Player Matchup

Cthulhu
Cthulhu
Batmanhero17
Cthulhu
Level 109
God Stats
1W - 1L
1,556 SR
Queue Stats
29W - 18L
1,483 Elo+
Party 1
Athena
Athena
Ken02k
Athena
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,328 Elo+
Party 1
Medusa
Medusa
SF-samantha_g15
Medusa
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
SiirRockaLot
Mulan
Level 28
God Stats
1W - 0L
1,713 SR
Queue Stats
10W - 7L
1,471 Elo+
Party 1
Terra
Terra
x_CH_xGuardian
Terra
Level 129
God Stats
1W - 0L
1,442 SR
Queue Stats
140W - 114L
1,576 Elo+
Party 1
Team Averages
Level 87
1,542 SR
1,472 Elo+

VS

Team Averages
Level 59
1,487 SR
1,493 Elo+
Nu Wa
Nu Wa
Avie
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,724 Elo+
Party 2
Guan Yu
Guan Yu
BarilLocky
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,099 Elo+
Solo
Discordia
Discordia
Ninehearts
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,724 Elo+
Party 2
Ymir
Ymir
Querchi
Ymir
Level 91
God Stats
0W - 1L
1,653 SR
Queue Stats
26W - 28L
1,464 Elo+
Solo
Serqet
Serqet
Zaiji
Serqet
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
503W - 502L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Batmanhero17
Cthulhu
16
2 / 1 / 16
9,222
769
12,821
16,306
12,357
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Athena
Ken02k
Athena
14
2 / 3 / 10
9,053
754
5,096
14,529
17,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 5 / 11
8,913
743
8,717
13,495
4,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 3 / 10
10,067
839
19,033
20,163
17,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 2 / 14
9,547
796
17,167
15,360
16,296
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Avie
Nu Wa
15
1 / 5 / 11
8,746
729
14,990
13,337
6,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
BarilLocky
Guan Yu
14
1 / 4 / 11
7,721
643
4,660
15,478
15,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Ninehearts
Discordia
17
6 / 5 / 5
9,526
794
23,339
13,632
7,329
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Querchi
Ymir
15
0 / 3 / 11
7,725
644
9,252
18,526
18,820
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Serqet
Zaiji
Serqet
13
5 / 5 / 4
8,213
684
12,428
11,301
7,470
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
55
22
Kills
13
14
Deaths
22
61
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Avie
Nu Wa
1
5
11
1.3
L
Guan Yu
BarilLocky
Guan Yu
1
4
11
1.63
W
Cthulhu
Batmanhero17
Cthulhu
2
1
16
10
W
Athena
Ken02k
Athena
2
3
10
2.33
L
Discordia
Ninehearts
Discordia
6
5
5
1.7
L
Ymir
Querchi
Ymir
0
3
11
1.83
W
3
5
11
1.7
W
10
3
10
5
L
Serqet
Zaiji
Serqet
5
5
4
1.4
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,834
Damage
64,669
79,853
Taken
72,274
67,399
Mitigated
56,417
32,339
Healing
22,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Avie
Nu Wa
14,990
5,778
717
2,009
13,337
6,814
195
7,762
5,575
26,476
0
L
Guan Yu
BarilLocky
Guan Yu
4,660
1,013
3,313
4,273
15,478
15,984
43
6,013
9,465
0
9,211
W
Cthulhu
Batmanhero17
Cthulhu
12,821
308
2,397
3,272
16,306
12,357
534
11,103
4,897
34,499
0
W
Athena
Ken02k
Athena
5,096
1,569
1,902
2,969
14,529
17,064
87
8,878
5,651
11,811
0
L
Discordia
Ninehearts
Discordia
23,339
4,072
1,508
2,186
13,632
7,329
106
6,739
6,893
47,998
0
L
Ymir
Querchi
Ymir
9,252
1,972
1,554
3,632
18,526
18,820
220
9,551
8,975
14,547
0
W
8,717
4,195
242
2,149
13,495
4,583
219
10,141
3,299
0
17,452
W
19,033
2,384
903
5,228
20,163
17,099
676
11,484
8,221
47
34,056
L
Serqet
Zaiji
Serqet
12,428
2,693
1,497
2,020
11,301
7,470
0
5,066
6,235
0
13,538
W
17,167
666
8,081
5,196
15,360
16,296
207
5,975
9,049
35,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,802
Gold Earned
41,931
137
Minions Killed
106
0
Camps Cleared
0
1,181,327
Distance Traveled
1,074,469
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,746
729
23
2
0
189,982
0
L
Guan Yu
7,721
643
10
1
0
276,073
0
W
Cthulhu
9,222
769
46
4
0
261,655
2
W
Athena
9,053
754
4
0
0
192,295
0
L
Discordia
9,526
794
56
5
0
181,191
0
L
Ymir
7,725
644
10
1
0
218,190
0
W
Medusa
8,913
743
24
2
0
230,482
1
W
Mulan
10,067
839
27
2
0
225,936
0
L
Serqet
8,213
684
7
1
0
209,033
3
W
Terra
9,547
796
36
3
0
270,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role