2
9,634
419
6,080
10,761
11,172
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
58
21
Kills
21
23
Deaths
21
39
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Aziloth
Ishtar
9
6
7
2.08
W
5
1
5
7.5
W
Sun Wukong
ColonelBuckets
Sun Wukong
9
4
7
3.13
L
Janus
4
2
7
3.75
W
Ganesha
MadTofu22
Ganesha
0
7
11
0.79
W
Lancelot
Nemîsîs
Lancelot
1
8
10
0.75
L
2
5
15
1.9
L
Ratatoskr
QTSoap
Ratatoskr
4
6
6
1.17
L
Guan Yu
RockRiver73
Guan Yu
2
2
2
1.5
W
Izanami
ZuluDashOne
Izanami
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,692
Damage
71,939
115,941
Taken
87,023
76,909
Mitigated
65,775
41,405
Healing
12,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Aziloth
Ishtar
18,589
12,186
0
7,007
20,027
9,203
1,194
2,623
17,404
0
102,686
W
13,117
5,018
0
7,802
17,381
8,167
4,391
6,116
11,081
110,605
10,493
W
Sun Wukong
ColonelBuckets
Sun Wukong
15,416
2,367
0
8,284
26,574
21,799
1,283
7,284
19,074
32
79,918
L
Janus
23,306
233
0
1,250
11,433
5,522
0
2,686
8,747
124,597
0
W
Ganesha
MadTofu22
Ganesha
5,595
783
899
8,116
30,970
29,167
220
13,025
17,551
18,251
1,046
W
Lancelot
Nemîsîs
Lancelot
11,972
1,731
0
5,994
21,084
10,404
0
5,383
15,551
0
92,594
L
9,565
1,168
0
2,804
24,808
30,448
0
6,634
18,174
32,059
0
L
Ratatoskr
QTSoap
Ratatoskr
14,399
4,588
0
0
19,994
9,430
0
4,875
15,119
29
75,011
L
Guan Yu
RockRiver73
Guan Yu
6,080
1,031
270
1,070
10,761
11,172
0
1,254
9,507
0
45,544
W
Izanami
ZuluDashOne
Izanami
11,592
7,776
0
10,310
19,932
7,372
2,978
7,680
12,052
0
81,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,802
Gold Earned
54,905
546
Minions Killed
561
0
Camps Cleared
0
2,207,546
Distance Traveled
2,021,672
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,952
520
132
6
0
394,656
4
W
Sol
12,033
523
171
7
0
433,923
1
W
Sun Wukong
12,677
551
116
5
0
457,860
0
L
Janus
12,279
534
194
8
0
472,472
2
W
Ganesha
10,643
463
5
0
0
406,405
4
W
Lancelot
11,207
487
137
6
0
480,450
7
L
Geb
10,161
442
31
1
0
393,716
1
L
Ratatoskr
10,879
473
111
5
0
468,687
3
L
Guan Yu
9,634
419
93
4
0
292,141
0
W
Izanami
12,242
532
117
5
0
428,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role