Player Matchup

Charybdis
Charybdis
Silver II
 
Charybdis
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Silver I
DagoTheBabo
Athena
Silver I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
608W - 622L
1,047 MMR
Solo
Hera
Hera
Silver I
DevilStitchdu17
Hera
Silver I
Level 155
God Stats
25W - 33L
1,497 SR
Queue Stats
624W - 638L
1,117 MMR
Party 1
Lancelot
Lancelot
Silver I
DininDaermon
Lancelot
Silver I
Level 84
God Stats
3W - 4L
1,595 SR
Queue Stats
113W - 130L
1,147 MMR
Solo
Thor
Thor
Silver II
X_TRIO_
Thor
Silver II
Level 147
God Stats
2W - 4L
1,472 SR
Queue Stats
315W - 317L
1,116 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,513 SR
1,185 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,501 SR
1,092 MMR
Guan Yu
Guan Yu
Silver II
Aris19Q
Guan Yu
Silver II
Level 118
God Stats
15W - 26L
1,349 SR
Queue Stats
192W - 201L
995 MMR
Solo
Ullr
Ullr
Gold V
I am RepZz
Ullr
Gold V
Level 101
God Stats
2W - 0L
1,371 SR
Queue Stats
47W - 48L
1,261 MMR
Solo
Cabrakan
Cabrakan
Silver I
KristofferBRas
Cabrakan
Silver I
Level 143
God Stats
39W - 49L
1,444 SR
Queue Stats
399W - 400L
1,098 MMR
Solo
Awilix
Awilix
Silver I
Xaxhi
Awilix
Silver I
Level 145
God Stats
8W - 4L
1,654 SR
Queue Stats
372W - 375L
895 MMR
Solo
Kukulkan
Kukulkan
Gold V
akuma1835
Kukulkan
Gold V
Level 85
God Stats
3W - 1L
1,684 SR
Queue Stats
186W - 200L
1,211 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 1 / 1
8,827
588
7,608
11,264
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
10
1 / 2 / 4
7,200
480
3,836
11,279
11,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 2 / 2
7,715
514
6,840
7,158
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
DininDaermon
Lancelot
13
5 / 8 / 0
8,185
546
8,176
16,626
7,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thor
X_TRIO_
Thor
10
0 / 5 / 1
6,252
417
4,215
12,097
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
PoseidonBakasuraKing ArthurSusano

VS

Bans
Nu WaLokiNe ZhaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aris19Q
Guan Yu
12
0 / 3 / 5
7,676
512
5,022
14,805
11,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 0 / 0
8,656
577
4,401
8,290
3,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
13
0 / 5 / 5
8,019
535
5,412
10,591
11,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Awilix
Xaxhi
Awilix
16
12 / 0 / 2
9,867
658
11,861
11,799
5,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
akuma1835
Kukulkan
15
5 / 0 / 2
8,783
586
8,343
8,219
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
18
18
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
1
1.5
W
Guan Yu
Aris19Q
Guan Yu
0
3
5
0.83
L
Athena
1
2
4
1.5
L
1
2
2
1
L
Lancelot
DininDaermon
Lancelot
5
8
0
0.63
W
1
0
0
1
W
Cabrakan
0
5
5
0.5
L
Thor
X_TRIO_
Thor
0
5
1
0.1
W
Awilix
Xaxhi
Awilix
12
0
2
13
W
Kukulkan
akuma1835
Kukulkan
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,675
Damage
35,039
58,424
Taken
53,704
30,231
Mitigated
34,529
17,102
Healing
15,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,608
2,874
0
6,814
11,264
3,896
1,249
1,242
10,022
0
84,002
W
Guan Yu
Aris19Q
Guan Yu
5,022
692
2,861
5,531
14,805
11,077
0
4,531
10,274
0
28,699
L
Athena
3,836
1,352
0
2,404
11,279
11,609
38
2,261
9,018
25,365
0
L
6,840
2,014
0
1,022
7,158
2,434
0
1,613
5,545
66,177
0
L
Lancelot
DininDaermon
Lancelot
8,176
1,958
0
2,742
16,626
7,870
0
5,185
10,935
0
52,153
W
4,401
1,691
0
1,100
8,290
3,183
1,102
607
7,683
0
78,390
W
Cabrakan
5,412
641
0
3,022
10,591
11,262
490
448
10,143
42,304
0
L
Thor
X_TRIO_
Thor
4,215
851
0
4,120
12,097
4,422
0
2,930
9,149
0
37,606
W
Awilix
Xaxhi
Awilix
11,861
4,791
0
1,290
11,799
5,111
0
1,800
9,999
0
75,985
W
Kukulkan
akuma1835
Kukulkan
8,343
1,575
0
1,851
8,219
3,896
0
3,290
4,929
70,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,179
Gold Earned
43,001
465
Minions Killed
482
0
Camps Cleared
0
1,339,287
Distance Traveled
1,478,345
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,827
588
151
10
0
269,814
2
W
Guan Yu
7,676
512
42
3
0
280,983
3
L
Athena
7,200
480
38
3
0
289,557
1
L
Hera
7,715
514
125
8
0
271,022
8
L
Lancelot
8,185
546
86
6
0
273,664
1
W
Ullr
8,656
577
123
8
0
289,765
9
W
Cabrakan
8,019
535
82
5
0
244,526
8
L
Thor
6,252
417
65
4
0
235,230
7
W
Awilix
9,867
658
112
7
0
362,347
2
W
Kukulkan
8,783
586
123
8
0
300,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role