Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AChronicLegend
Artemis
Level 159
God Stats
10W - 3L
1,503 SR
Queue Stats
513W - 247L
1,730 Elo+
Party 1
Anubis
Anubis
Impact5463
Anubis
Level 88
God Stats
4W - 1L
1,674 SR
Queue Stats
102W - 42L
1,735 Elo+
Party 1
Ra
Ra
Screenable
Ra
Level 26
God Stats
1W - 0L
1,252 SR
Queue Stats
11W - 15L
1,474 Elo+
Party 1
Charybdis
Charybdis
daydaydj
Charybdis
Level 147
God Stats
3W - 4L
1,463 SR
Queue Stats
549W - 330L
1,675 Elo+
Party 1
Team Averages
Level 87
1,478 SR
1,623 Elo+

VS

Team Averages
Level 103
1,465 SR
1,429 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ECRC89
Skadi
Level 125
God Stats
2W - 3L
1,519 SR
Queue Stats
35W - 33L
1,465 Elo+
Party 3
Cernunnos
Cernunnos
Nulgath141
Cernunnos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,499 Elo+
Party 3
Hun Batz
Hun Batz
ReiEnthusiast
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,214 Elo+
Party 2
Ra
Ra
RottonWaffles
Ra
Level 150
God Stats
0W - 2L
1,305 SR
Queue Stats
16W - 15L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
8 / 5 / 13
10,912
839
11,539
19,414
28,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 2 / 23
9,650
742
19,720
11,689
6,298
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Impact5463
Anubis
20
9 / 1 / 19
11,665
897
17,879
12,195
7,906
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
5 / 2 / 19
10,227
787
12,601
16,931
9,184
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
daydaydj
Charybdis
19
7 / 1 / 21
11,194
861
22,868
15,505
8,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 7 / 4
7,941
611
11,539
22,987
22,958
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Skadi
ECRC89
Skadi
16
4 / 7 / 3
8,854
681
14,382
18,392
7,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Cernunnos
Nulgath141
Cernunnos
16
0 / 5 / 6
8,379
645
13,957
18,506
8,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
ReiEnthusiast
Hun Batz
15
2 / 8 / 3
8,926
687
9,130
15,263
5,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
3 / 5 / 3
8,842
680
9,066
13,898
5,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
29
32
Kills
10
11
Deaths
32
95
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
5
13
2.9
L
Sun Wukong
 
Sun Wukong
1
7
4
0.43
W
3
2
23
7.25
L
Skadi
ECRC89
Skadi
4
7
3
0.79
W
Anubis
Impact5463
Anubis
9
1
19
18.5
L
Cernunnos
Nulgath141
Cernunnos
0
5
6
0.6
L
Hun Batz
ReiEnthusiast
Hun Batz
2
8
3
0.44
L
3
5
3
0.9
W
5
2
19
7.25
W
Charybdis
daydaydj
Charybdis
7
1
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,607
Damage
58,074
75,734
Taken
89,046
60,515
Mitigated
49,893
37,601
Healing
30,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,539
1,701
1,049
1,828
19,414
28,343
133
1,490
17,924
104
12,521
L
Sun Wukong
 
Sun Wukong
11,539
744
2,010
5,494
22,987
22,958
0
7,908
15,079
0
18,066
W
19,720
9,779
1,981
2,778
11,689
6,298
4,430
2,284
9,405
0
29,610
L
Skadi
ECRC89
Skadi
14,382
3,928
858
4,065
18,392
7,284
56
4,411
13,981
0
24,856
W
Anubis
Impact5463
Anubis
17,879
176
789
5,281
12,195
7,906
914
1,484
10,711
41,672
0
L
Cernunnos
Nulgath141
Cernunnos
13,957
3,347
1,867
5,909
18,506
8,399
0
6,175
12,331
0
31,774
L
Hun Batz
ReiEnthusiast
Hun Batz
9,130
1,570
29
510
15,263
5,563
0
7,688
7,575
0
13,559
L
9,066
794
5,009
4,615
13,898
5,689
0
4,402
9,496
21,814
0
W
12,601
1,967
6,242
9,556
16,931
9,184
114
3,259
13,672
31,223
0
W
Charybdis
daydaydj
Charybdis
22,868
9,814
1,816
6,281
15,505
8,784
2,791
549
14,956
0
46,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,648
Gold Earned
42,942
157
Minions Killed
100
0
Camps Cleared
0
1,088,334
Distance Traveled
1,050,544
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,912
839
0
0
0
156,518
0
L
Sun Wukong
7,941
611
13
1
0
219,995
0
W
Artemis
9,650
742
21
2
0
231,428
0
L
Skadi
8,854
681
13
1
0
214,638
1
W
Anubis
11,665
897
46
4
0
236,869
0
L
Cernunnos
8,379
645
32
2
0
232,940
0
L
Hun Batz
8,926
687
19
1
0
188,916
0
L
Ra
8,842
680
23
2
0
194,055
0
W
Ra
10,227
787
40
3
0
248,912
0
W
Charybdis
11,194
861
50
4
0
214,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role