Player Matchup

Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
CERVAL84
Hachiman
Level 160
God Stats
6W - 5L
1,526 SR
Queue Stats
674W - 749L
1,457 Elo+
Party 2
Terra
Terra
Denosyo
Terra
Level 150
God Stats
1W - 1L
1,731 SR
Queue Stats
48W - 55L
1,503 Elo+
Solo
Ne Zha
Ne Zha
psychopathe-0007
Ne Zha
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 316L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
toto-le-chti
Nu Wa
Level 141
God Stats
9W - 2L
1,880 SR
Queue Stats
378W - 425L
1,433 Elo+
Party 2
Team Averages
Level 145
1,627 SR
1,477 Elo+

VS

Team Averages
Level 120
1,341 SR
1,435 Elo+
Heimdallr
Heimdallr
Brainsap
Heimdallr
Level 123
God Stats
2W - 4L
1,082 SR
Queue Stats
166W - 180L
1,470 Elo+
Solo
Tyr
Tyr
Dracmal
Tyr
Level 123
God Stats
1W - 2L
1,217 SR
Queue Stats
13W - 16L
1,345 Elo+
Party 1
Chronos
Chronos
MystikJ1
Chronos
Level 107
God Stats
1W - 1L
1,325 SR
Queue Stats
153W - 151L
1,494 Elo+
Solo
Horus
Horus
Rykanos
Horus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,417 Elo+
Party 1
Ganesha
Ganesha
Zulaeen
Ganesha
Level 106
God Stats
3W - 1L
1,581 SR
Queue Stats
112W - 112L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
2 / 6 / 6
10,860
572
23,332
18,869
9,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
CERVAL84
Hachiman
18
1 / 4 / 6
10,675
562
20,496
16,915
8,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Denosyo
Terra
19
1 / 4 / 8
11,745
618
18,634
27,530
40,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 5 / 5
11,069
583
18,462
20,332
11,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
4 / 5 / 7
11,573
609
25,397
13,355
6,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brainsap
Heimdallr
20
4 / 4 / 17
12,591
663
24,704
23,671
16,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
19
5 / 3 / 14
11,829
623
19,154
26,221
40,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
MystikJ1
Chronos
20
7 / 3 / 13
13,693
721
21,512
23,115
16,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Horus
Rykanos
Horus
20
8 / 1 / 12
13,765
724
10,731
25,455
31,009
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
Zulaeen
Ganesha
20
0 / 1 / 22
12,797
674
15,395
30,169
48,014
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
102
12
Kills
24
24
Deaths
12
32
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
6
6
0.83
W
Heimdallr
Brainsap
Heimdallr
4
4
17
3.13
L
Hachiman
CERVAL84
Hachiman
1
4
6
1
L
Terra
Denosyo
Terra
1
4
8
1.25
W
Tyr
5
3
14
4
W
Chronos
MystikJ1
Chronos
7
3
13
4.5
W
Horus
Rykanos
Horus
8
1
12
14
W
Ganesha
Zulaeen
Ganesha
0
1
22
11
L
4
5
5
1.3
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,321
Damage
91,496
97,001
Taken
128,631
77,155
Mitigated
152,752
40,925
Healing
60,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
23,332
8,412
2,398
2,768
18,869
9,796
0
7,825
11,044
0
42,613
W
Heimdallr
Brainsap
Heimdallr
24,704
9,178
4,111
6,154
23,671
16,692
1,595
8,323
15,348
0
56,248
L
Hachiman
CERVAL84
Hachiman
20,496
7,970
1,734
2,729
16,915
8,474
0
5,802
11,109
0
41,479
L
Terra
Denosyo
Terra
18,634
1,265
11,199
9,430
27,530
40,848
0
10,105
17,425
27,648
0
W
Tyr
19,154
1,652
840
3,165
26,221
40,093
1,078
8,821
17,400
0
30,384
W
Chronos
MystikJ1
Chronos
21,512
7,388
2,904
6,774
23,115
16,944
1,015
9,349
13,766
68,758
0
W
Horus
Rykanos
Horus
10,731
3,220
13,074
11,964
25,455
31,009
610
7,418
18,037
0
17,579
W
Ganesha
Zulaeen
Ganesha
15,395
1,230
3,398
8,023
30,169
48,014
272
10,120
20,049
32,481
0
L
18,462
2,920
2,833
4,300
20,332
11,437
0
9,053
11,279
0
32,073
L
25,397
7,206
2,712
822
13,355
6,600
0
4,122
9,233
49,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,922
Gold Earned
64,675
184
Minions Killed
233
0
Camps Cleared
0
1,684,941
Distance Traveled
1,620,286
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,860
572
37
2
0
291,765
1
W
Heimdallr
12,591
663
70
4
0
295,887
0
L
Hachiman
10,675
562
52
3
0
323,696
0
L
Terra
11,745
618
14
1
0
392,724
0
W
Tyr
11,829
623
27
1
0
357,020
0
W
Chronos
13,693
721
129
7
0
303,881
1
W
Horus
13,765
724
7
0
0
349,173
2
W
Ganesha
12,797
674
0
0
0
314,325
2
L
Ne Zha
11,069
583
19
1
0
376,492
0
L
Nu Wa
11,573
609
62
3
0
300,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role