Player Matchup

Osiris
Osiris
 
Osiris
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
C4PT41NPL4N3T91
The Morrigan
Level 148
God Stats
0W - 2L
1,274 SR
Queue Stats
125W - 155L
1,455 Elo+
Solo
Ullr
Ullr
Elliphiane
Ullr
Level 147
God Stats
1W - 3L
1,340 SR
Queue Stats
404W - 413L
1,407 Elo+
Solo
Heimdallr
Heimdallr
Piungi
Heimdallr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,206 Elo+
Solo
Ymir
Ymir
thirstygoat
Ymir
Level 88
God Stats
0W - 2L
1,717 SR
Queue Stats
70W - 84L
1,421 Elo+
Party 3
Team Averages
Level 103
1,466 SR
1,398 Elo+

VS

Team Averages
Level 84
1,431 SR
1,579 Elo+
Kali
Kali
Archeal
Kali
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,791 Elo+
Party 2
Scylla
Scylla
Cashue
Scylla
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 50L
1,633 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jitterz831
Kumbhakarna
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 75L
1,573 Elo+
Party 1
Hera
Hera
derms
Hera
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,482 Elo+
Party 1
Medusa
Medusa
god1021
Medusa
Level 121
God Stats
1W - 1L
1,155 SR
Queue Stats
17W - 21L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
1 / 8 / 14
9,413
588
10,035
24,387
21,275
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
C4PT41NPL4N3T91
The Morrigan
16
4 / 7 / 9
10,037
627
13,683
11,483
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 5 / 7
11,087
693
21,710
18,355
7,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Piungi
Heimdallr
18
5 / 7 / 12
10,679
667
23,070
17,301
7,338
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 9 / 10
10,154
635
11,588
23,268
24,156
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Archeal
Kali
16
2 / 10 / 19
11,766
735
9,717
24,423
14,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Cashue
Scylla
20
21 / 1 / 13
14,270
892
29,841
12,155
6,746
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
Jitterz831
Kumbhakarna
20
3 / 2 / 26
11,668
729
8,676
36,660
39,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
derms
Hera
19
4 / 5 / 21
11,440
715
17,483
11,947
5,874
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
god1021
Medusa
19
6 / 7 / 21
12,365
773
22,807
20,384
10,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
136
20
Kills
36
36
Deaths
25
52
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
8
14
1
W
Kali
Archeal
Kali
2
10
19
1.15
L
The Morrigan
C4PT41NPL4N3T91
The Morrigan
4
7
9
1.21
W
Scylla
Cashue
Scylla
21
1
13
27.5
L
8
5
7
2.3
W
Kumbhakarna
Jitterz831
Kumbhakarna
3
2
26
8
L
Heimdallr
Piungi
Heimdallr
5
7
12
1.57
W
Hera
derms
Hera
4
5
21
2.9
W
Medusa
god1021
Medusa
6
7
21
2.36
L
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,086
Damage
88,524
94,794
Taken
105,569
64,504
Mitigated
77,115
20,775
Healing
44,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,035
1,914
1,415
3,521
24,387
21,275
0
16,034
8,353
0
15,612
W
Kali
Archeal
Kali
9,717
3,167
2,577
6,593
24,423
14,540
2,639
4,848
19,569
0
15,403
L
The Morrigan
C4PT41NPL4N3T91
The Morrigan
13,683
1,747
1,679
1,438
11,483
4,216
600
5,806
4,884
16,613
7,109
W
Scylla
Cashue
Scylla
29,841
2,395
4,012
3,339
12,155
6,746
841
2,691
9,464
69,364
0
L
21,710
13,842
2,903
4,640
18,355
7,519
38
9,609
8,746
0
45,727
W
Kumbhakarna
Jitterz831
Kumbhakarna
8,676
916
3,895
15,963
36,660
39,248
499
5,247
31,413
21,135
0
L
Heimdallr
Piungi
Heimdallr
23,070
7,297
1,323
1,079
17,301
7,338
906
9,929
7,372
0
43,597
W
Hera
derms
Hera
17,483
5,302
1,756
682
11,947
5,874
1,420
1,962
9,985
32,382
0
W
Medusa
god1021
Medusa
22,807
8,127
2,273
3,319
20,384
10,707
2,352
4,638
15,746
0
60,466
L
11,588
643
1,339
1,438
23,268
24,156
111
13,890
9,378
22,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,370
Gold Earned
61,509
138
Minions Killed
190
0
Camps Cleared
0
1,207,144
Distance Traveled
1,576,443
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,413
588
4
0
0
261,129
0
W
Kali
11,766
735
4
0
0
287,488
0
L
The Morrigan
10,037
627
16
1
0
239,043
1
W
Scylla
14,270
892
66
4
0
314,062
1
L
Ullr
11,087
693
50
3
0
236,880
1
W
Kumbhakarna
11,668
729
19
1
0
421,394
1
L
Heimdallr
10,679
667
50
3
0
240,598
0
W
Hera
11,440
715
24
2
0
259,117
0
W
Medusa
12,365
773
77
5
0
294,382
3
L
Ymir
10,154
635
18
1
0
229,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role