Player Matchup

Scylla
Scylla
Bronze V
 
Scylla
Bronze V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Bronze III
Frlaleydlyar
Chiron
Bronze III
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,500 MMR
Party 1
Geb
Geb
Bronze III
Ongnnveellie
Geb
Bronze III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,500 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 72
1,500 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 86
1,429 SR
1,392 MMR
Chang'e
Chang'e
Bronze V
 
Chang'e
Bronze V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Silver I
JCNEO
Kuzenbo
Silver I
Level 109
God Stats
4W - 6L
1,498 SR
Queue Stats
15W - 22L
1,340 MMR
Solo
Cupid
Cupid
Bronze V
samarripo
Cupid
Bronze V
Level 65
God Stats
0W - 1L
1,290 SR
Queue Stats
1W - 9L
1,335 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
6 / 1 / 6
11,375
711
13,746
6,574
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
17
6 / 1 / 8
11,573
723
21,743
10,749
5,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
2 / 0 / 12
11,731
733
12,303
17,153
18,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AchillesAtlasBaba YagaAh Muzen CabBaron Samedi

VS

Bans
HadesDiscordiaHou YiNoxMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 6 / 1
9,416
589
6,167
16,461
6,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
JCNEO
Kuzenbo
13
0 / 3 / 2
10,142
634
9,309
20,740
30,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
samarripo
Cupid
14
1 / 5 / 0
9,401
588
11,177
16,583
7,151
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
14
Kills
2
2
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
6
9
L
Chang'e
 
Chang'e
1
6
1
0.25
W
Chiron
6
1
8
10
L
Kuzenbo
JCNEO
Kuzenbo
0
3
2
0.33
W
2
0
12
8
L
Cupid
samarripo
Cupid
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,792
Damage
26,653
34,476
Taken
53,784
26,194
Mitigated
43,430
8,677
Healing
17,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,746
1,197
0
905
6,574
2,968
586
4,391
2,183
58,145
0
L
Chang'e
 
Chang'e
6,167
769
4,358
4,540
16,461
6,110
0
10,299
6,162
21,686
0
W
Chiron
21,743
9,289
1,839
3,870
10,749
5,116
2,365
5,949
4,800
0
65,081
L
Kuzenbo
JCNEO
Kuzenbo
9,309
3,696
0
3,605
20,740
30,169
60
7,495
13,245
25,823
0
W
12,303
1,758
0
2,063
17,153
18,110
184
5,401
11,752
24,164
0
L
Cupid
samarripo
Cupid
11,177
6,109
1,401
4,083
16,583
7,151
0
8,693
7,890
18
41,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,679
Gold Earned
28,959
192
Minions Killed
148
6
Camps Cleared
6
922,888
Distance Traveled
840,880
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,375
711
95
6
3
300,974
4
L
Chang'e
9,416
589
53
3
3
267,080
5
W
Chiron
11,573
723
87
5
3
292,269
5
L
Kuzenbo
10,142
634
17
1
0
317,787
3
W
Geb
11,731
733
10
1
0
329,645
3
L
Cupid
9,401
588
78
5
3
256,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role