Player Matchup

Ra
Ra
GiggleSnuff
Ra
Level 49
God Stats
9W - 5L
1,633 SR
Queue Stats
102W - 81L
1,585 Elo+
Party 1
Gilgamesh
Gilgamesh
notcheuwan
Gilgamesh
Level 65
God Stats
7W - 4L
1,613 SR
Queue Stats
191W - 172L
1,591 Elo+
Party 1
Jing Wei
Jing Wei
xswagx512
Jing Wei
Level 56
God Stats
8W - 3L
1,569 SR
Queue Stats
145W - 127L
1,582 Elo+
Party 1
Team Averages
Level 57
1,605 SR
1,586 Elo+

VS

Team Averages
Level 68
1,371 SR
1,482 Elo+
Nu Wa
Nu Wa
Lyniii
Nu Wa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,872 Elo+
Party 2
Medusa
Medusa
SheeshMasterFlex
Medusa
Level 83
God Stats
0W - 2L
1,112 SR
Queue Stats
1W - 8L
1,074 Elo+
Party 2
Hercules
Hercules
Wakavolta
Hercules
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
7,777
707
5,995
5,307
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
notcheuwan
Gilgamesh
13
4 / 0 / 4
8,991
817
7,670
9,992
9,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
xswagx512
Jing Wei
14
3 / 0 / 5
8,206
746
6,850
4,667
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lyniii
Nu Wa
10
0 / 4 / 0
6,243
568
3,922
6,221
2,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 0
6,315
574
5,977
9,027
3,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Wakavolta
Hercules
11
0 / 0 / 0
7,075
643
3,578
10,118
9,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Nu Wa
Lyniii
Nu Wa
0
4
0
0
L
0
4
0
0
L
Hercules
Wakavolta
Hercules
0
0
0
0
W
Gilgamesh
notcheuwan
Gilgamesh
4
0
4
6
W
Jing Wei
xswagx512
Jing Wei
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,515
Damage
13,477
19,966
Taken
25,366
14,127
Mitigated
15,771
8,768
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,995
344
366
1,337
5,307
2,425
447
1,223
4,084
39,464
0
L
Nu Wa
Lyniii
Nu Wa
3,922
1,375
0
80
6,221
2,197
0
774
5,447
11,496
0
L
5,977
2,328
0
819
9,027
3,815
0
1,443
7,584
0
27,326
L
Hercules
Wakavolta
Hercules
3,578
986
0
3,530
10,118
9,759
0
3,778
6,340
0
14,847
W
Gilgamesh
notcheuwan
Gilgamesh
7,670
1,135
2,763
3,780
9,992
9,279
0
2,255
7,737
0
16,387
W
Jing Wei
xswagx512
Jing Wei
6,850
5,276
0
522
4,667
2,423
808
1,290
3,377
0
40,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,974
Gold Earned
19,633
181
Minions Killed
78
9
Camps Cleared
1
613,012
Distance Traveled
597,734
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,777
707
80
7
2
196,369
4
L
Nu Wa
6,243
568
20
2
0
178,020
5
L
Medusa
6,315
574
33
3
0
185,492
2
L
Hercules
7,075
643
25
2
1
234,222
4
W
Gilgamesh
8,991
817
12
1
3
224,587
1
W
Jing Wei
8,206
746
89
8
4
192,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role