Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Bxbyafrica
Ishtar
Level 62
God Stats
65W - 67L
1,515 SR
Queue Stats
297W - 315L
1,441 Elo+
Solo
Ra
Ra
Russe0809
Ra
Level 36
God Stats
2W - 4L
1,544 SR
Queue Stats
32W - 51L
1,367 Elo+
Solo
Sylvanus
Sylvanus
RussianOne88
Sylvanus
Level 109
God Stats
0W - 3L
1,235 SR
Queue Stats
445W - 507L
1,392 Elo+
Solo
Team Averages
Level 97
1,459 SR
1,440 Elo+

VS

Team Averages
Level 63
1,546 SR
1,511 Elo+
Arachne
Arachne
Player1053
Arachne
Level 69
God Stats
25W - 13L
1,610 SR
Queue Stats
113W - 104L
1,438 Elo+
Solo
Chaac
Chaac
Teaky
Chaac
Level 84
God Stats
11W - 3L
1,810 SR
Queue Stats
275W - 287L
1,495 Elo+
Solo
Persephone
Persephone
XplodingPeanut
Persephone
Level 129
God Stats
2W - 2L
1,309 SR
Queue Stats
305W - 341L
1,546 Elo+
Solo
Ra
Ra
brian20122
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,574 Elo+
Solo
Ullr
Ullr
fr0zenarr0w
Ullr
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
89W - 90L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
0 / 3 / 0
11,556
680
11,732
13,534
6,239
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
 
Amaterasu
16
0 / 2 / 0
9,968
586
7,294
24,376
20,825
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Bxbyafrica
Ishtar
16
0 / 6 / 0
9,631
567
13,535
20,308
9,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 4 / 0
10,074
593
9,223
12,185
5,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
RussianOne88
Sylvanus
16
0 / 7 / 0
10,126
596
6,171
28,952
30,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Player1053
Arachne
17
2 / 0 / 3
10,753
633
8,611
9,680
5,501
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Teaky
Chaac
20
4 / 0 / 14
12,103
712
13,491
18,336
23,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
XplodingPeanut
Persephone
20
6 / 0 / 5
13,562
798
24,734
9,241
4,324
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 0 / 12
11,764
692
15,396
15,689
9,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 0 / 7
13,280
781
26,070
16,591
8,466
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
63
0
Kills
22
22
Deaths
0
0
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
L
Amaterasu
 
Amaterasu
0
2
0
0
L
Ishtar
Bxbyafrica
Ishtar
0
6
0
0
W
Arachne
Player1053
Arachne
2
0
3
3.5
L
0
4
0
0
L
Sylvanus
RussianOne88
Sylvanus
0
7
0
0
W
Chaac
Teaky
Chaac
4
0
14
11
W
Persephone
XplodingPeanut
Persephone
6
0
5
8.5
W
1
0
12
7
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,955
Damage
88,302
99,355
Taken
69,537
72,622
Mitigated
51,220
21,293
Healing
34,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,732
621
0
1,300
13,534
6,239
0
5,135
8,090
78,930
0
L
Amaterasu
 
Amaterasu
7,294
2,508
0
7,190
24,376
20,825
1,113
7,274
16,854
0
34,879
L
Ishtar
Bxbyafrica
Ishtar
13,535
8,707
455
3,954
20,308
9,360
0
7,869
12,069
0
29,800
W
Arachne
Player1053
Arachne
8,611
6,570
0
2,814
9,680
5,501
707
2,789
6,891
0
24,550
L
9,223
144
2,508
926
12,185
5,297
0
5,246
6,879
39,834
0
L
Sylvanus
RussianOne88
Sylvanus
6,171
2,395
1,091
3,869
28,952
30,901
0
14,606
14,054
15,955
0
W
Chaac
Teaky
Chaac
13,491
2,547
0
6,365
18,336
23,886
1,183
5,171
13,165
0
37,833
W
Persephone
XplodingPeanut
Persephone
24,734
1,446
0
1,482
9,241
4,324
1,507
3,014
6,227
89,673
0
W
15,396
971
11,901
9,021
15,689
9,043
1,324
6,601
9,088
54,122
0
W
26,070
13,685
0
2,775
16,591
8,466
4,589
9,551
7,040
0
78,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,355
Gold Earned
61,462
343
Minions Killed
404
0
Camps Cleared
0
1,460,161
Distance Traveled
1,749,260
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,556
680
146
9
0
284,466
2
L
Amaterasu
9,968
586
58
3
0
347,276
2
L
Ishtar
9,631
567
43
3
0
282,288
0
W
Arachne
10,753
633
26
2
0
319,826
1
L
Ra
10,074
593
72
4
0
317,720
0
L
Sylvanus
10,126
596
24
1
0
228,411
0
W
Chaac
12,103
712
52
3
0
335,892
0
W
Persephone
13,562
798
129
8
0
338,719
4
W
Ra
11,764
692
78
5
0
402,930
6
W
Ullr
13,280
781
119
7
0
351,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role