Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Alexx_SFC
Arachne
Level 109
God Stats
34W - 21L
1,589 SR
Queue Stats
261W - 227L
1,448 Elo+
Party 1
Bacchus
Bacchus
Nicocm5
Bacchus
Level 41
God Stats
4W - 3L
1,589 SR
Queue Stats
132W - 126L
1,458 Elo+
Party 1
Chaac
Chaac
anjelraboman
Chaac
Level 16
God Stats
6W - 2L
1,588 SR
Queue Stats
56W - 66L
1,426 Elo+
Party 1
Baron Samedi
Baron Samedi
parguelita55
Baron Samedi
Level 81
God Stats
17W - 13L
1,599 SR
Queue Stats
101W - 113L
1,460 Elo+
Party 1
Team Averages
Level 71
1,573 SR
1,458 Elo+

VS

Team Averages
Level 44
1,380 SR
1,421 Elo+
Atlas
Atlas
 
Atlas
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Angstress
Ishtar
Level 19
God Stats
7W - 24L
1,337 SR
Queue Stats
19W - 31L
1,403 Elo+
Party 2
Kukulkan
Kukulkan
LegendaMolodaya
Kukulkan
Level 29
God Stats
0W - 3L
1,287 SR
Queue Stats
48W - 49L
1,363 Elo+
Party 3
Nox
Nox
MasterZigguard
Nox
Level 66
God Stats
0W - 6L
1,275 SR
Queue Stats
24W - 40L
1,410 Elo+
Party 2
Nemesis
Nemesis
xexoholik
Nemesis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 85L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 1 / 0
7,635
587
5,788
6,910
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Alexx_SFC
Arachne
13
5 / 1 / 2
7,935
610
7,139
11,192
5,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Nicocm5
Bacchus
11
1 / 2 / 3
6,795
523
4,636
9,020
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 1 / 2
6,080
468
2,481
7,348
4,259
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
parguelita55
Baron Samedi
11
1 / 0 / 4
6,829
525
8,584
5,837
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 2 / 2
5,745
442
3,298
9,297
6,189
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
Angstress
Ishtar
10
3 / 3 / 1
6,658
512
5,670
6,959
2,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
11
1 / 5 / 0
6,602
508
5,688
8,261
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 0 / 3
6,746
519
2,194
6,354
5,247
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
xexoholik
Nemesis
11
0 / 0 / 0
6,453
496
1,844
10,591
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
10
Kills
5
5
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
0
3
L
Atlas
 
Atlas
0
2
2
0.5
W
Arachne
Alexx_SFC
Arachne
5
1
2
6
L
Ishtar
Angstress
Ishtar
3
3
1
1.17
L
Kukulkan
1
5
0
0.2
L
1
0
3
2.5
W
Bacchus
Nicocm5
Bacchus
1
2
3
1.25
W
0
1
2
1
W
Baron Samedi
parguelita55
Baron Samedi
1
0
4
3
L
Nemesis
xexoholik
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,628
Damage
18,694
40,307
Taken
41,462
23,700
Mitigated
22,171
17,119
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,788
2,360
0
4,152
6,910
2,757
1,056
2,032
4,878
0
66,810
L
Atlas
 
Atlas
3,298
1,423
0
360
9,297
6,189
0
2,024
7,273
21,308
0
W
Arachne
Alexx_SFC
Arachne
7,139
4,496
0
6,677
11,192
5,870
92
2,289
8,903
0
64,582
L
Ishtar
Angstress
Ishtar
5,670
3,633
0
830
6,959
2,687
0
2,794
4,165
0
36,891
L
Kukulkan
5,688
886
0
1,149
8,261
3,704
659
2,740
5,521
44,202
0
L
2,194
525
0
1,628
6,354
5,247
0
3,007
3,347
12,988
0
W
Bacchus
Nicocm5
Bacchus
4,636
617
0
1,717
9,020
7,882
0
2,029
6,991
16,205
5,880
W
2,481
221
0
1,287
7,348
4,259
61
3,331
4,017
0
26,971
W
Baron Samedi
parguelita55
Baron Samedi
8,584
371
347
2,939
5,837
2,932
330
1,499
4,338
46,098
0
L
Nemesis
xexoholik
Nemesis
1,844
820
0
5,553
10,591
4,344
176
1,954
8,637
0
43,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,274
Gold Earned
32,204
353
Minions Killed
296
0
Camps Cleared
0
1,295,352
Distance Traveled
1,172,019
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,635
587
110
8
0
214,847
2
L
Atlas
5,745
442
34
3
0
253,892
1
W
Arachne
7,935
610
105
8
0
325,671
2
L
Ishtar
6,658
512
71
5
0
229,013
2
L
Kukulkan
6,602
508
88
7
0
195,145
3
L
Nox
6,746
519
21
2
0
233,711
4
W
Bacchus
6,795
523
33
3
0
273,443
3
W
Chaac
6,080
468
38
3
0
248,705
4
W
Baron Samedi
6,829
525
67
5
0
232,686
0
L
Nemesis
6,453
496
82
6
0
260,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role