Player Matchup

Atlas
Atlas
BeniWRLD
Atlas
Level 16
God Stats
0W - 1L
1,281 SR
Queue Stats
2W - 1L
1,718 Elo+
Party 2
Da Ji
Da Ji
F_Demiside
Da Ji
Level 126
God Stats
4W - 2L
1,890 SR
Queue Stats
153W - 176L
1,478 Elo+
Party 3
Hercules
Hercules
Flaremyster
Hercules
Level 109
God Stats
4W - 2L
1,726 SR
Queue Stats
42W - 27L
1,683 Elo+
Party 2
The Morrigan
The Morrigan
SsjPanda99
The Morrigan
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 97L
1,541 Elo+
Party 3
Chiron
Chiron
Zanntik
Chiron
Level 149
God Stats
0W - 1L
1,713 SR
Queue Stats
74W - 51L
1,692 Elo+
Party 2
Team Averages
Level 83
1,622 SR
1,623 Elo+

VS

Team Averages
Level 84
1,604 SR
1,628 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
ImSoWashed
Ne Zha
Level 59
God Stats
32W - 7L
1,957 SR
Queue Stats
537W - 90L
1,922 Elo+
Party 1
Cupid
Cupid
Og_nostop_ttv
Cupid
Level 28
God Stats
13W - 1L
1,500 SR
Queue Stats
203W - 58L
1,785 Elo+
Party 1
Anubis
Anubis
PsychRN5976
Anubis
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 324L
1,241 Elo+
Solo
Hercules
Hercules
ubrangorrilatj
Hercules
Level 140
God Stats
36W - 32L
1,563 SR
Queue Stats
400W - 321L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BeniWRLD
Atlas
12
2 / 2 / 3
8,670
456
6,469
13,866
14,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
13
2 / 9 / 1
8,324
438
6,525
18,970
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Flaremyster
Hercules
16
4 / 1 / 2
9,767
514
15,653
18,657
18,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
SsjPanda99
The Morrigan
16
4 / 6 / 4
10,147
534
8,432
12,401
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Zanntik
Chiron
14
0 / 5 / 3
8,626
454
13,488
15,871
4,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 1 / 10
9,246
487
5,273
12,206
11,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
ImSoWashed
Ne Zha
18
13 / 6 / 4
11,918
627
22,751
21,898
11,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
4 / 1 / 0
11,809
622
13,078
21,417
9,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
15
1 / 2 / 7
9,075
478
8,428
9,672
5,654
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
15
3 / 2 / 6
9,964
524
11,720
15,826
15,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
12
Kills
23
23
Deaths
12
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
10
7
L
Atlas
BeniWRLD
Atlas
2
2
3
1.75
L
Da Ji
2
9
1
0.28
L
Hercules
Flaremyster
Hercules
4
1
2
5
W
Ne Zha
ImSoWashed
Ne Zha
13
6
4
2.5
W
4
1
0
4
W
Anubis
1
2
7
2.25
L
The Morrigan
SsjPanda99
The Morrigan
4
6
4
1
L
Chiron
Zanntik
Chiron
0
5
3
0.3
W
Hercules
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,567
Damage
61,250
79,765
Taken
81,019
48,425
Mitigated
54,236
20,588
Healing
41,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,273
1,179
3,345
5,290
12,206
11,598
120
3,202
9,004
21,943
1,285
L
Atlas
BeniWRLD
Atlas
6,469
2,184
0
1,657
13,866
14,013
0
4,141
9,580
26,568
0
L
Da Ji
6,525
2,300
0
5,161
18,970
6,530
0
2,367
16,539
0
66,098
L
Hercules
Flaremyster
Hercules
15,653
3,872
0
8,306
18,657
18,948
0
4,773
12,837
0
68,546
W
Ne Zha
ImSoWashed
Ne Zha
22,751
9,838
0
4,086
21,898
11,249
0
3,166
18,732
0
101,755
W
13,078
8,631
0
15,814
21,417
9,952
3,222
1,110
20,307
0
136,131
W
Anubis
8,428
431
481
3,936
9,672
5,654
306
2,431
7,241
66,375
0
L
The Morrigan
SsjPanda99
The Morrigan
8,432
1,750
0
917
12,401
4,316
0
1,420
10,773
92,177
2,728
L
Chiron
Zanntik
Chiron
13,488
6,391
269
4,278
15,871
4,618
0
835
15,036
0
81,149
W
Hercules
11,720
6,101
0
8,266
15,826
15,783
578
3,265
12,561
0
62,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,534
Gold Earned
52,012
568
Minions Killed
563
0
Camps Cleared
0
1,743,673
Distance Traveled
1,782,528
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,246
487
26
1
0
329,728
7
L
Atlas
8,670
456
36
2
0
369,842
2
L
Da Ji
8,324
438
96
5
0
341,214
2
L
Hercules
9,767
514
143
8
0
387,716
3
W
Ne Zha
11,918
627
121
6
0
422,837
3
W
Cupid
11,809
622
200
11
0
317,516
3
W
Anubis
9,075
478
111
6
0
307,132
0
L
The Morrigan
10,147
534
159
8
0
322,099
3
L
Chiron
8,626
454
134
7
0
322,802
0
W
Hercules
9,964
524
105
6
0
405,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role