Player Matchup

Loki
Loki
 
Loki
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
SEzzrie
Ra
Level 87
God Stats
4W - 3L
1,393 SR
Queue Stats
230W - 240L
1,515 Elo+
Solo
Ishtar
Ishtar
Sefaburakk
Ishtar
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 81L
1,521 Elo+
Party 2
King Arthur
King Arthur
TheFlash2014
King Arthur
Level 124
God Stats
113W - 86L
1,592 SR
Queue Stats
384W - 400L
1,508 Elo+
Party 4
Bacchus
Bacchus
İverson3
Bacchus
Level 70
God Stats
1W - 5L
1,305 SR
Queue Stats
66W - 69L
1,515 Elo+
Party 2
Team Averages
Level 92
1,458 SR
1,512 Elo+

VS

Team Averages
Level 112
1,519 SR
1,492 Elo+
Da Ji
Da Ji
 
Da Ji
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Balegem2
Tyr
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 27L
1,462 Elo+
Party 3
Nu Wa
Nu Wa
Bavo1999
Nu Wa
Level 94
God Stats
2W - 2L
1,527 SR
Queue Stats
31W - 34L
1,481 Elo+
Party 3
Guan Yu
Guan Yu
XxXHikigayaXxX
Guan Yu
Level 146
God Stats
79W - 66L
1,567 SR
Queue Stats
79W - 66L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 5 / 1
8,607
453
8,756
12,386
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 1
8,467
446
4,617
7,541
2,833
Ishtar
Sefaburakk
Ishtar
11
0 / 13 / 0
6,774
357
6,028
19,087
5,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
TheFlash2014
King Arthur
14
2 / 9 / 2
9,030
475
14,372
25,577
16,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
İverson3
Bacchus
12
1 / 6 / 1
8,164
430
4,322
21,790
25,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
5 / 1 / 13
11,268
593
10,732
17,495
8,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
 
Aphrodite
16
5 / 0 / 14
10,708
564
10,712
8,953
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 3 / 7
11,971
630
14,478
24,720
24,963
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Nu Wa
Bavo1999
Nu Wa
17
8 / 1 / 9
11,234
591
14,771
13,763
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
10 / 0 / 9
10,920
575
19,015
21,452
16,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
87
5
Kills
35
35
Deaths
5
5
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
1
0.5
W
Da Ji
 
Da Ji
5
1
13
11.5
W
Aphrodite
 
Aphrodite
5
0
14
12
W
7
3
7
3.5
W
Nu Wa
Bavo1999
Nu Wa
8
1
9
12.5
L
0
2
1
0.25
L
Ishtar
Sefaburakk
Ishtar
0
13
0
0
L
King Arthur
TheFlash2014
King Arthur
2
9
2
0.33
W
10
0
9
14.5
L
Bacchus
İverson3
Bacchus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,095
Damage
69,708
86,381
Taken
86,383
55,495
Mitigated
61,760
12,943
Healing
46,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,756
2,570
0
1,504
12,386
4,782
1,187
1,808
10,578
0
52,942
W
Da Ji
 
Da Ji
10,732
3,515
0
6,576
17,495
8,583
4,266
2,298
15,197
0
73,807
W
Aphrodite
 
Aphrodite
10,712
2,174
9,600
5,569
8,953
5,424
1,640
1,255
7,698
71,634
5,046
W
14,478
1,671
561
11,913
24,720
24,963
3,747
478
24,242
0
79,901
W
Nu Wa
Bavo1999
Nu Wa
14,771
3,802
797
2,813
13,763
6,027
1,575
3,318
10,445
78,666
0
L
4,617
514
184
2,484
7,541
2,833
52
4,871
2,670
71,156
0
L
Ishtar
Sefaburakk
Ishtar
6,028
3,903
0
1,312
19,087
5,757
0
4,904
14,183
20
43,610
L
King Arthur
TheFlash2014
King Arthur
14,372
1,594
0
5,510
25,577
16,426
0
6,027
19,550
0
68,658
W
19,015
2,503
3,422
5,340
21,452
16,763
3,025
2,083
19,369
0
67,367
L
Bacchus
İverson3
Bacchus
4,322
536
0
1,949
21,790
25,697
0
7,263
14,527
27,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,042
Gold Earned
56,101
421
Minions Killed
562
0
Camps Cleared
0
1,510,694
Distance Traveled
1,883,011
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,607
453
69
4
0
375,387
0
W
Da Ji
11,268
593
125
7
0
348,319
3
W
Aphrodite
10,708
564
116
6
0
359,764
3
W
Tyr
11,971
630
144
8
0
387,561
5
W
Nu Wa
11,234
591
108
6
0
352,453
3
L
Ra
8,467
446
126
7
0
231,737
3
L
Ishtar
6,774
357
76
4
0
291,515
3
L
King Arthur
9,030
475
108
6
0
309,862
4
W
Guan Yu
10,920
575
69
4
0
434,914
5
L
Bacchus
8,164
430
42
2
0
302,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role