Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AngelScience
Skadi
Level 141
God Stats
8W - 6L
1,578 SR
Queue Stats
404W - 455L
1,490 Elo+
Solo
Merlin
Merlin
EvanWynn
Merlin
Level 62
God Stats
0W - 2L
1,346 SR
Queue Stats
17W - 42L
1,279 Elo+
Solo
Tsukuyomi
Tsukuyomi
GomzLui
Tsukuyomi
Level 84
God Stats
8W - 10L
1,448 SR
Queue Stats
154W - 175L
1,462 Elo+
Solo
King Arthur
King Arthur
NFamii
King Arthur
Level 129
God Stats
3W - 9L
1,561 SR
Queue Stats
150W - 186L
1,402 Elo+
Solo
Team Averages
Level 106
1,487 SR
1,427 Elo+

VS

Team Averages
Level 75
1,509 SR
1,494 Elo+
Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JonnSauce
Ah Muzen Cab
Level 48
God Stats
7W - 4L
1,396 SR
Queue Stats
31W - 28L
1,430 Elo+
Solo
Cliodhna
Cliodhna
Tornadus60
Cliodhna
Level 65
God Stats
10W - 7L
1,501 SR
Queue Stats
189W - 177L
1,427 Elo+
Solo
Nike
Nike
dudhgidhgui
Nike
Level 87
God Stats
13W - 7L
1,647 SR
Queue Stats
39W - 34L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 1 / 1
4,632
421
2,952
7,212
4,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 0
6,753
614
3,437
4,806
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
EvanWynn
Merlin
10
0 / 4 / 0
5,138
467
2,924
5,852
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
GomzLui
Tsukuyomi
10
0 / 2 / 1
5,745
522
1,603
9,537
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
NFamii
King Arthur
9
1 / 3 / 0
5,481
498
5,224
9,863
8,733
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 2 / 0
5,521
502
2,739
5,168
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
 
Ymir
9
0 / 1 / 1
5,187
472
1,687
6,653
3,584
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
JonnSauce
Ah Muzen Cab
12
4 / 0 / 2
6,884
626
6,743
7,230
2,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cliodhna
Tornadus60
Cliodhna
11
3 / 0 / 2
6,559
596
4,345
5,923
1,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
3 / 1 / 2
7,006
637
4,825
8,482
3,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
10
10
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
1
0.5
W
Neith
 
Neith
0
2
0
0
W
Ymir
 
Ymir
0
1
1
0.5
L
3
0
0
3
L
Merlin
EvanWynn
Merlin
0
4
0
0
L
Tsukuyomi
GomzLui
Tsukuyomi
0
2
1
0.25
W
Ah Muzen Cab
JonnSauce
Ah Muzen Cab
4
0
2
5
L
King Arthur
NFamii
King Arthur
1
3
0
0.33
W
Cliodhna
Tornadus60
Cliodhna
3
0
2
4
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,140
Damage
20,339
37,270
Taken
33,456
20,609
Mitigated
14,069
10,769
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,952
390
0
1,057
7,212
4,986
0
596
6,616
14,903
0
W
Neith
 
Neith
2,739
1,175
0
456
5,168
1,796
162
511
4,556
0
37,534
W
Ymir
 
Ymir
1,687
659
27
1,735
6,653
3,584
0
701
5,790
15,618
0
L
3,437
1,339
0
3,026
4,806
1,679
47
773
4,033
0
51,927
L
Merlin
EvanWynn
Merlin
2,924
47
0
0
5,852
1,865
0
0
5,852
35,591
0
L
Tsukuyomi
GomzLui
Tsukuyomi
1,603
443
0
4,016
9,537
3,346
0
62
9,475
0
33,485
W
Ah Muzen Cab
JonnSauce
Ah Muzen Cab
6,743
3,394
0
2,937
7,230
2,739
660
3,203
3,949
0
54,791
L
King Arthur
NFamii
King Arthur
5,224
435
0
2,670
9,863
8,733
0
256
9,607
0
34,560
W
Cliodhna
Tornadus60
Cliodhna
4,345
171
0
1,227
5,923
1,988
189
819
5,066
0
40,084
W
4,825
706
0
2,736
8,482
3,962
0
221
8,219
0
45,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,749
Gold Earned
31,157
306
Minions Killed
350
0
Camps Cleared
0
1,046,335
Distance Traveled
1,115,715
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,632
421
27
2
0
239,247
1
W
Neith
5,521
502
61
6
0
199,428
2
W
Ymir
5,187
472
28
3
0
208,730
4
L
Skadi
6,753
614
95
9
0
200,520
3
L
Merlin
5,138
467
58
5
0
198,546
0
L
Tsukuyomi
5,745
522
74
7
0
200,036
0
W
Ah Muzen Cab
6,884
626
88
8
0
239,213
3
L
King Arthur
5,481
498
52
5
0
207,986
2
W
Cliodhna
6,559
596
83
8
0
263,255
0
W
Nike
7,006
637
90
8
0
205,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role