Player Matchup

Agni
Agni
Platinum I
 
Agni
Platinum I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum I
AKUUUUMMMPPPOOOO
Pele
Platinum I
Level 127
God Stats
4W - 2L
1,670 SR
Queue Stats
106W - 100L
1,938 MMR
Solo
Cerberus
Cerberus
Gold IV
Iderigho
Cerberus
Gold IV
Level 160
God Stats
2W - 0L
1,776 SR
Queue Stats
24W - 17L
1,678 MMR
Solo
Cernunnos
Cernunnos
Platinum V
PattySwitch
Cernunnos
Platinum V
Level 104
God Stats
3W - 0L
1,908 SR
Queue Stats
62W - 54L
1,788 MMR
Solo
Mulan
Mulan
Platinum III
Wizardean
Mulan
Platinum III
Level 160
God Stats
46W - 34L
1,678 SR
Queue Stats
889W - 903L
1,813 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,706 SR
1,743 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,484 SR
1,765 MMR
Eset
Eset
Platinum V
 
Eset
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
 
Neith
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Platinum III
JayMich
Olorun
Platinum III
Level 143
God Stats
0W - 1L
1,195 SR
Queue Stats
40W - 37L
2,014 MMR
Party 1
Mercury
Mercury
Platinum I
bapbop
Mercury
Platinum I
Level 158
God Stats
11W - 6L
1,724 SR
Queue Stats
206W - 196L
1,858 MMR
Solo
Fenrir
Fenrir
Platinum I
needyunglebuff
Fenrir
Platinum I
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 87L
1,955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
3 / 1 / 11
11,656
507
13,393
12,492
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
13 / 3 / 5
14,795
643
21,486
21,517
9,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Iderigho
Cerberus
17
2 / 1 / 11
11,827
514
5,627
19,074
21,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
PattySwitch
Cernunnos
20
1 / 3 / 6
12,878
560
9,377
22,100
10,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Wizardean
Mulan
20
3 / 3 / 9
13,991
608
10,216
22,980
25,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
KaliCabrakanAtlasKhepri

VS

Bans
ThorIshtarAh Muzen CabCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
1 / 6 / 6
10,872
473
9,924
18,074
19,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
 
Neith
16
2 / 5 / 3
10,591
460
8,948
16,614
6,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Olorun
JayMich
Olorun
18
5 / 4 / 0
12,273
534
11,831
19,221
8,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
bapbop
Mercury
20
0 / 1 / 1
12,904
561
3,078
12,972
6,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

17
3 / 7 / 4
11,311
492
14,790
27,417
19,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
22
Kills
11
11
Deaths
23
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
11
8.5
L
Eset
 
Eset
1
6
6
0.67
L
Neith
 
Neith
2
5
3
0.7
W
13
3
5
5.17
W
Cerberus
Iderigho
Cerberus
2
1
11
7.5
L
Olorun
JayMich
Olorun
5
4
0
1.25
W
Cernunnos
PattySwitch
Cernunnos
1
3
6
1.33
W
Mulan
Wizardean
Mulan
3
3
9
2.5
L
Mercury
bapbop
Mercury
0
1
1
0.5
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,099
Damage
48,571
98,163
Taken
94,298
72,224
Mitigated
59,170
36,622
Healing
28,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,393
645
0
2,056
12,492
5,394
3,851
2,337
10,155
85,671
0
L
Eset
 
Eset
9,924
1,486
1,359
2,692
18,074
19,425
0
5,697
12,377
45,263
156
L
Neith
 
Neith
8,948
2,427
0
2,958
16,614
6,335
961
3,873
12,741
0
89,698
W
21,486
6,720
0
3,276
21,517
9,978
483
3,259
18,258
24
158,930
W
Cerberus
Iderigho
Cerberus
5,627
497
718
7,358
19,074
21,272
253
6,073
12,609
46,123
0
L
Olorun
JayMich
Olorun
11,831
6,637
372
8,951
19,221
8,219
0
3,037
16,184
106,569
3,094
W
Cernunnos
PattySwitch
Cernunnos
9,377
4,515
0
14,579
22,100
10,046
8,374
8,403
13,697
0
143,613
W
Mulan
Wizardean
Mulan
10,216
2,103
0
8,635
22,980
25,534
800
2,946
20,034
0
128,916
L
Mercury
bapbop
Mercury
3,078
575
0
4,592
12,972
6,140
4,407
1,391
11,581
26
123,352
L
14,790
5,876
0
7,428
27,417
19,051
0
6,602
20,815
0
86,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,147
Gold Earned
57,951
789
Minions Killed
709
0
Camps Cleared
0
2,310,714
Distance Traveled
2,145,429
23
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,656
507
130
6
0
481,043
3
L
Eset
10,872
473
56
2
0
381,204
6
L
Neith
10,591
460
140
6
0
398,621
9
W
Pele
14,795
643
183
8
0
512,168
2
W
Cerberus
11,827
514
88
4
0
484,608
11
L
Olorun
12,273
534
172
7
0
390,984
5
W
Cernunnos
12,878
560
188
8
0
418,107
3
W
Mulan
13,991
608
200
9
0
414,788
4
L
Mercury
12,904
561
230
10
0
537,489
13
L
Fenrir
11,311
492
111
5
0
437,131
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role